Player Matchup

Chang'e
Chang'e
GoneV3
Chang'e
Level 127
God Stats
1W - 1L
1,265 SR
Queue Stats
13W - 18L
1,496 Elo+
Party 1
Bacchus
Bacchus
Greyknite
Bacchus
Level 106
God Stats
1W - 2L
1,365 SR
Queue Stats
79W - 72L
1,531 Elo+
Solo
Neith
Neith
TautChipmunk616
Neith
Level 154
God Stats
4W - 4L
1,514 SR
Queue Stats
47W - 58L
1,457 Elo+
Party 1
Team Averages
Level 129
1,381 SR
1,495 Elo+

VS

Team Averages
Level 63
1,606 SR
1,553 Elo+
Tiamat
Tiamat
BunBun6666
Tiamat
Level 96
God Stats
0W - 1L
1,603 SR
Queue Stats
17W - 10L
1,571 Elo+
Party 2
Neith
Neith
CrazyCurve420
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,641 Elo+
Party 2
Chiron
Chiron
ii Kitro ii
Chiron
Level 87
God Stats
3W - 7L
1,714 SR
Queue Stats
261W - 340L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GoneV3
Chang'e
15
7 / 6 / 12
12,806
674
14,960
19,829
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Greyknite
Bacchus
17
6 / 3 / 14
14,000
737
14,571
21,076
25,579
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
10 / 4 / 10
13,722
722
20,298
16,744
5,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BunBun6666
Tiamat
17
7 / 4 / 5
13,274
699
21,854
19,580
10,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 10 / 2
10,532
554
6,154
15,214
5,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
14
5 / 9 / 6
11,991
631
16,968
21,499
9,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
23
Kills
13
13
Deaths
23
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BunBun6666
Tiamat
7
4
5
2.38
L
1
10
2
0.2
W
Chang'e
GoneV3
Chang'e
7
6
12
2.17
W
Bacchus
Greyknite
Bacchus
6
3
14
4.33
W
10
4
10
3.75
L
Chiron
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,829
Damage
44,976
57,649
Taken
56,293
36,287
Mitigated
25,404
26,895
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BunBun6666
Tiamat
21,854
1,862
438
9,250
19,580
10,304
651
10,047
9,533
60,814
0
L
6,154
3,084
0
795
15,214
5,542
947
10,231
4,983
0
15,046
W
Chang'e
GoneV3
Chang'e
14,960
326
6,418
9,359
19,829
5,545
1,010
7,255
12,148
42,442
0
W
Bacchus
Greyknite
Bacchus
14,571
2,219
300
5,136
21,076
25,579
0
7,497
12,953
32,931
0
W
20,298
6,969
1,045
4,637
16,744
5,163
2,233
5,946
10,470
0
72,529
L
Chiron
16,968
6,704
680
4,848
21,499
9,558
0
10,057
11,248
0
50,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,528
Gold Earned
35,797
199
Minions Killed
177
5
Camps Cleared
7
971,585
Distance Traveled
846,329
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,274
699
103
5
4
326,187
2
L
Neith
10,532
554
25
1
0
229,262
1
W
Chang'e
12,806
674
63
3
0
322,478
0
W
Bacchus
14,000
737
37
2
3
355,409
7
W
Neith
13,722
722
99
5
2
293,698
4
L
Chiron
11,991
631
49
3
3
290,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role