Player Matchup

Zeus
Zeus
Beastassasssin
Zeus
Level 7
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 4L
1,433 Elo+
Party 1
Anhur
Anhur
Jerisleif
Anhur
Level 9
God Stats
3W - 4L
1,123 SR
Queue Stats
174W - 202L
1,459 Elo+
Solo
Anubis
Anubis
fghj240
Anubis
Level 20
God Stats
19W - 30L
1,431 SR
Queue Stats
38W - 61L
1,396 Elo+
Solo
Jormungandr
Jormungandr
iamshawngregory
Jormungandr
Level 27
God Stats
55W - 61L
1,498 SR
Queue Stats
252W - 286L
1,400 Elo+
Solo
Heimdallr
Heimdallr
rswaggylx
Heimdallr
Level 68
God Stats
0W - 1L
1,200 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 1
Team Averages
Level 26
1,312 SR
1,430 Elo+

VS

Team Averages
Level 27
1,540 SR
1,445 Elo+
Susano
Susano
 
Susano
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CleanFawn117382
Neith
Level 29
God Stats
34W - 41L
1,520 SR
Queue Stats
93W - 111L
1,468 Elo+
Solo
Ymir
Ymir
ElMiguelocote13
Ymir
Level 25
God Stats
7W - 16L
1,274 SR
Queue Stats
69W - 96L
1,376 Elo+
Solo
Sol
Sol
Pkfire8341
Sol
Level 26
God Stats
3W - 1L
1,904 SR
Queue Stats
8W - 7L
1,429 Elo+
Solo
Tyr
Tyr
dantethe_1
Tyr
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
205W - 219L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 0
8,060
448
6,570
11,849
3,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Jerisleif
Anhur
12
2 / 6 / 0
7,269
404
5,227
14,029
3,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
fghj240
Anubis
14
1 / 4 / 1
7,923
440
8,113
11,690
5,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
iamshawngregory
Jormungandr
13
0 / 2 / 3
6,796
378
7,992
11,094
5,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
rswaggylx
Heimdallr
13
1 / 5 / 1
8,064
448
6,383
13,833
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
8 / 0 / 7
9,959
553
12,559
11,506
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 2 / 3
9,902
550
12,626
9,912
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 2 / 4
8,782
488
2,982
13,407
8,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 0 / 4
10,664
592
9,060
9,687
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 6
10,491
583
7,303
13,515
13,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
25
25
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
0
7
11.5
L
2
8
0
0.25
W
4
2
3
2.75
W
3
2
4
2.5
L
Anhur
Jerisleif
Anhur
2
6
0
0.33
W
4
0
4
6
W
6
2
6
4.5
L
Anubis
fghj240
Anubis
1
4
1
0.38
L
Jormungandr
iamshawngregory
Jormungandr
0
2
3
0.75
L
Heimdallr
rswaggylx
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,285
Damage
44,530
62,495
Taken
58,027
22,376
Mitigated
32,494
16,133
Healing
18,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
12,559
2,882
0
2,161
11,506
3,859
478
2,178
9,328
0
58,902
L
6,570
2,879
0
2,243
11,849
3,478
0
2,211
8,939
36,898
0
W
12,626
6,449
0
4,701
9,912
3,702
938
4,550
5,362
0
80,091
W
2,982
252
0
1,201
13,407
8,137
82
8,351
5,056
16,380
0
L
Anhur
Jerisleif
Anhur
5,227
4,023
0
3,529
14,029
3,833
0
3,721
10,308
0
30,747
W
9,060
3,509
0
6,280
9,687
3,422
2,325
1,101
8,586
95,362
0
W
7,303
1,238
0
4,592
13,515
13,374
121
6,495
7,020
18,927
33,390
L
Anubis
fghj240
Anubis
8,113
456
0
4,226
11,690
5,093
0
5,053
6,637
50,332
0
L
Jormungandr
iamshawngregory
Jormungandr
7,992
1,869
0
3,196
11,094
5,094
0
1,298
9,796
37,719
0
L
Heimdallr
rswaggylx
Heimdallr
6,383
1,972
0
2,939
13,833
4,878
301
1,670
11,986
0
46,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,112
Gold Earned
49,798
357
Minions Killed
517
0
Camps Cleared
0
1,553,611
Distance Traveled
1,792,966
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,959
553
92
5
0
442,548
7
L
Zeus
8,060
448
72
4
0
293,728
3
W
Neith
9,902
550
142
8
0
291,237
5
W
Ymir
8,782
488
26
1
0
328,824
4
L
Anhur
7,269
404
60
3
0
315,119
1
W
Sol
10,664
592
157
9
0
333,958
7
W
Tyr
10,491
583
100
6
0
396,399
1
L
Anubis
7,923
440
91
5
0
272,347
1
L
Jormungandr
6,796
378
40
2
0
342,198
11
L
Heimdallr
8,064
448
94
5
0
330,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role