Player Matchup

Thor
Thor
GrimothHeourn
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,570 Elo+
Solo
Neith
Neith
JunglerJon
Neith
Level 18
God Stats
2W - 3L
1,356 SR
Queue Stats
69W - 53L
1,647 Elo+
Solo
Nox
Nox
MATAPERRAZ
Nox
Level 28
God Stats
3W - 7L
1,730 SR
Queue Stats
98W - 77L
1,661 Elo+
Solo
Terra
Terra
Mck3nn4
Terra
Level 28
God Stats
3W - 0L
1,733 SR
Queue Stats
170W - 170L
1,492 Elo+
Solo
Chaac
Chaac
thethirdgrain
Chaac
Level 27
God Stats
1W - 2L
1,504 SR
Queue Stats
20W - 20L
1,567 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,588 Elo+

VS

Team Averages
Level 35
1,473 SR
1,603 Elo+
Cthulhu
Cthulhu
FUgaykey
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,596 Elo+
Party 1
Neith
Neith
OdinsCack
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,524 Elo+
Solo
Eset
Eset
WASTELANDER429
Eset
Level 8
God Stats
1W - 1L
1,802 SR
Queue Stats
61W - 71L
1,647 Elo+
Solo
Hades
Hades
crear1cuenta
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 60L
1,731 Elo+
Solo
Achilles
Achilles
shawntayllor
Achilles
Level 121
God Stats
1W - 7L
1,065 SR
Queue Stats
225W - 231L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
8,272
591
7,919
7,849
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
15
6 / 0 / 3
8,561
612
7,783
7,475
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 2 / 6
8,540
610
6,225
8,334
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Mck3nn4
Terra
10
3 / 2 / 6
7,076
505
3,942
8,154
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 2
6,065
433
2,627
11,045
2,963
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FUgaykey
Cthulhu
9
1 / 7 / 1
5,829
416
3,657
12,267
7,598
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
OdinsCack
Neith
8
0 / 6 / 1
5,385
385
2,041
7,252
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 1
7,127
509
3,656
7,160
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 0 / 2
8,209
586
10,327
6,888
2,985
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
shawntayllor
Achilles
12
1 / 2 / 4
7,458
533
7,384
11,416
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
22
Kills
6
7
Deaths
22
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FUgaykey
Cthulhu
1
7
1
0.21
W
6
0
7
9.5
W
Neith
6
0
3
7.5
W
7
2
6
5
W
Terra
Mck3nn4
Terra
3
2
6
3
L
Neith
OdinsCack
Neith
0
6
1
0.08
L
1
7
1
0.21
L
3
0
2
4
L
Achilles
shawntayllor
Achilles
1
2
4
1.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,496
Damage
27,065
42,857
Taken
44,983
18,241
Mitigated
20,070
17,516
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FUgaykey
Cthulhu
3,657
341
0
492
12,267
7,598
0
3,462
8,649
16,612
0
W
7,919
2,741
0
4,466
7,849
2,561
0
1,620
6,229
0
48,242
W
Neith
7,783
3,881
0
3,792
7,475
3,365
1,468
2,003
5,472
0
66,600
W
6,225
316
0
1,530
8,334
3,093
212
2,456
5,878
48,513
0
W
Terra
Mck3nn4
Terra
3,942
862
884
2,095
8,154
6,259
336
4,861
3,293
18,779
0
L
Neith
OdinsCack
Neith
2,041
814
0
1,028
7,252
1,832
0
1,839
5,327
0
17,631
L
3,656
152
169
1,363
7,160
1,605
171
1,460
5,584
33,213
0
L
10,327
2,095
0
4,377
6,888
2,985
207
395
6,493
53,886
0
L
Achilles
shawntayllor
Achilles
7,384
3,208
0
3,800
11,416
6,050
0
2,569
8,555
0
39,858
W
2,627
567
0
4,749
11,045
2,963
641
6,700
4,345
0
29,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,514
Gold Earned
34,008
390
Minions Killed
322
0
Camps Cleared
0
1,399,704
Distance Traveled
1,268,091
34
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,829
416
28
2
0
238,054
0
W
Thor
8,272
591
86
6
0
298,847
8
W
Neith
8,561
612
123
9
0
259,259
5
W
Nox
8,540
610
107
8
0
259,548
6
W
Terra
7,076
505
30
2
0
295,641
9
L
Neith
5,385
385
23
2
0
208,697
0
L
Eset
7,127
509
76
5
0
248,477
2
L
Hades
8,209
586
117
8
0
265,733
2
L
Achilles
7,458
533
78
6
0
307,130
2
W
Chaac
6,065
433
44
3
0
286,409
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role