Player Matchup

Rama
Rama
Diamond II
 
Rama
Diamond II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond IV
 
Yemoja
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond IV
MstrPilas
Mulan
Diamond IV
Level 89
God Stats
3W - 4L
1,233 SR
Queue Stats
215W - 211L
2,276 MMR
Solo
Merlin
Merlin
Diamond II
Ralphian
Merlin
Diamond II
Level 160
God Stats
2W - 1L
1,949 SR
Queue Stats
464W - 473L
2,309 MMR
Solo
Ravana
Ravana
Diamond II
StaleMoth
Ravana
Diamond II
Level 48
God Stats
1W - 1L
1,527 SR
Queue Stats
48W - 35L
2,401 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 106
1,542 SR
1,997 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,633 SR
2,202 MMR
Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
DoItish
Sun Wukong
Diamond IV
Level 127
God Stats
14W - 9L
1,595 SR
Queue Stats
99W - 76L
2,235 MMR
Solo
Sol
Sol
Diamond I
Fragnick
Sol
Diamond I
Level 160
God Stats
45W - 31L
1,724 SR
Queue Stats
508W - 459L
2,425 MMR
Party 1
Athena
Athena
Diamond IV
Polac0
Athena
Diamond IV
Level 65
God Stats
2W - 1L
1,706 SR
Queue Stats
55W - 36L
2,234 MMR
Solo
Camazotz
Camazotz
Masters
Swaggа
Camazotz
Masters
Level 109
God Stats
27W - 24L
1,640 SR
Queue Stats
179W - 154L
2,616 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 1 / 0
3,324
665
1,488
3,141
656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
 
Yemoja
5
0 / 1 / 0
3,258
652
466
3,806
798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
MstrPilas
Mulan
6
0 / 1 / 0
3,484
697
1,822
3,176
1,021
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Ralphian
Merlin
6
0 / 1 / 0
3,363
673
1,192
1,992
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
StaleMoth
Ravana
4
0 / 2 / 0
3,167
633
541
2,129
562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatArtioGilgameshGeb

VS

Bans
UllrOdinCabrakanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
2 / 0 / 1
4,665
933
1,192
1,426
337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
DoItish
Sun Wukong
7
1 / 0 / 0
4,075
815
2,245
2,965
1,076
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 1
3,484
697
3,558
1,797
505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Athena
Polac0
Athena
5
0 / 0 / 1
3,561
712
836
2,852
1,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Swaggа
Camazotz
7
3 / 0 / 2
4,290
858
2,657
3,989
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
Yemoja
 
Yemoja
0
1
0
0
W
Scylla
 
Scylla
2
0
1
2.5
W
Sun Wukong
DoItish
Sun Wukong
1
0
0
1
W
0
0
1
0.5
L
Mulan
MstrPilas
Mulan
0
1
0
0
W
Athena
Polac0
Athena
0
0
1
0.5
L
Merlin
Ralphian
Merlin
0
1
0
0
L
Ravana
StaleMoth
Ravana
0
2
0
0
W
Camazotz
Swaggа
Camazotz
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,509
Damage
10,488
14,244
Taken
13,029
3,521
Mitigated
4,456
5,106
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,488
1,432
0
1,027
3,141
656
0
2,015
1,126
0
14,558
L
Yemoja
 
Yemoja
466
256
904
973
3,806
798
0
1,913
1,893
6,558
0
W
Scylla
 
Scylla
1,192
305
0
443
1,426
337
0
585
731
23,561
0
W
Sun Wukong
DoItish
Sun Wukong
2,245
528
0
1,983
2,965
1,076
0
0
2,965
0
18,122
W
3,558
1,555
0
1,031
1,797
505
0
132
1,665
15,648
3,607
L
Mulan
MstrPilas
Mulan
1,822
461
0
1,327
3,176
1,021
0
0
3,176
0
13,004
W
Athena
Polac0
Athena
836
220
0
1,637
2,852
1,535
0
304
2,548
9,258
0
L
Merlin
Ralphian
Merlin
1,192
147
0
230
1,992
484
0
616
1,348
14,787
0
L
Ravana
StaleMoth
Ravana
541
146
0
645
2,129
562
0
474
1,581
0
8,040
W
Camazotz
Swaggа
Camazotz
2,657
811
0
2,794
3,989
1,003
0
471
3,462
0
16,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,596
Gold Earned
20,075
152
Minions Killed
191
0
Camps Cleared
0
467,879
Distance Traveled
585,921
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,324
665
48
10
0
99,565
1
L
Yemoja
3,258
652
10
2
0
100,439
2
W
Scylla
4,665
933
58
12
0
110,621
1
W
Sun Wukong
4,075
815
40
8
0
117,533
1
W
Sol
3,484
697
39
8
0
97,877
2
L
Mulan
3,484
697
36
7
0
94,019
1
W
Athena
3,561
712
18
4
0
129,258
1
L
Merlin
3,363
673
31
6
0
102,111
1
L
Ravana
3,167
633
27
5
0
71,745
0
W
Camazotz
4,290
858
36
7
0
130,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role