Player Matchup

Charybdis
Charybdis
Darkesthour006
Charybdis
Level 26
God Stats
20W - 18L
1,630 SR
Queue Stats
268W - 242L
1,489 Elo+
Solo
Cerberus
Cerberus
Luv4toke
Cerberus
Level 27
God Stats
3W - 3L
1,793 SR
Queue Stats
275W - 289L
1,381 Elo+
Solo
Janus
Janus
T-eezee
Janus
Level 8
God Stats
1W - 0L
1,286 SR
Queue Stats
137W - 141L
1,471 Elo+
Party 1
Thor
Thor
TheChronoWalker
Thor
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 52L
1,669 Elo+
Party 1
Achilles
Achilles
o SHE Sleazy o
Achilles
Level 21
God Stats
16W - 14L
1,500 SR
Queue Stats
73W - 63L
1,500 Elo+
Solo
Team Averages
Level 19
1,542 SR
1,502 Elo+

VS

Team Averages
Level 21
1,509 SR
1,428 Elo+
Vamana
Vamana
EderRivera06
Vamana
Level 26
God Stats
7W - 10L
1,468 SR
Queue Stats
75W - 86L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
HeyyBlazekin
Gilgamesh
Level 17
God Stats
3W - 6L
1,422 SR
Queue Stats
22W - 21L
1,448 Elo+
Solo
Thanatos
Thanatos
Kismet_Arch
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,344 Elo+
Solo
Aphrodite
Aphrodite
ybn_seth14
Aphrodite
Level 23
God Stats
15W - 16L
1,397 SR
Queue Stats
36W - 44L
1,475 Elo+
Solo
Hou Yi
Hou Yi
zL All Might
Hou Yi
Level 29
God Stats
2W - 2L
1,757 SR
Queue Stats
27W - 23L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darkesthour006
Charybdis
20
8 / 5 / 11
16,894
528
20,440
23,611
7,495
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Luv4toke
Cerberus
20
6 / 7 / 15
15,500
484
21,808
33,667
29,828
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
T-eezee
Janus
20
8 / 7 / 6
16,624
520
20,093
24,242
8,084
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 5 / 12
18,197
569
21,888
28,593
25,785
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
10
0 / 5 / 1
10,849
339
2,173
6,672
4,967
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
5 / 7 / 6
13,065
408
15,795
29,676
24,018
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
HeyyBlazekin
Gilgamesh
19
10 / 7 / 7
14,447
451
24,773
23,977
21,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Kismet_Arch
Thanatos
20
8 / 11 / 8
15,070
471
23,225
28,891
13,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
ybn_seth14
Aphrodite
19
1 / 6 / 15
12,812
400
7,478
22,239
10,692
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
10
4 / 2 / 4
10,527
329
6,063
6,118
1,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
68
32
Kills
28
29
Deaths
33
45
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Darkesthour006
Charybdis
8
5
11
2.7
L
Vamana
5
7
6
1.14
L
Gilgamesh
HeyyBlazekin
Gilgamesh
10
7
7
1.93
L
Thanatos
Kismet_Arch
Thanatos
8
11
8
1.09
W
Cerberus
Luv4toke
Cerberus
6
7
15
1.93
W
Janus
T-eezee
Janus
8
7
6
1.57
W
10
5
12
3.2
W
Achilles
0
5
1
0.1
L
Aphrodite
ybn_seth14
Aphrodite
1
6
15
1.42
L
Hou Yi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,402
Damage
77,334
116,785
Taken
110,901
76,159
Mitigated
71,763
36,168
Healing
36,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Darkesthour006
Charybdis
20,440
12,682
0
10,207
23,611
7,495
2,546
4,097
19,514
0
125,095
L
Vamana
15,795
9,376
0
8,030
29,676
24,018
1,617
11,934
17,338
0
69,923
L
Gilgamesh
HeyyBlazekin
Gilgamesh
24,773
4,793
0
2,324
23,977
21,834
2,489
7,702
16,097
15,549
61,595
L
Thanatos
Kismet_Arch
Thanatos
23,225
8,986
0
12,831
28,891
13,735
2,683
9,421
19,266
0
85,706
W
Cerberus
Luv4toke
Cerberus
21,808
3,413
0
11,209
33,667
29,828
0
6,499
24,935
68,583
0
W
Janus
T-eezee
Janus
20,093
1,126
228
6,477
24,242
8,084
4,098
1,704
22,538
123,391
0
W
21,888
3,943
0
7,281
28,593
25,785
3,002
4,658
23,935
0
145,323
W
Achilles
2,173
844
0
766
6,672
4,967
162
729
5,943
0
13,134
L
Aphrodite
ybn_seth14
Aphrodite
7,478
1,810
3,758
7,779
22,239
10,692
539
9,584
12,525
44,190
0
L
Hou Yi
6,063
2,911
0
2,214
6,118
1,484
24
2,322
3,774
0
27,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,064
Gold Earned
65,921
615
Minions Killed
443
0
Camps Cleared
0
2,444,843
Distance Traveled
2,206,410
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,894
528
163
5
0
559,041
5
L
Vamana
13,065
408
105
3
0
555,886
7
L
Gilgamesh
14,447
451
90
3
0
438,312
2
L
Thanatos
15,070
471
102
3
0
514,686
0
W
Cerberus
15,500
484
79
2
0
568,735
4
W
Janus
16,624
520
158
5
0
535,903
1
W
Thor
18,197
569
189
6
0
590,993
6
W
Achilles
10,849
339
26
1
0
190,171
1
L
Aphrodite
12,812
400
92
3
0
557,665
0
L
Hou Yi
10,527
329
54
2
0
139,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role