Player Matchup

Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
COL0MB0
Osiris
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,551 Elo+
Party 2
Arachne
Arachne
TangentLake349
Arachne
Level 27
God Stats
8W - 6L
1,206 SR
Queue Stats
79W - 84L
1,373 Elo+
Solo
Izanami
Izanami
ViiscerQQ
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
YaksonXD69
Sobek
Level 17
God Stats
7W - 3L
1,464 SR
Queue Stats
18W - 10L
1,521 Elo+
Solo
Team Averages
Level 28
1,434 SR
1,489 Elo+

VS

Team Averages
Level 17
1,470 SR
1,350 Elo+
Janus
Janus
EnvyToy
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
277W - 281L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nerrfed
Morgan Le Fay
Level 12
God Stats
11W - 4L
1,665 SR
Queue Stats
65W - 64L
1,392 Elo+
Party 1
Cerberus
Cerberus
ReptarsGhost
Cerberus
Level 26
God Stats
14W - 17L
1,468 SR
Queue Stats
63W - 69L
1,413 Elo+
Solo
Cernunnos
Cernunnos
Soulucide
Cernunnos
Level 4
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 3L
1,125 Elo+
Solo
Bellona
Bellona
TenaciousDally
Bellona
Level 12
God Stats
12W - 18L
1,457 SR
Queue Stats
45W - 46L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 3 / 3
7,419
495
2,580
8,652
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
COL0MB0
Osiris
14
3 / 1 / 1
8,015
534
6,640
10,207
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
7 / 3 / 5
8,269
551
10,054
9,780
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
ViiscerQQ
Izanami
14
5 / 2 / 5
8,314
554
9,182
6,691
1,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
12
8 / 3 / 7
8,690
579
9,226
13,567
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EnvyToy
Janus
11
0 / 8 / 4
6,880
459
3,509
8,383
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Nerrfed
Morgan Le Fay
14
6 / 3 / 0
8,269
551
9,809
7,458
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
ReptarsGhost
Cerberus
9
0 / 5 / 4
5,768
385
3,637
14,179
9,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Soulucide
Cernunnos
10
3 / 7 / 1
6,515
434
6,248
12,016
4,010
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 2 / 1
6,894
460
5,967
10,551
8,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
25
Kills
11
12
Deaths
25
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
3
3
1.17
W
Osiris
COL0MB0
Osiris
3
1
1
3.5
L
Janus
EnvyToy
Janus
0
8
4
0.25
L
Morgan Le Fay
Nerrfed
Morgan Le Fay
6
3
0
2
L
Cerberus
ReptarsGhost
Cerberus
0
5
4
0.4
L
Cernunnos
Soulucide
Cernunnos
3
7
1
0.5
W
7
3
5
3.17
L
2
2
1
1.25
W
Izanami
ViiscerQQ
Izanami
5
2
5
3.75
W
Sobek
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,682
Damage
29,170
48,897
Taken
52,587
27,704
Mitigated
27,389
16,049
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,580
189
0
1,304
8,652
2,489
480
5,499
3,065
37,790
0
W
Osiris
COL0MB0
Osiris
6,640
2,702
0
6,010
10,207
6,985
36
610
9,496
0
41,985
L
Janus
EnvyToy
Janus
3,509
302
0
434
8,383
2,191
0
2,314
6,069
36,155
0
L
Morgan Le Fay
Nerrfed
Morgan Le Fay
9,809
708
0
1,675
7,458
2,840
0
4,232
3,226
48,264
0
L
Cerberus
ReptarsGhost
Cerberus
3,637
1,147
0
2,804
14,179
9,962
0
3,036
11,143
18,466
0
L
Cernunnos
Soulucide
Cernunnos
6,248
3,553
0
2,993
12,016
4,010
112
2,224
9,792
0
35,107
W
10,054
7,033
0
2,476
9,780
3,633
0
2,834
6,832
0
39,726
L
5,967
2,360
0
3,472
10,551
8,386
187
0
10,551
0
32,952
W
Izanami
ViiscerQQ
Izanami
9,182
6,767
0
1,624
6,691
1,899
1,304
1,566
5,085
0
56,408
W
Sobek
9,226
1,588
414
4,221
13,567
12,698
385
6,047
7,464
28,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,707
Gold Earned
34,326
352
Minions Killed
293
0
Camps Cleared
0
1,421,281
Distance Traveled
1,230,668
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,419
495
87
6
0
258,867
5
W
Osiris
8,015
534
93
6
0
293,201
1
L
Janus
6,880
459
63
4
0
254,811
3
L
Morgan Le Fay
8,269
551
76
5
0
287,434
3
L
Cerberus
5,768
385
27
2
0
215,181
0
L
Cernunnos
6,515
434
69
5
0
214,124
0
W
Arachne
8,269
551
52
3
0
313,675
1
L
Bellona
6,894
460
58
4
0
259,118
3
W
Izanami
8,314
554
90
6
0
277,330
0
W
Sobek
8,690
579
30
2
0
278,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role