Player Matchup

Gilgamesh
Gilgamesh
Bettuchi
Gilgamesh
Level 103
God Stats
1W - 0L
1,281 SR
Queue Stats
6W - 8L
1,291 Elo+
Party 1
Hachiman
Hachiman
Harmagedom
Hachiman
Level 14
God Stats
1W - 0L
1,247 SR
Queue Stats
6W - 4L
1,375 Elo+
Party 1
Thoth
Thoth
Saampaiio
Thoth
Level 156
God Stats
8W - 4L
1,610 SR
Queue Stats
145W - 135L
1,544 Elo+
Solo
Team Averages
Level 91
1,380 SR
1,403 Elo+

VS

Team Averages
Level 127
1,360 SR
1,510 Elo+
Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Arqtekt
Ne Zha
Level 156
God Stats
2W - 4L
1,154 SR
Queue Stats
167W - 160L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
wilcoxz
Baron Samedi
Level 107
God Stats
4W - 5L
1,426 SR
Queue Stats
400W - 456L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bettuchi
Gilgamesh
12
5 / 2 / 6
7,659
766
8,229
8,259
5,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Harmagedom
Hachiman
11
2 / 3 / 9
7,100
710
5,457
7,490
2,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Saampaiio
Thoth
13
7 / 0 / 7
8,293
829
10,868
6,087
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 2 / 4
5,922
592
3,639
7,822
6,370
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Arqtekt
Ne Zha
10
3 / 6 / 1
6,735
674
5,075
10,598
4,055
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
wilcoxz
Baron Samedi
11
2 / 6 / 2
6,905
691
5,453
9,095
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
4
1
L
Ne Zha
Arqtekt
Ne Zha
3
6
1
0.58
W
Gilgamesh
Bettuchi
Gilgamesh
5
2
6
4
W
Hachiman
Harmagedom
Hachiman
2
3
9
2.17
W
Thoth
Saampaiio
Thoth
7
0
7
10.5
L
Baron Samedi
wilcoxz
Baron Samedi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,554
Damage
14,167
21,836
Taken
27,515
9,304
Mitigated
14,001
3,433
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,639
34
549
2,714
7,822
6,370
0
3,136
4,376
10,445
0
L
Ne Zha
Arqtekt
Ne Zha
5,075
882
0
1,589
10,598
4,055
0
4,930
5,360
0
12,999
W
Gilgamesh
Bettuchi
Gilgamesh
8,229
1,266
0
638
8,259
5,328
72
3,796
4,463
4,351
13,049
W
Hachiman
Harmagedom
Hachiman
5,457
2,869
0
1,023
7,490
2,243
0
3,336
4,154
0
18,506
W
Thoth
Saampaiio
Thoth
10,868
160
63
1,709
6,087
1,733
461
2,425
3,662
30,377
0
L
Baron Samedi
wilcoxz
Baron Samedi
5,453
232
330
1,721
9,095
3,576
0
3,955
4,884
25,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,052
Gold Earned
19,562
114
Minions Killed
88
7
Camps Cleared
2
545,022
Distance Traveled
516,962
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,922
592
21
2
0
177,581
2
L
Ne Zha
6,735
674
16
2
1
171,025
2
W
Gilgamesh
7,659
766
24
2
3
186,460
0
W
Hachiman
7,100
710
39
4
1
159,843
2
W
Thoth
8,293
829
51
5
3
198,719
4
L
Baron Samedi
6,905
691
51
5
1
168,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role