Player Matchup

Eset
Eset
Dewshining
Eset
Level 147
God Stats
1W - 0L
1,634 SR
Queue Stats
76W - 50L
1,584 Elo+
Party 1
Raijin
Raijin
JPressFK
Raijin
Level 13
God Stats
9W - 13L
1,822 SR
Queue Stats
15W - 22L
1,583 Elo+
Party 2
Kuzenbo
Kuzenbo
Roxanos
Kuzenbo
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
Tripcase
Gilgamesh
Level 13
God Stats
10W - 6L
1,843 SR
Queue Stats
17W - 15L
1,781 Elo+
Party 2
Rama
Rama
flaco9413
Rama
Level 30
God Stats
3W - 5L
1,472 SR
Queue Stats
82W - 87L
1,481 Elo+
Solo
Team Averages
Level 43
1,654 SR
1,579 Elo+

VS

Team Averages
Level 18
1,649 SR
1,488 Elo+
Bacchus
Bacchus
HeartIsBlazing
Bacchus
Level 18
God Stats
18W - 12L
1,694 SR
Queue Stats
53W - 42L
1,571 Elo+
Solo
Camazotz
Camazotz
Ramadactylus
Camazotz
Level 14
God Stats
1W - 3L
1,726 SR
Queue Stats
11W - 16L
1,454 Elo+
Solo
Nemesis
Nemesis
SHAK77
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,457 Elo+
Solo
Zeus
Zeus
SolidSnipes
Zeus
Level 22
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 2L
1,476 Elo+
Solo
Achilles
Achilles
TyphoonLeeroy
Achilles
Level 29
God Stats
145W - 146L
1,587 SR
Queue Stats
301W - 295L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 23
12,858
989
19,918
15,743
6,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
JPressFK
Raijin
20
6 / 7 / 19
12,771
982
15,910
16,195
6,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Roxanos
Kuzenbo
20
2 / 3 / 25
12,523
963
11,966
18,443
29,695
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Tripcase
Gilgamesh
20
13 / 0 / 18
16,061
1,235
31,530
17,472
16,574
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
20
17 / 1 / 16
15,755
1,212
25,343
11,729
5,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 12
13,075
1,006
16,652
24,321
44,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Ramadactylus
Camazotz
19
5 / 9 / 6
12,528
964
15,599
23,347
11,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
SHAK77
Nemesis
18
1 / 9 / 9
11,176
860
4,083
19,280
9,321
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
2 / 10 / 8
11,510
885
15,435
19,223
7,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TyphoonLeeroy
Achilles
19
9 / 11 / 7
14,146
1,088
23,133
28,300
22,309
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
61
42
Kills
19
19
Deaths
42
101
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
8
23
1.94
L
2
3
12
2.67
W
Raijin
JPressFK
Raijin
6
7
19
2.21
L
Camazotz
Ramadactylus
Camazotz
5
9
6
0.89
W
Kuzenbo
Roxanos
Kuzenbo
2
3
25
4.83
L
Nemesis
SHAK77
Nemesis
1
9
9
0.61
L
2
10
8
0.6
W
Gilgamesh
Tripcase
Gilgamesh
13
0
18
22
L
Achilles
TyphoonLeeroy
Achilles
9
11
7
1.14
W
Rama
17
1
16
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,667
Damage
74,902
79,582
Taken
114,471
64,978
Mitigated
94,714
11,317
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,918
2,337
1,150
2,527
15,743
6,577
0
4,761
10,982
42,598
0
L
16,652
1,339
0
893
24,321
44,332
0
10,350
13,971
35,190
0
W
Raijin
JPressFK
Raijin
15,910
3,427
0
1,090
16,195
6,865
0
5,813
10,382
32,092
0
L
Camazotz
Ramadactylus
Camazotz
15,599
4,720
0
4,887
23,347
11,171
0
12,466
10,881
0
28,804
W
Kuzenbo
Roxanos
Kuzenbo
11,966
4,065
0
48
18,443
29,695
0
10,073
8,370
15,758
0
L
Nemesis
SHAK77
Nemesis
4,083
2,429
0
886
19,280
9,321
0
6,242
13,038
0
11,402
L
15,435
2,760
246
840
19,223
7,581
0
9,876
9,347
43,485
0
W
Gilgamesh
Tripcase
Gilgamesh
31,530
11,094
2,098
2,690
17,472
16,574
0
8,512
8,960
3,231
46,823
L
Achilles
TyphoonLeeroy
Achilles
23,133
12,802
0
1,872
28,300
22,309
0
10,239
18,061
0
60,781
W
Rama
25,343
15,837
0
1,714
11,729
5,267
0
2,928
8,801
0
58,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,968
Gold Earned
62,435
225
Minions Killed
209
7
Camps Cleared
9
1,165,713
Distance Traveled
1,211,041
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,858
989
69
5
0
203,990
0
L
Bacchus
13,075
1,006
27
2
0
279,376
3
W
Raijin
12,771
982
31
2
1
197,538
0
L
Camazotz
12,528
964
35
3
1
232,808
0
W
Kuzenbo
12,523
963
9
1
2
254,471
0
L
Nemesis
11,176
860
15
1
1
253,568
0
L
Zeus
11,510
885
77
6
1
211,744
0
W
Gilgamesh
16,061
1,235
31
2
3
274,233
0
L
Achilles
14,146
1,088
55
4
6
233,545
0
W
Rama
15,755
1,212
85
7
1
235,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role