Player Matchup

Nemesis
Nemesis
Alex_vega87b
Nemesis
Level 3
God Stats
1W - 5L
1,316 SR
Queue Stats
4W - 12L
1,036 Elo+
Solo
Sobek
Sobek
EXDelmnor
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,379 Elo+
Solo
Apollo
Apollo
GoblinSlayer56
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,356 Elo+
Solo
Chaac
Chaac
aaronuruguay1
Chaac
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
bran2003
Ao Kuang
Level 18
God Stats
11W - 7L
1,704 SR
Queue Stats
149W - 166L
1,540 Elo+
Solo
Team Averages
Level 15
1,504 SR
1,362 Elo+

VS

Team Averages
Level 35
1,426 SR
1,332 Elo+
Baron Samedi
Baron Samedi
EliteDelta129
Baron Samedi
Level 105
God Stats
1W - 3L
1,157 SR
Queue Stats
170W - 135L
1,465 Elo+
Party 1
Bellona
Bellona
GoldMedal10
Bellona
Level 10
God Stats
4W - 6L
1,286 SR
Queue Stats
4W - 6L
1,244 Elo+
Party 1
Ares
Ares
Luffys124
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 28L
1,207 Elo+
Solo
Arachne
Arachne
Marker_Eater
Arachne
Level 28
God Stats
4W - 0L
1,826 SR
Queue Stats
80W - 79L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
OprahsLeftFoot17
Danzaburou
Level 22
God Stats
3W - 6L
1,359 SR
Queue Stats
8W - 11L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alex_vega87b
Nemesis
19
2 / 13 / 3
12,363
426
11,957
25,820
16,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
EXDelmnor
Sobek
17
3 / 10 / 5
12,133
418
17,265
35,252
40,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 14 / 2
8,953
309
2,447
19,394
7,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 5 / 8
12,879
444
24,389
33,166
38,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
bran2003
Ao Kuang
20
14 / 8 / 3
14,622
504
18,060
28,987
14,312
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EliteDelta129
Baron Samedi
20
16 / 4 / 16
16,155
557
41,700
29,597
18,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
GoldMedal10
Bellona
19
5 / 6 / 8
13,212
456
8,308
19,382
17,183
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
19
7 / 7 / 11
13,536
467
18,209
23,165
30,878
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
Marker_Eater
Arachne
20
15 / 0 / 18
16,323
563
30,685
22,636
14,757
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
OprahsLeftFoot17
Danzaburou
20
6 / 6 / 7
14,147
488
13,152
21,125
8,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
109
23
Kills
49
50
Deaths
23
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alex_vega87b
Nemesis
2
13
3
0.27
L
Sobek
EXDelmnor
Sobek
3
10
5
0.55
W
Baron Samedi
EliteDelta129
Baron Samedi
16
4
16
6
L
0
14
2
0.07
W
Bellona
GoldMedal10
Bellona
5
6
8
1.5
W
Ares
7
7
11
1.79
W
Arachne
Marker_Eater
Arachne
15
0
18
24
W
Danzaburou
OprahsLeftFoot17
Danzaburou
6
6
7
1.58
L
4
5
8
1.6
L
Ao Kuang
bran2003
Ao Kuang
14
8
3
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,118
Damage
112,054
142,619
Taken
115,905
117,704
Mitigated
90,115
31,806
Healing
47,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alex_vega87b
Nemesis
11,957
3,564
0
5,226
25,820
16,646
680
6,863
18,957
0
83,206
L
Sobek
EXDelmnor
Sobek
17,265
545
408
5,778
35,252
40,722
297
17,863
17,389
49,337
0
W
Baron Samedi
EliteDelta129
Baron Samedi
41,700
5,410
3,137
18,046
29,597
18,581
3,310
12,865
16,315
134,251
0
L
2,447
1,063
0
2,397
19,394
7,178
175
9,809
9,585
0
23,239
W
Bellona
GoldMedal10
Bellona
8,308
2,642
0
2,196
19,382
17,183
3,002
5,102
14,280
0
59,892
W
Ares
18,209
258
0
450
23,165
30,878
0
7,051
14,982
47,856
0
W
Arachne
Marker_Eater
Arachne
30,685
20,567
0
15,068
22,636
14,757
0
6,470
15,555
0
138,668
W
Danzaburou
OprahsLeftFoot17
Danzaburou
13,152
7,460
0
8,393
21,125
8,716
4,244
7,123
13,342
0
106,217
L
24,389
2,328
0
8,742
33,166
38,846
2,128
12,631
20,535
17,224
75,828
L
Ao Kuang
bran2003
Ao Kuang
18,060
5,291
280
8,975
28,987
14,312
108
13,146
15,841
80,935
14,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,950
Gold Earned
73,373
507
Minions Killed
653
0
Camps Cleared
0
2,388,487
Distance Traveled
2,682,665
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,363
426
139
5
0
476,421
2
L
Sobek
12,133
418
66
2
0
467,353
2
W
Baron Samedi
16,155
557
194
7
0
481,106
2
L
Apollo
8,953
309
35
1
0
392,891
4
W
Bellona
13,212
456
101
3
0
483,742
3
W
Ares
13,536
467
51
2
0
489,969
0
W
Arachne
16,323
563
150
5
0
706,507
3
W
Danzaburou
14,147
488
157
5
0
521,341
0
L
Chaac
12,879
444
145
5
0
545,861
0
L
Ao Kuang
14,622
504
122
4
0
505,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role