Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RavenaLegend
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,410 Elo+
Party 2
Cupid
Cupid
gr8FireRook
Cupid
Level 99
God Stats
0W - 3L
1,299 SR
Queue Stats
90W - 87L
1,435 Elo+
Party 2
Zhong Kui
Zhong Kui
l SelI EIo
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,232 Elo+
Solo
Team Averages
Level 77
1,460 SR
1,415 Elo+

VS

Team Averages
Level 102
1,360 SR
1,384 Elo+
Kukulkan
Kukulkan
LCU shibby
Kukulkan
Level 100
God Stats
1W - 1L
1,271 SR
Queue Stats
44W - 45L
1,380 Elo+
Solo
Heimdallr
Heimdallr
UltraKillsinX
Heimdallr
Level 104
God Stats
4W - 1L
1,652 SR
Queue Stats
100W - 120L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
foxygrandpa9
Sun Wukong
Level 87
God Stats
1W - 1L
1,160 SR
Queue Stats
198W - 199L
1,419 Elo+
Party 1
Charybdis
Charybdis
lobthe
Charybdis
Level 109
God Stats
2W - 2L
1,282 SR
Queue Stats
321W - 329L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
xTylan
Baron Samedi
Level 111
God Stats
4W - 2L
1,434 SR
Queue Stats
244W - 269L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
15 / 4 / 6
13,575
905
15,063
14,777
13,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
 
Cthulhu
19
1 / 5 / 18
10,873
725
13,424
27,439
19,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
RavenaLegend
Kukulkan
17
2 / 8 / 7
9,808
654
9,882
15,695
6,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 4 / 11
10,170
678
13,977
13,398
5,563
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Zhong Kui
l SelI EIo
Zhong Kui
14
3 / 7 / 7
8,918
595
14,075
21,592
16,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LCU shibby
Kukulkan
18
5 / 5 / 10
11,713
781
19,273
12,471
4,699
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
UltraKillsinX
Heimdallr
20
10 / 5 / 13
12,746
850
23,541
23,438
10,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
foxygrandpa9
Sun Wukong
18
2 / 3 / 17
10,520
701
13,849
19,318
17,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
lobthe
Charybdis
14
0 / 7 / 9
9,061
604
7,381
12,067
4,060
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xTylan
Baron Samedi
20
11 / 4 / 12
12,079
805
19,412
14,127
6,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
89
24
Kills
28
28
Deaths
24
49
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
15
4
6
4.5
L
Cthulhu
 
Cthulhu
1
5
18
2
W
Kukulkan
LCU shibby
Kukulkan
5
5
10
2
L
Kukulkan
RavenaLegend
Kukulkan
2
8
7
0.69
W
Heimdallr
UltraKillsinX
Heimdallr
10
5
13
3.3
W
Sun Wukong
foxygrandpa9
Sun Wukong
2
3
17
3.5
L
3
4
11
2.13
L
Zhong Kui
l SelI EIo
Zhong Kui
3
7
7
0.93
W
Charybdis
lobthe
Charybdis
0
7
9
0.64
W
Baron Samedi
xTylan
Baron Samedi
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,421
Damage
83,456
92,901
Taken
81,421
61,771
Mitigated
43,127
30,225
Healing
34,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
15,063
1,044
1,685
2,463
14,777
13,517
171
5,138
9,571
21,500
0
L
Cthulhu
 
Cthulhu
13,424
380
1,610
8,491
27,439
19,780
301
12,055
15,220
30,257
0
W
Kukulkan
LCU shibby
Kukulkan
19,273
634
1,891
1,504
12,471
4,699
753
8,802
3,669
41,334
0
L
Kukulkan
RavenaLegend
Kukulkan
9,882
1,410
588
1,901
15,695
6,564
86
8,822
6,683
33,085
0
W
Heimdallr
UltraKillsinX
Heimdallr
23,541
12,469
936
8,684
23,438
10,133
2,336
15,573
7,865
0
45,994
W
Sun Wukong
foxygrandpa9
Sun Wukong
13,849
2,482
1,477
4,125
19,318
17,335
614
10,307
9,011
0
28,850
L
13,977
9,167
2,430
2,646
13,398
5,563
1,132
4,658
8,648
0
25,130
L
Zhong Kui
l SelI EIo
Zhong Kui
14,075
1,666
2,650
5,761
21,592
16,347
0
7,292
14,070
22,526
0
W
Charybdis
lobthe
Charybdis
7,381
3,510
2,694
1,794
12,067
4,060
434
8,728
3,339
0
13,112
W
Baron Samedi
xTylan
Baron Samedi
19,412
947
6,980
4,643
14,127
6,900
1,389
9,034
5,093
29,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,344
Gold Earned
56,119
142
Minions Killed
143
0
Camps Cleared
0
1,236,782
Distance Traveled
1,352,066
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,575
905
10
1
0
231,862
1
L
Cthulhu
10,873
725
40
3
0
298,385
0
W
Kukulkan
11,713
781
44
3
0
287,737
0
L
Kukulkan
9,808
654
44
3
0
226,584
0
W
Heimdallr
12,746
850
39
3
0
242,661
0
W
Sun Wukong
10,520
701
29
2
0
301,199
0
L
Cupid
10,170
678
25
2
0
211,621
0
L
Zhong Kui
8,918
595
23
2
0
268,330
3
W
Charybdis
9,061
604
15
1
0
219,860
3
W
Baron Samedi
12,079
805
16
1
0
300,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role