Player Matchup

Bellona
Bellona
Hazza1994
Bellona
Level 11
God Stats
0W - 1L
1,193 SR
Queue Stats
1W - 8L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
Politicar15
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,183 Elo+
Party 2
Discordia
Discordia
ejalobidibao
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,217 Elo+
Party 2
Team Averages
Level 10
1,398 SR
1,269 Elo+

VS

Team Averages
Level 43
1,628 SR
1,341 Elo+
Scylla
Scylla
Asger2509
Scylla
Level 88
God Stats
2W - 1L
1,490 SR
Queue Stats
23W - 35L
1,418 Elo+
Party 1
Kuzenbo
Kuzenbo
Calypzon
Kuzenbo
Level 27
God Stats
5W - 3L
1,657 SR
Queue Stats
12W - 17L
1,431 Elo+
Party 1
Discordia
Discordia
DaHzKakoiNik
Discordia
Level 14
God Stats
2W - 0L
1,736 SR
Queue Stats
3W - 5L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hazza1994
Bellona
20
8 / 4 / 10
18,823
607
24,642
41,008
65,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Politicar15
Cthulhu
20
9 / 5 / 9
18,830
607
30,668
42,064
75,350
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
ejalobidibao
Discordia
17
1 / 13 / 8
16,030
517
12,789
20,341
9,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Asger2509
Scylla
20
11 / 5 / 8
19,780
638
29,001
22,639
8,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Calypzon
Kuzenbo
20
9 / 3 / 10
19,576
631
32,418
37,443
52,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
DaHzKakoiNik
Discordia
19
2 / 11 / 8
17,905
578
18,461
18,860
7,661
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
18
Kills
22
22
Deaths
19
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
Asger2509
Scylla
11
5
8
3
W
Kuzenbo
Calypzon
Kuzenbo
9
3
10
4.67
W
Discordia
DaHzKakoiNik
Discordia
2
11
8
0.55
L
Bellona
Hazza1994
Bellona
8
4
10
3.25
L
Cthulhu
Politicar15
Cthulhu
9
5
9
2.7
L
Discordia
ejalobidibao
Discordia
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,099
Damage
79,880
103,413
Taken
78,942
150,431
Mitigated
68,702
14,124
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Asger2509
Scylla
29,001
1,919
170
1,324
22,639
8,913
1,123
13,286
8,822
119,266
0
W
Kuzenbo
Calypzon
Kuzenbo
32,418
8,647
0
2,273
37,443
52,128
666
22,507
13,485
71,424
0
W
Discordia
DaHzKakoiNik
Discordia
18,461
1,276
227
2,007
18,860
7,661
882
10,732
7,355
73,066
0
L
Bellona
Hazza1994
Bellona
24,642
3,246
1,567
4,472
41,008
65,770
488
33,093
7,915
20,921
53,754
L
Cthulhu
Politicar15
Cthulhu
30,668
2,177
2,107
4,141
42,064
75,350
285
28,675
13,389
87,675
0
L
Discordia
ejalobidibao
Discordia
12,789
1,136
673
1,164
20,341
9,311
427
18,468
1,873
49,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,683
Gold Earned
57,261
274
Minions Killed
337
4
Camps Cleared
15
1,599,945
Distance Traveled
1,555,492
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
19,780
638
159
5
9
516,346
2
W
Kuzenbo
19,576
631
65
2
4
548,947
1
W
Discordia
17,905
578
113
4
2
490,199
3
L
Bellona
18,823
607
70
2
2
587,814
0
L
Cthulhu
18,830
607
119
4
1
529,288
0
L
Discordia
16,030
517
85
3
1
482,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role