Player Matchup

Athena
Athena
ConfuzedCommie
Athena
Level 67
God Stats
3W - 0L
1,685 SR
Queue Stats
109W - 61L
1,717 Elo+
Party 2
Baron Samedi
Baron Samedi
Ditmite
Baron Samedi
Level 118
God Stats
10W - 3L
1,710 SR
Queue Stats
106W - 59L
1,711 Elo+
Party 2
Neith
Neith
HotPocketsRReady
Neith
Level 137
God Stats
4W - 2L
1,776 SR
Queue Stats
129W - 70L
1,717 Elo+
Party 2
Tyr
Tyr
TheCodeMage
Tyr
Level 67
God Stats
16W - 3L
1,707 SR
Queue Stats
70W - 34L
1,758 Elo+
Party 2
Team Averages
Level 97
1,720 SR
1,726 Elo+

VS

Team Averages
Level 144
1,504 SR
1,597 Elo+
Heimdallr
Heimdallr
Josdany Gamer
Heimdallr
Level 152
God Stats
4W - 6L
1,555 SR
Queue Stats
168W - 191L
1,604 Elo+
Solo
Thor
Thor
PoGi_MaTTeRs
Thor
Level 159
God Stats
0W - 1L
1,502 SR
Queue Stats
46W - 35L
1,679 Elo+
Party 1
Janus
Janus
TheDestroyer-852
Janus
Level 123
God Stats
1W - 2L
1,398 SR
Queue Stats
20W - 29L
1,497 Elo+
Solo
Cabrakan
Cabrakan
thealonekings
Cabrakan
Level 143
God Stats
1W - 1L
1,562 SR
Queue Stats
75W - 76L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 10
11,794
737
6,676
30,170
34,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Ditmite
Baron Samedi
19
5 / 3 / 4
12,915
807
14,559
13,066
11,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 4 / 3
13,998
875
22,842
16,664
7,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 10
12,422
776
8,136
21,570
19,100
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Josdany Gamer
Heimdallr
17
0 / 3 / 7
10,815
676
17,749
11,807
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 6
11,677
730
16,665
20,010
12,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 6 / 4
11,456
716
8,030
12,229
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
thealonekings
Cabrakan
18
8 / 7 / 5
12,499
781
13,661
15,820
11,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
20
Kills
14
14
Deaths
20
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
W
Baron Samedi
Ditmite
Baron Samedi
5
3
4
2.33
W
11
4
3
3.13
L
Heimdallr
Josdany Gamer
Heimdallr
0
3
7
1.17
L
5
4
6
2
W
3
3
10
2.67
L
1
6
4
0.5
L
Cabrakan
thealonekings
Cabrakan
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,213
Damage
56,105
81,470
Taken
59,866
73,113
Mitigated
34,080
29,570
Healing
2,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,676
1,938
1,514
9,304
30,170
34,655
429
7,631
22,539
34,704
0
W
Baron Samedi
Ditmite
Baron Samedi
14,559
832
2,835
5,962
13,066
11,860
2,083
5,617
7,449
57,771
0
W
22,842
10,074
495
7,407
16,664
7,498
3,352
5,166
11,498
0
78,384
L
Heimdallr
Josdany Gamer
Heimdallr
17,749
10,315
0
919
11,807
5,575
824
5,848
5,959
0
48,983
L
16,665
4,238
0
439
20,010
12,761
0
7,767
12,243
0
44,108
W
8,136
1,453
0
2,053
21,570
19,100
320
4,383
17,187
0
19,953
L
8,030
381
0
317
12,229
4,547
1,403
3,207
9,022
49,696
0
L
Cabrakan
thealonekings
Cabrakan
13,661
1,137
0
420
15,820
11,197
804
4,968
10,852
26,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,129
Gold Earned
46,447
304
Minions Killed
274
10
Camps Cleared
12
1,196,528
Distance Traveled
1,104,302
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,794
737
51
3
4
269,817
1
W
Baron Samedi
12,915
807
114
7
4
271,260
1
W
Neith
13,998
875
114
7
2
278,328
2
L
Heimdallr
10,815
676
82
5
4
304,831
3
L
Thor
11,677
730
60
4
3
255,985
1
W
Tyr
12,422
776
25
2
0
377,123
1
L
Janus
11,456
716
104
7
2
286,855
1
L
Cabrakan
12,499
781
28
2
3
256,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role