Player Matchup

He Bo
He Bo
DeadRewind
He Bo
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 65L
1,594 Elo+
Solo
Ymir
Ymir
TMGood
Ymir
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
176W - 140L
1,547 Elo+
Party 2
King Arthur
King Arthur
Vesperal18
King Arthur
Level 24
God Stats
13W - 9L
1,606 SR
Queue Stats
68W - 49L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
Voidcerberu5
Gilgamesh
Level 18
God Stats
16W - 7L
1,648 SR
Queue Stats
176W - 141L
1,547 Elo+
Party 2
Artemis
Artemis
kushkacommander
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,375 Elo+
Solo
Team Averages
Level 21
1,551 SR
1,525 Elo+

VS

Team Averages
Level 27
1,542 SR
1,580 Elo+
Set
Set
DeckChiney
Set
Level 28
God Stats
6W - 4L
1,505 SR
Queue Stats
142W - 77L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
McFluFFy9
Baron Samedi
Level 28
God Stats
1W - 2L
1,606 SR
Queue Stats
64W - 57L
1,571 Elo+
Solo
Sobek
Sobek
NTR Haku
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,535 Elo+
Solo
Mercury
Mercury
Pms719
Mercury
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,647 Elo+
Party 1
Charybdis
Charybdis
Μιχαηλ
Charybdis
Level 53
God Stats
1W - 1L
1,600 SR
Queue Stats
27W - 18L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
21 / 6 / 8
18,170
606
29,013
25,272
13,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
TMGood
Ymir
20
4 / 4 / 21
15,260
509
10,826
27,173
42,440
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Vesperal18
King Arthur
20
3 / 5 / 11
15,355
512
17,131
33,040
39,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Voidcerberu5
Gilgamesh
20
16 / 4 / 6
18,316
611
29,230
28,908
14,861
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 9 / 8
12,434
414
10,667
17,938
7,678
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 5
16,902
563
28,148
38,311
41,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
McFluFFy9
Baron Samedi
20
6 / 10 / 10
15,832
528
21,876
26,152
10,257
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
NTR Haku
Sobek
4
0 / 2 / 0
7,934
264
264
1,880
712
Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Pms719
Mercury
20
10 / 11 / 9
15,448
515
16,606
25,472
10,972
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Μιχαηλ
Charybdis
20
4 / 13 / 9
14,783
493
20,545
29,720
11,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
61
45
Kills
28
28
Deaths
45
54
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
21
6
8
4.17
L
8
9
5
1.17
L
Baron Samedi
McFluFFy9
Baron Samedi
6
10
10
1.1
L
Sobek
NTR Haku
Sobek
0
2
0
0
L
Mercury
Pms719
Mercury
10
11
9
1.32
W
Ymir
TMGood
Ymir
4
4
21
3.63
W
King Arthur
Vesperal18
King Arthur
3
5
11
1.7
W
Gilgamesh
Voidcerberu5
Gilgamesh
16
4
6
4.75
W
1
9
8
0.56
L
Charybdis
Μιχαηλ
Charybdis
4
13
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,867
Damage
87,439
132,331
Taken
121,535
117,243
Mitigated
74,272
43,019
Healing
23,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
29,013
1,217
1,133
13,086
25,272
13,127
3,487
3,778
21,494
123,328
0
L
28,148
16,032
0
10,269
38,311
41,232
1,025
9,649
28,662
0
133,586
L
Baron Samedi
McFluFFy9
Baron Samedi
21,876
1,580
2,527
6,409
26,152
10,257
1,555
9,373
16,779
86,360
0
L
Sobek
NTR Haku
Sobek
264
94
0
275
1,880
712
0
1,121
759
1,222
0
L
Mercury
Pms719
Mercury
16,606
8,832
0
547
25,472
10,972
1,262
7,130
18,342
0
108,070
W
Ymir
TMGood
Ymir
10,826
2,402
0
3,336
27,173
42,440
549
5,120
22,053
57,327
0
W
King Arthur
Vesperal18
King Arthur
17,131
2,360
0
9,689
33,040
39,137
397
6,406
26,634
0
116,826
W
Gilgamesh
Voidcerberu5
Gilgamesh
29,230
8,542
0
13,846
28,908
14,861
3,564
3,638
25,270
0
153,412
W
10,667
4,594
0
1,929
17,938
7,678
4,023
3,198
14,740
0
51,102
L
Charybdis
Μιχαηλ
Charybdis
20,545
11,160
0
3,718
29,720
11,099
593
12,566
17,154
0
118,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,535
Gold Earned
70,899
731
Minions Killed
662
0
Camps Cleared
0
2,730,746
Distance Traveled
2,069,626
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
18,170
606
184
6
0
533,707
0
L
Set
16,902
563
208
7
0
474,249
5
L
Baron Samedi
15,832
528
149
5
0
494,997
2
L
Sobek
7,934
264
3
0
0
41,296
0
L
Mercury
15,448
515
137
5
0
593,474
1
W
Ymir
15,260
509
66
2
0
527,151
4
W
King Arthur
15,355
512
223
7
0
568,223
4
W
Gilgamesh
18,316
611
185
6
0
631,239
0
W
Artemis
12,434
414
73
2
0
470,426
0
L
Charybdis
14,783
493
165
6
0
465,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role