Player Matchup

Cerberus
Cerberus
AlbertoNavala98
Cerberus
Level 31
God Stats
0W - 2L
1,364 SR
Queue Stats
16W - 71L
1,203 Elo+
Party 1
Anubis
Anubis
Chriistian_mdc
Anubis
Level 61
God Stats
26W - 48L
1,413 SR
Queue Stats
67W - 147L
1,359 Elo+
Party 1
Ne Zha
Ne Zha
SoulNWeaky
Ne Zha
Level 8
God Stats
1W - 4L
1,495 SR
Queue Stats
3W - 12L
1,240 Elo+
Solo
Team Averages
Level 33
1,424 SR
1,267 Elo+

VS

Team Averages
Level 64
1,529 SR
1,397 Elo+
Scylla
Scylla
ICIMovement
Scylla
Level 24
God Stats
6W - 10L
1,635 SR
Queue Stats
32W - 34L
1,441 Elo+
Party 2
King Arthur
King Arthur
LiFe-DeaD70
King Arthur
Level 28
God Stats
4W - 5L
1,591 SR
Queue Stats
40W - 52L
1,389 Elo+
Party 2
Bellona
Bellona
Oskolok
Bellona
Level 140
God Stats
2W - 6L
1,361 SR
Queue Stats
189W - 233L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 5 / 0
8,348
642
5,735
16,482
13,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 3
8,036
618
7,772
9,801
4,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
SoulNWeaky
Ne Zha
11
2 / 10 / 2
8,846
680
7,477
12,565
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
7 / 2 / 7
9,187
707
16,647
9,975
2,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
LiFe-DeaD70
King Arthur
12
5 / 1 / 12
9,120
702
7,325
8,603
9,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Oskolok
Bellona
13
8 / 2 / 12
10,158
781
10,072
13,414
13,032
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
20
20
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
5
0
0.6
L
0
5
3
0.3
W
Scylla
7
2
7
5.25
W
King Arthur
LiFe-DeaD70
King Arthur
5
1
12
11
W
Bellona
Oskolok
Bellona
8
2
12
7
L
Ne Zha
SoulNWeaky
Ne Zha
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,984
Damage
34,044
38,848
Taken
31,992
23,633
Mitigated
25,193
10,802
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,735
688
294
5,231
16,482
13,932
0
6,459
10,023
15,122
0
L
7,772
287
364
3,649
9,801
4,236
0
5,300
4,501
37,860
0
W
Scylla
16,647
2,257
844
2,200
9,975
2,587
106
5,230
4,745
39,369
0
W
King Arthur
LiFe-DeaD70
King Arthur
7,325
824
0
692
8,603
9,574
0
3,349
5,254
0
21,097
W
Bellona
Oskolok
Bellona
10,072
3,894
0
1,386
13,414
13,032
308
5,288
8,126
1,069
20,963
L
Ne Zha
SoulNWeaky
Ne Zha
7,477
2,402
0
1,264
12,565
5,465
0
6,061
6,504
0
18,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,230
Gold Earned
28,465
121
Minions Killed
114
7
Camps Cleared
3
629,886
Distance Traveled
707,553
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,348
642
30
2
0
223,070
1
L
Anubis
8,036
618
70
5
5
209,090
2
W
Scylla
9,187
707
61
5
2
231,757
2
W
King Arthur
9,120
702
28
2
1
237,076
0
W
Bellona
10,158
781
25
2
0
238,720
0
L
Ne Zha
8,846
680
21
2
2
197,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role