Player Matchup

Bacchus
Bacchus
BURN BAN BOI
Bacchus
Level 65
God Stats
5W - 5L
1,373 SR
Queue Stats
80W - 88L
1,427 Elo+
Party 2
Thor
Thor
kingshrimp222
Thor
Level 24
God Stats
0W - 2L
1,330 SR
Queue Stats
92W - 99L
1,339 Elo+
Party 2
Izanami
Izanami
xDrUnKbAcOnGoDx
Izanami
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 51L
1,309 Elo+
Party 2
Team Averages
Level 42
1,401 SR
1,358 Elo+

VS

Team Averages
Level 81
1,315 SR
1,286 Elo+
Ra
Ra
Kokoshiba
Ra
Level 25
God Stats
3W - 4L
1,189 SR
Queue Stats
6W - 9L
1,210 Elo+
Party 1
Danzaburou
Danzaburou
ShY 2TN
Danzaburou
Level 69
God Stats
5W - 5L
1,145 SR
Queue Stats
9W - 12L
1,204 Elo+
Party 1
Nemesis
Nemesis
de nice354
Nemesis
Level 148
God Stats
5W - 2L
1,611 SR
Queue Stats
120W - 117L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BURN BAN BOI
Bacchus
12
5 / 2 / 2
10,103
631
5,059
12,988
14,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 6 / 4
9,063
566
6,433
11,236
4,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
1 / 7 / 5
9,229
577
12,409
13,722
4,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
10,239
640
4,465
5,052
4,051
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
ShY 2TN
Danzaburou
13
5 / 3 / 9
11,147
697
9,379
10,007
3,650
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
de nice354
Nemesis
15
7 / 3 / 8
11,505
719
15,912
13,731
5,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
15
15
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BURN BAN BOI
Bacchus
5
2
2
3
W
3
1
7
6.5
W
Danzaburou
ShY 2TN
Danzaburou
5
3
9
3.17
W
Nemesis
de nice354
Nemesis
7
3
8
3.67
L
1
6
4
0.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
29,756
37,946
Taken
28,790
23,683
Mitigated
13,233
2,012
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BURN BAN BOI
Bacchus
5,059
169
64
801
12,988
14,614
0
2,767
10,221
16,310
0
W
4,465
616
595
458
5,052
4,051
365
1,104
3,948
29,387
0
W
Danzaburou
ShY 2TN
Danzaburou
9,379
4,128
201
2,735
10,007
3,650
1,589
2,891
7,116
0
30,165
W
Nemesis
de nice354
Nemesis
15,912
6,738
109
4,255
13,731
5,532
572
1,064
12,667
350
29,594
L
6,433
577
0
0
11,236
4,415
0
1,911
9,325
0
17,673
L
12,409
7,137
0
1,147
13,722
4,654
545
889
12,833
0
47,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
32,891
141
Minions Killed
140
7
Camps Cleared
1
693,688
Distance Traveled
865,123
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,103
631
26
2
2
221,422
0
W
Ra
10,239
640
49
3
0
279,348
0
W
Danzaburou
11,147
697
47
3
1
274,619
0
W
Nemesis
11,505
719
44
3
0
311,156
0
L
Thor
9,063
566
29
2
3
239,355
0
L
Izanami
9,229
577
86
5
2
232,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role