Player Matchup

Chaac
Chaac
CLORUDIOXH
Chaac
Level 126
God Stats
13W - 5L
1,732 SR
Queue Stats
44W - 49L
1,567 Elo+
Party 2
Merlin
Merlin
LordAres1298
Merlin
Level 102
God Stats
1W - 0L
1,550 SR
Queue Stats
28W - 27L
1,504 Elo+
Party 2
Skadi
Skadi
rafamoo44
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,511 Elo+
Party 2
Team Averages
Level 85
1,594 SR
1,527 Elo+

VS

Team Averages
Level 63
1,511 SR
1,489 Elo+
Gilgamesh
Gilgamesh
Amsbury
Gilgamesh
Level 141
God Stats
16W - 12L
1,675 SR
Queue Stats
296W - 250L
1,509 Elo+
Party 1
Cupid
Cupid
Buhlockeh1
Cupid
Level 19
God Stats
0W - 5L
1,359 SR
Queue Stats
106W - 110L
1,479 Elo+
Party 1
Hel
Hel
ThaScrum
Hel
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 99L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
6 / 2 / 7
11,759
692
18,014
21,659
26,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
7 / 2 / 6
12,110
712
17,506
12,456
5,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
rafamoo44
Skadi
13
0 / 6 / 9
10,262
604
6,519
12,111
4,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amsbury
Gilgamesh
15
9 / 5 / 1
11,286
664
23,997
23,146
16,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
13
0 / 4 / 9
9,203
541
7,010
13,183
4,435
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 9
9,835
579
7,202
12,861
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
13
Kills
10
10
Deaths
13
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Amsbury
Gilgamesh
9
5
1
1.9
L
Cupid
0
4
9
1.13
W
Chaac
6
2
7
4.75
W
Merlin
7
2
6
5
L
1
4
9
1.38
W
Skadi
rafamoo44
Skadi
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,039
Damage
38,209
46,226
Taken
49,190
35,855
Mitigated
25,449
13,411
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Amsbury
Gilgamesh
23,997
8,049
0
1,024
23,146
16,244
73
7,848
15,298
0
50,516
L
Cupid
7,010
3,893
685
1,806
13,183
4,435
237
6,354
6,829
0
24,924
W
Chaac
18,014
3,286
0
7,991
21,659
26,693
228
3,834
17,825
0
44,695
W
Merlin
17,506
885
296
2,561
12,456
5,020
639
1,738
10,718
51,463
0
L
7,202
70
8,130
6,401
12,861
4,770
0
4,029
8,832
33,080
0
W
Skadi
rafamoo44
Skadi
6,519
2,544
693
1,870
12,111
4,142
1,222
2,073
10,038
0
23,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,131
Gold Earned
30,324
178
Minions Killed
158
5
Camps Cleared
10
882,065
Distance Traveled
936,883
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,286
664
53
3
8
326,451
4
L
Cupid
9,203
541
45
3
1
284,210
3
W
Chaac
11,759
692
59
3
1
311,118
1
W
Merlin
12,110
712
71
4
2
306,826
5
L
Hel
9,835
579
60
4
1
326,222
8
W
Skadi
10,262
604
48
3
2
264,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role