Player Matchup

Ne Zha
Ne Zha
Seattlefan3103
Ne Zha
Level 64
God Stats
12W - 10L
1,835 SR
Queue Stats
157W - 152L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
Your_Local_Gator
Cthulhu
Level 21
God Stats
41W - 34L
1,543 SR
Queue Stats
43W - 44L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
jacrispy___32
Baron Samedi
Level 23
God Stats
38W - 22L
1,586 SR
Queue Stats
75W - 74L
1,394 Elo+
Party 1
Team Averages
Level 36
1,655 SR
1,400 Elo+

VS

Team Averages
Level 58
1,572 SR
1,351 Elo+
Ra
Ra
AdrianADRIANCHOS
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,318 Elo+
Party 2
King Arthur
King Arthur
Mizukage07
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 263L
1,290 Elo+
Solo
Awilix
Awilix
Rorraz96
Awilix
Level 133
God Stats
0W - 2L
1,715 SR
Queue Stats
14W - 22L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 13
13,207
695
17,617
14,277
5,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 1 / 18
13,280
699
13,858
15,473
14,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
jacrispy___32
Baron Samedi
16
9 / 2 / 17
13,292
700
14,557
15,911
6,053
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
10,981
578
6,207
12,605
7,733
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Mizukage07
King Arthur
13
2 / 14 / 1
11,140
586
12,007
23,289
16,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
Rorraz96
Awilix
14
1 / 3 / 2
10,617
559
11,750
19,125
11,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
26
Kills
4
4
Deaths
26
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
King Arthur
Mizukage07
King Arthur
2
14
1
0.18
L
Awilix
Rorraz96
Awilix
1
3
2
0.67
W
9
1
13
15.5
W
8
1
18
17
W
Baron Samedi
jacrispy___32
Baron Samedi
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,032
Damage
29,964
45,661
Taken
55,019
25,862
Mitigated
35,903
25,329
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,207
363
676
657
12,605
7,733
136
7,533
5,072
31,606
0
L
King Arthur
Mizukage07
King Arthur
12,007
3,043
0
996
23,289
16,273
0
12,780
10,509
0
29,539
L
Awilix
Rorraz96
Awilix
11,750
3,017
0
786
19,125
11,897
0
8,368
10,757
0
42,869
W
17,617
6,525
0
8,323
14,277
5,227
1,414
2,091
11,835
0
70,371
W
13,858
843
1,027
5,851
15,473
14,582
572
3,549
10,728
46,959
0
W
Baron Samedi
jacrispy___32
Baron Samedi
14,557
2,688
3,184
6,944
15,911
6,053
521
2,162
13,749
37,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,779
Gold Earned
32,738
206
Minions Killed
144
11
Camps Cleared
5
1,094,410
Distance Traveled
878,475
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,981
578
53
3
1
253,547
0
L
King Arthur
11,140
586
25
1
0
276,380
1
L
Awilix
10,617
559
66
3
4
348,548
3
W
Ne Zha
13,207
695
70
4
10
363,057
4
W
Cthulhu
13,280
699
68
4
1
377,725
2
W
Baron Samedi
13,292
700
68
4
0
353,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role