Player Matchup

Sol
Sol
Gold I
DiegoSA_97
Sol
Gold I
Level 126
God Stats
13W - 6L
1,702 SR
Queue Stats
68W - 51L
1,489 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
IsaiasPena_
Cu Chulainn
Gold I
Level 125
God Stats
10W - 6L
1,624 SR
Queue Stats
100W - 76L
1,552 MMR
Party 2
Cthulhu
Cthulhu
Platinum II
TheChris4
Cthulhu
Platinum II
Level 124
God Stats
14W - 6L
1,709 SR
Queue Stats
84W - 61L
1,682 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,678 SR
1,574 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,569 SR
1,508 MMR
Discordia
Discordia
Gold IV
Karma-808-
Discordia
Gold IV
Level 87
God Stats
10W - 11L
1,668 SR
Queue Stats
31W - 27L
1,469 MMR
Party 1
Bellona
Bellona
Bronze III
KillerPandaZz25
Bellona
Bronze III
Level 53
God Stats
0W - 2L
1,545 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
Krona_Ragnarok
Jing Wei
Gold III
Level 142
God Stats
0W - 1L
1,493 SR
Queue Stats
35W - 30L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 6
12,184
641
14,647
16,458
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
IsaiasPena_
Cu Chulainn
17
5 / 3 / 8
12,666
667
13,777
23,667
22,533
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
TheChris4
Cthulhu
16
5 / 1 / 9
12,338
649
17,570
29,279
40,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
OdinKhepriGaneshaPersephoneKukulkan

VS

Bans
Morgan Le FayScyllaAphroditeAh PuchHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Karma-808-
Discordia
14
2 / 3 / 5
11,131
586
16,163
9,832
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 8 / 2
11,179
588
9,161
21,969
13,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Jing Wei
13
3 / 4 / 1
10,494
552
23,291
21,141
7,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
8
9
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
5
6
1.6
W
Cu Chulainn
IsaiasPena_
Cu Chulainn
5
3
8
3
L
Discordia
Karma-808-
Discordia
2
3
5
1.5
L
3
8
2
0.5
L
Jing Wei
3
4
1
0.88
W
Cthulhu
TheChris4
Cthulhu
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,994
Damage
48,615
69,404
Taken
52,942
69,084
Mitigated
24,427
14,492
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,647
2,592
0
5,782
16,458
5,676
2,535
6,820
9,638
63,345
0
W
Cu Chulainn
IsaiasPena_
Cu Chulainn
13,777
1,994
0
1,506
23,667
22,533
242
4,176
19,491
0
51,967
L
Discordia
Karma-808-
Discordia
16,163
392
0
1,895
9,832
3,498
0
5,343
3,969
33,440
0
L
9,161
3,442
969
2,690
21,969
13,172
433
12,185
8,573
0
33,087
L
Jing Wei
23,291
13,571
0
2,622
21,141
7,757
144
12,052
8,030
0
57,551
W
Cthulhu
TheChris4
Cthulhu
17,570
1,049
2,499
4,705
29,279
40,875
136
6,036
23,243
34,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,188
Gold Earned
32,804
245
Minions Killed
169
12
Camps Cleared
3
1,040,764
Distance Traveled
1,058,021
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,184
641
116
6
5
315,727
5
W
Cu Chulainn
12,666
667
80
4
3
362,960
2
L
Discordia
11,131
586
46
2
0
371,626
6
L
Bellona
11,179
588
51
3
0
315,134
5
L
Jing Wei
10,494
552
72
4
3
371,261
3
W
Cthulhu
12,338
649
49
3
4
362,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role