Player Matchup

Sobek
Sobek
ZZE0ON
Sobek
Level 87
God Stats
3W - 2L
1,254 SR
Queue Stats
24W - 26L
1,432 Elo+
Solo
King Arthur
King Arthur
jexus220
King Arthur
Level 14
God Stats
1W - 1L
1,355 SR
Queue Stats
4W - 12L
1,195 Elo+
Party 1
Persephone
Persephone
zeze1303
Persephone
Level 104
God Stats
1W - 4L
1,153 SR
Queue Stats
42W - 60L
1,358 Elo+
Party 1
Team Averages
Level 68
1,254 SR
1,328 Elo+

VS

Team Averages
Level 41
1,500 SR
1,382 Elo+
Persephone
Persephone
Bettuchi
Persephone
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,340 Elo+
Party 2
Tyr
Tyr
Davidziinn
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,340 Elo+
Solo
Set
Set
Harmagedom
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ZZE0ON
Sobek
15
11 / 2 / 13
12,143
810
12,907
14,829
17,679
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
jexus220
King Arthur
15
2 / 3 / 18
10,372
691
8,150
15,213
13,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
zeze1303
Persephone
16
11 / 3 / 13
12,611
841
23,608
13,458
6,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bettuchi
Persephone
14
6 / 6 / 2
11,605
774
16,617
12,677
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 3
8,757
584
4,869
19,801
12,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 11 / 5
9,452
630
6,185
17,293
11,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
24
Kills
8
8
Deaths
23
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bettuchi
Persephone
6
6
2
1.17
L
1
6
3
0.42
L
1
11
5
0.32
W
Sobek
ZZE0ON
Sobek
11
2
13
8.75
W
King Arthur
jexus220
King Arthur
2
3
18
3.67
W
Persephone
zeze1303
Persephone
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,665
Damage
27,671
43,500
Taken
49,771
37,439
Mitigated
27,681
8,599
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bettuchi
Persephone
16,617
1,380
0
1,603
12,677
4,278
579
10,192
2,021
41,592
0
L
4,869
1,707
0
2,806
19,801
12,360
360
13,647
5,273
0
15,377
L
6,185
2,018
0
1,425
17,293
11,043
0
11,811
4,713
0
16,369
W
Sobek
ZZE0ON
Sobek
12,907
601
0
2,884
14,829
17,679
253
4,703
10,126
32,462
0
W
King Arthur
jexus220
King Arthur
8,150
1,802
0
1,115
15,213
13,738
349
8,676
6,537
0
25,097
W
Persephone
zeze1303
Persephone
23,608
4,898
127
4,473
13,458
6,022
1,645
5,436
8,019
58,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,126
Gold Earned
29,814
161
Minions Killed
111
8
Camps Cleared
2
791,051
Distance Traveled
736,477
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,605
774
63
4
2
277,918
0
L
Tyr
8,757
584
24
2
0
246,652
0
L
Set
9,452
630
24
2
0
211,907
0
W
Sobek
12,143
810
37
2
1
268,436
4
W
King Arthur
10,372
691
37
2
6
267,256
3
W
Persephone
12,611
841
87
6
1
255,359
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role