Player Matchup

Khepri
Khepri
CondorReaper
Khepri
Level 69
God Stats
2W - 4L
1,476 SR
Queue Stats
2W - 6L
1,184 Elo+
Solo
Ullr
Ullr
Its_Synco
Ullr
Level 86
God Stats
3W - 7L
1,517 SR
Queue Stats
342W - 335L
1,435 Elo+
Solo
Chaac
Chaac
Mhbri008
Chaac
Level 100
God Stats
6W - 10L
1,335 SR
Queue Stats
181W - 208L
1,488 Elo+
Solo
Fenrir
Fenrir
SaucyFazo
Fenrir
Level 83
God Stats
7W - 7L
1,250 SR
Queue Stats
307W - 343L
1,512 Elo+
Solo
Nox
Nox
abcdeff
Nox
Level 159
God Stats
34W - 32L
1,478 SR
Queue Stats
194W - 208L
1,392 Elo+
Solo
Team Averages
Level 99
1,411 SR
1,402 Elo+

VS

Team Averages
Level 85
1,514 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BLaCKGaMMeR1
Danzaburou
Level 69
God Stats
61W - 63L
1,517 SR
Queue Stats
368W - 375L
1,392 Elo+
Party 2
Chaac
Chaac
DeathHorseman60
Chaac
Level 62
God Stats
21W - 15L
1,553 SR
Queue Stats
250W - 252L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 0 / 4
6,969
465
3,742
4,169
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
13
1 / 0 / 2
7,177
478
6,416
6,245
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Mhbri008
Chaac
13
2 / 4 / 3
7,728
515
10,291
12,636
8,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
SaucyFazo
Fenrir
15
11 / 0 / 5
9,497
633
11,198
10,155
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nox
14
5 / 1 / 4
8,959
597
6,689
6,933
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 4 / 0
7,203
480
3,614
10,052
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
 
Nemesis
11
2 / 7 / 1
7,068
471
5,047
11,384
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
 
Athena
11
0 / 1 / 0
7,024
468
2,956
12,706
5,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
BLaCKGaMMeR1
Danzaburou
10
0 / 3 / 0
5,973
398
4,314
6,645
1,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 4 / 1
7,970
531
9,646
15,082
10,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
5
5
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
L
Nemesis
 
Nemesis
2
7
1
0.36
L
Athena
 
Athena
0
1
0
0
L
Danzaburou
BLaCKGaMMeR1
Danzaburou
0
3
0
0
W
Khepri
0
0
4
2
L
3
4
1
0.88
W
Ullr
1
0
2
2
W
Chaac
Mhbri008
Chaac
2
4
3
0.88
W
Fenrir
SaucyFazo
Fenrir
11
0
5
13.5
W
Nox
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,336
Damage
25,577
40,138
Taken
55,869
21,063
Mitigated
26,090
12,682
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,614
341
0
2,266
10,052
3,474
265
2,741
7,311
46,933
0
L
Nemesis
 
Nemesis
5,047
1,198
0
2,417
11,384
5,211
0
1,814
9,570
0
41,273
L
Athena
 
Athena
2,956
704
1,424
5,235
12,706
5,077
0
3,404
9,302
32,764
0
L
Danzaburou
BLaCKGaMMeR1
Danzaburou
4,314
2,076
0
1,564
6,645
1,877
0
1,794
4,851
0
32,551
W
Khepri
3,742
451
478
2,059
4,169
2,876
0
1,143
3,026
11,867
0
L
9,646
2,475
0
4,812
15,082
10,451
662
678
14,404
3,027
45,711
W
Ullr
6,416
3,226
0
1,566
6,245
2,696
0
1,960
4,285
0
64,321
W
Chaac
Mhbri008
Chaac
10,291
2,415
0
4,512
12,636
8,137
182
737
11,899
0
48,452
W
Fenrir
SaucyFazo
Fenrir
11,198
2,442
0
3,356
10,155
4,934
0
1,289
8,866
0
64,367
W
Nox
6,689
289
0
711
6,933
2,420
894
2,626
4,307
47,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
35,238
413
Minions Killed
378
0
Camps Cleared
0
1,392,808
Distance Traveled
1,280,079
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,203
480
85
6
0
270,094
2
L
Nemesis
7,068
471
73
5
0
276,079
0
L
Athena
7,024
468
72
5
0
285,444
2
L
Danzaburou
5,973
398
61
4
0
195,495
1
W
Khepri
6,969
465
11
1
0
305,794
6
L
Chaac
7,970
531
87
6
0
252,967
0
W
Ullr
7,177
478
117
8
0
270,135
3
W
Chaac
7,728
515
84
6
0
230,613
1
W
Fenrir
9,497
633
100
7
0
303,594
1
W
Nox
8,959
597
101
7
0
282,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role