Player Matchup

Chaac
Chaac
GrouchyGosling1
Chaac
Level 13
God Stats
6W - 6L
1,608 SR
Queue Stats
9W - 10L
1,424 Elo+
Party 2
Ullr
Ullr
XGandalftheGayX
Ullr
Level 43
God Stats
3W - 4L
1,643 SR
Queue Stats
99W - 102L
1,445 Elo+
Party 2
Raijin
Raijin
johnboy85
Raijin
Level 116
God Stats
25W - 22L
1,565 SR
Queue Stats
189W - 210L
1,385 Elo+
Solo
Team Averages
Level 57
1,605 SR
1,418 Elo+

VS

Team Averages
Level 36
1,545 SR
1,420 Elo+
Ymir
Ymir
GuySoShy
Ymir
Level 19
God Stats
13W - 10L
1,603 SR
Queue Stats
155W - 86L
1,608 Elo+
Solo
Heimdallr
Heimdallr
TheTrueHybrid
Heimdallr
Level 27
God Stats
12W - 7L
1,568 SR
Queue Stats
17W - 17L
1,321 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xikrai
Morgan Le Fay
Level 61
God Stats
15W - 14L
1,462 SR
Queue Stats
32W - 39L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,145
615
5,905
11,522
5,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
6,124
612
980
6,758
1,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
johnboy85
Raijin
10
3 / 8 / 0
6,940
694
8,922
9,035
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 0 / 14
8,842
884
6,574
7,417
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
TheTrueHybrid
Heimdallr
13
7 / 1 / 11
8,554
855
8,352
5,828
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Xikrai
Morgan Le Fay
13
7 / 2 / 10
8,497
850
9,288
7,344
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
3
Kills
18
18
Deaths
3
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Ymir
4
0
14
11
W
Heimdallr
TheTrueHybrid
Heimdallr
7
1
11
12.5
L
0
2
1
0.25
W
Morgan Le Fay
Xikrai
Morgan Le Fay
7
2
10
6
L
Raijin
johnboy85
Raijin
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,807
Damage
24,214
27,315
Taken
20,589
10,283
Mitigated
11,820
2,257
Healing
2,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,905
949
0
1,478
11,522
5,406
0
6,389
4,862
0
18,108
W
Ymir
6,574
1,361
0
1,150
7,417
6,708
120
2,664
4,753
17,169
0
W
Heimdallr
TheTrueHybrid
Heimdallr
8,352
4,525
0
53
5,828
2,573
408
2,771
3,057
0
19,685
L
980
236
0
120
6,758
1,884
0
4,465
2,153
0
9,754
W
Morgan Le Fay
Xikrai
Morgan Le Fay
9,288
1,578
0
941
7,344
2,539
416
3,729
3,615
29,617
0
L
Raijin
johnboy85
Raijin
8,922
558
29
630
9,035
2,993
0
4,690
4,173
20,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,209
Gold Earned
25,893
97
Minions Killed
122
3
Camps Cleared
5
509,296
Distance Traveled
539,060
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,145
615
48
5
1
191,738
1
W
Ymir
8,842
884
21
2
1
171,396
1
W
Heimdallr
8,554
855
43
4
2
178,814
2
L
Ullr
6,124
612
21
2
1
164,898
3
W
Morgan Le Fay
8,497
850
58
6
2
188,850
3
L
Raijin
6,940
694
28
3
1
152,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role