Player Matchup

Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
KingBlightSama
Gilgamesh
Level 114
God Stats
23W - 19L
1,562 SR
Queue Stats
484W - 457L
1,507 Elo+
Party 4
Mercury
Mercury
Wiggle Munster
Mercury
Level 143
God Stats
3W - 2L
1,909 SR
Queue Stats
203W - 188L
1,516 Elo+
Party 1
Geb
Geb
Xyzlos
Geb
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,380 Elo+
Party 1
Rama
Rama
michaelZjr123
Rama
Level 40
God Stats
12W - 11L
1,501 SR
Queue Stats
66W - 76L
1,370 Elo+
Party 1
Team Averages
Level 109
1,594 SR
1,454 Elo+

VS

Team Averages
Level 89
1,492 SR
1,433 Elo+
Fenrir
Fenrir
AstoFGZ
Fenrir
Level 108
God Stats
12W - 8L
1,774 SR
Queue Stats
519W - 504L
1,536 Elo+
Party 2
Jormungandr
Jormungandr
Leviatanos87
Jormungandr
Level 31
God Stats
1W - 5L
1,343 SR
Queue Stats
30W - 44L
1,323 Elo+
Party 3
The Morrigan
The Morrigan
ShuraSake
The Morrigan
Level 152
God Stats
7W - 10L
1,557 SR
Queue Stats
882W - 817L
1,531 Elo+
Party 2
Artemis
Artemis
UptownMrBrown89
Artemis
Level 107
God Stats
2W - 2L
1,504 SR
Queue Stats
209W - 194L
1,466 Elo+
Party 2
Bellona
Bellona
snakekidiggi
Bellona
Level 46
God Stats
4W - 6L
1,280 SR
Queue Stats
86W - 100L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 3 / 4
8,397
525
6,576
9,236
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
KingBlightSama
Gilgamesh
14
2 / 1 / 3
8,306
519
9,366
14,444
12,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
10 / 2 / 2
10,591
662
8,820
10,829
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Xyzlos
Geb
13
3 / 1 / 6
8,845
553
6,221
11,065
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 1
8,158
510
3,376
7,734
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AstoFGZ
Fenrir
12
2 / 5 / 4
7,494
468
6,958
11,747
4,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Leviatanos87
Jormungandr
9
0 / 4 / 0
6,003
375
5,041
9,596
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
ShuraSake
The Morrigan
14
5 / 6 / 1
8,196
512
5,088
8,893
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 2
7,699
481
6,385
9,779
3,257
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
snakekidiggi
Bellona
9
0 / 1 / 0
5,584
349
4,110
9,206
7,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
19
Kills
9
10
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
3
4
1.33
L
Fenrir
AstoFGZ
Fenrir
2
5
4
0.8
W
Gilgamesh
KingBlightSama
Gilgamesh
2
1
3
3.5
L
Jormungandr
Leviatanos87
Jormungandr
0
4
0
0
L
The Morrigan
ShuraSake
The Morrigan
5
6
1
0.92
L
2
3
2
1
W
10
2
2
5.5
W
Geb
Xyzlos
Geb
3
1
6
6
W
2
3
1
0.83
L
Bellona
snakekidiggi
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,359
Damage
27,582
53,308
Taken
49,221
35,717
Mitigated
24,926
19,364
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,576
346
3,536
5,105
9,236
4,678
1,347
3,288
5,818
42,396
0
L
Fenrir
AstoFGZ
Fenrir
6,958
2,307
0
3,446
11,747
4,433
0
3,792
7,955
0
43,186
W
Gilgamesh
KingBlightSama
Gilgamesh
9,366
2,047
0
4,827
14,444
12,291
1,099
3,257
11,149
0
52,089
L
Jormungandr
Leviatanos87
Jormungandr
5,041
1,141
0
1,592
9,596
6,140
0
3,296
6,300
21,049
0
L
The Morrigan
ShuraSake
The Morrigan
5,088
865
0
609
8,893
3,645
0
1,898
6,995
43,149
1,949
L
6,385
2,580
0
3,540
9,779
3,257
0
2,137
7,642
0
46,392
W
8,820
6,228
0
3,105
10,829
4,491
0
1,934
8,713
0
78,141
W
Geb
Xyzlos
Geb
6,221
922
0
1,768
11,065
11,212
248
1,426
9,539
26,988
0
W
3,376
2,489
0
1,023
7,734
3,045
4,521
152
7,582
0
45,538
L
Bellona
snakekidiggi
Bellona
4,110
363
0
444
9,206
7,451
0
1,674
7,532
4,094
17,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,297
Gold Earned
34,976
450
Minions Killed
312
0
Camps Cleared
0
1,548,542
Distance Traveled
1,436,745
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,397
525
81
5
0
314,600
2
L
Fenrir
7,494
468
80
5
0
325,687
2
W
Gilgamesh
8,306
519
92
6
0
300,623
0
L
Jormungandr
6,003
375
26
2
0
262,987
3
L
The Morrigan
8,196
512
78
5
0
277,708
5
L
Artemis
7,699
481
90
6
0
245,639
5
W
Mercury
10,591
662
135
8
0
401,865
3
W
Geb
8,845
553
41
3
0
262,760
0
W
Rama
8,158
510
101
6
0
268,694
1
L
Bellona
5,584
349
38
2
0
324,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role