Player Matchup

Fenrir
Fenrir
APOCHEKiPiKE
Fenrir
Level 41
God Stats
1W - 2L
1,203 SR
Queue Stats
239W - 257L
1,387 Elo+
Party 1
Chronos
Chronos
CannetteQc
Chronos
Level 24
God Stats
35W - 21L
1,613 SR
Queue Stats
128W - 121L
1,440 Elo+
Party 1
Freya
Freya
HawkInvoker
Freya
Level 87
God Stats
8W - 7L
1,542 SR
Queue Stats
200W - 180L
1,559 Elo+
Party 3
Guan Yu
Guan Yu
Oniing
Guan Yu
Level 105
God Stats
1W - 2L
1,497 SR
Queue Stats
112W - 115L
1,415 Elo+
Party 3
Jormungandr
Jormungandr
ShnazySquirrel1
Jormungandr
Level 43
God Stats
22W - 12L
1,594 SR
Queue Stats
165W - 161L
1,497 Elo+
Party 3
Team Averages
Level 60
1,490 SR
1,459 Elo+

VS

Team Averages
Level 81
1,615 SR
1,463 Elo+
Vulcan
Vulcan
CowGoesMo000
Vulcan
Level 44
God Stats
1W - 0L
1,785 SR
Queue Stats
100W - 75L
1,634 Elo+
Solo
Cu Chulainn
Cu Chulainn
IHardToDie
Cu Chulainn
Level 35
God Stats
29W - 29L
1,620 SR
Queue Stats
270W - 241L
1,607 Elo+
Solo
Loki
Loki
Sakura-Sky--
Loki
Level 154
God Stats
11W - 10L
1,539 SR
Queue Stats
138W - 166L
1,349 Elo+
Party 2
Fafnir
Fafnir
daActiveSlaking
Fafnir
Level 149
God Stats
6W - 5L
1,606 SR
Queue Stats
174W - 198L
1,385 Elo+
Party 2
Izanami
Izanami
huntorbehunted13
Izanami
Level 22
God Stats
15W - 11L
1,525 SR
Queue Stats
23W - 31L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 5 / 1
8,005
500
3,934
12,850
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
CannetteQc
Chronos
10
0 / 7 / 1
6,405
400
1,293
10,367
2,788
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 6 / 0
7,438
465
12,196
13,749
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Oniing
Guan Yu
10
0 / 3 / 3
6,925
433
4,264
10,745
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
ShnazySquirrel1
Jormungandr
15
2 / 1 / 3
8,935
558
7,751
12,614
8,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
13 / 1 / 4
10,747
672
17,278
6,445
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
IHardToDie
Cu Chulainn
16
1 / 3 / 2
9,099
569
8,745
13,088
9,792
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 3 / 6
8,025
502
9,371
9,615
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 8
7,439
465
4,670
10,087
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 3
7,608
476
4,522
7,961
2,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
22
22
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
1
0.7
L
Chronos
CannetteQc
Chronos
0
7
1
0.07
W
Vulcan
13
1
4
15
L
5
6
0
0.83
W
Cu Chulainn
IHardToDie
Cu Chulainn
1
3
2
0.67
L
Guan Yu
Oniing
Guan Yu
0
3
3
0.5
W
5
3
6
2.67
L
Jormungandr
ShnazySquirrel1
Jormungandr
2
1
3
3.5
W
1
2
8
2.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,438
Damage
44,586
60,325
Taken
47,196
30,174
Mitigated
26,528
14,106
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,934
1,064
0
978
12,850
4,415
0
4,888
7,962
0
45,654
L
Chronos
CannetteQc
Chronos
1,293
423
0
1,211
10,367
2,788
0
7,265
3,102
28,609
0
W
Vulcan
17,278
6,066
0
1,003
6,445
2,795
283
1,285
5,160
85,449
0
L
12,196
3,654
0
4,309
13,749
5,304
118
3,582
10,167
34,753
4,638
W
Cu Chulainn
IHardToDie
Cu Chulainn
8,745
1,115
0
3,105
13,088
9,792
22
6,622
6,466
5,641
56,710
L
Guan Yu
Oniing
Guan Yu
4,264
1,107
1,277
4,376
10,745
9,039
198
4,162
6,583
0
28,208
W
9,371
3,045
0
4,432
9,615
2,956
0
4,013
5,602
0
39,450
L
Jormungandr
ShnazySquirrel1
Jormungandr
7,751
2,234
0
1,955
12,614
8,628
0
3,541
9,073
60,025
0
W
4,670
972
0
2,929
10,087
8,646
495
3,719
6,368
11,828
0
W
4,522
3,474
328
1,514
7,961
2,339
1,202
4,336
3,625
0
53,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,708
Gold Earned
42,918
388
Minions Killed
439
0
Camps Cleared
0
1,399,543
Distance Traveled
1,556,297
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,005
500
96
6
0
284,727
5
L
Chronos
6,405
400
61
4
0
274,969
0
W
Vulcan
10,747
672
128
8
0
346,941
1
L
Freya
7,438
465
59
4
0
270,200
2
W
Cu Chulainn
9,099
569
140
9
0
300,920
2
L
Guan Yu
6,925
433
40
3
0
285,205
2
W
Loki
8,025
502
56
4
0
329,115
0
L
Jormungandr
8,935
558
132
8
0
284,442
5
W
Fafnir
7,439
465
13
1
0
294,954
3
W
Izanami
7,608
476
102
6
0
284,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role