Player Matchup

Kukulkan
Kukulkan
LeFauve
Kukulkan
Level 25
God Stats
2W - 2L
1,585 SR
Queue Stats
32W - 36L
1,291 Elo+
Solo
Cupid
Cupid
LordBatrix
Cupid
Level 145
God Stats
4W - 3L
1,590 SR
Queue Stats
144W - 165L
1,477 Elo+
Party 2
Mulan
Mulan
LordDacklex
Mulan
Level 128
God Stats
22W - 31L
1,582 SR
Queue Stats
150W - 157L
1,497 Elo+
Party 2
Hera
Hera
Maleficaris
Hera
Level 24
God Stats
1W - 0L
1,444 SR
Queue Stats
35W - 47L
1,366 Elo+
Solo
Bacchus
Bacchus
iGap_3
Bacchus
Level 48
God Stats
2W - 4L
1,283 SR
Queue Stats
65W - 79L
1,464 Elo+
Party 2
Team Averages
Level 74
1,497 SR
1,419 Elo+

VS

Team Averages
Level 68
1,600 SR
1,403 Elo+
Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
GodNetinh0
Skadi
Level 89
God Stats
0W - 1L
1,754 SR
Queue Stats
29W - 41L
1,407 Elo+
Party 3
Fenrir
Fenrir
NaTsuD448ragneeL
Fenrir
Level 54
God Stats
1W - 1L
1,743 SR
Queue Stats
4W - 13L
1,269 Elo+
Solo
King Arthur
King Arthur
fabiengiard
King Arthur
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
xKnàz
Kukulkan
Level 28
God Stats
10W - 9L
1,504 SR
Queue Stats
14W - 18L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LeFauve
Kukulkan
19
6 / 0 / 5
11,565
826
9,316
5,096
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
19
16 / 2 / 5
13,271
948
24,905
11,716
4,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 8
11,681
834
14,222
19,889
18,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 1 / 18
9,713
694
10,677
7,514
2,313
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
iGap_3
Bacchus
15
2 / 0 / 13
9,940
710
5,486
11,775
16,417
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 4 / 3
7,881
563
6,284
13,477
18,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
16
1 / 4 / 3
8,551
611
14,989
15,844
7,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 12 / 1
9,410
672
7,204
18,255
9,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
fabiengiard
King Arthur
15
1 / 7 / 1
8,423
602
2,920
16,831
9,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
xKnàz
Kukulkan
17
0 / 3 / 2
8,763
626
12,882
7,876
4,084
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
30
Kills
5
5
Deaths
30
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
3
0.38
L
Skadi
1
4
3
0.63
W
Kukulkan
LeFauve
Kukulkan
6
0
5
8.5
W
Cupid
16
2
5
9.25
W
6
2
8
5
W
0
1
18
9
L
3
12
1
0.29
L
King Arthur
fabiengiard
King Arthur
1
7
1
0.21
W
Bacchus
iGap_3
Bacchus
2
0
13
8.5
L
Kukulkan
xKnàz
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,606
Damage
44,279
55,990
Taken
72,283
44,031
Mitigated
49,689
19,731
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,284
758
266
511
13,477
18,524
0
6,384
6,992
10,556
0
L
Skadi
14,989
7,678
0
286
15,844
7,340
0
5,783
10,041
0
47,181
W
Kukulkan
LeFauve
Kukulkan
9,316
644
0
572
5,096
2,095
404
2,494
2,602
42,888
0
W
Cupid
24,905
13,584
472
4,450
11,716
4,964
2,945
2,736
8,980
0
49,752
W
14,222
1,551
0
10,354
19,889
18,242
0
7,569
12,320
0
39,962
W
10,677
2,496
876
2,527
7,514
2,313
799
1,357
6,157
32,501
0
L
7,204
1,536
0
927
18,255
9,907
0
6,551
11,552
0
12,958
L
King Arthur
fabiengiard
King Arthur
2,920
740
97
487
16,831
9,834
0
5,085
11,576
0
18,540
W
Bacchus
iGap_3
Bacchus
5,486
200
180
300
11,775
16,417
0
5,909
5,866
11,050
0
L
Kukulkan
xKnàz
Kukulkan
12,882
1,288
0
552
7,876
4,084
0
1,263
6,547
50,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,170
Gold Earned
43,028
305
Minions Killed
251
12
Camps Cleared
4
1,311,205
Distance Traveled
1,189,959
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,881
563
10
1
0
244,546
4
L
Skadi
8,551
611
84
6
0
250,223
0
W
Kukulkan
11,565
826
104
7
3
254,376
2
W
Cupid
13,271
948
72
5
3
252,662
2
W
Mulan
11,681
834
64
5
5
266,801
2
W
Hera
9,713
694
49
4
1
257,581
4
L
Fenrir
9,410
672
7
1
1
201,684
0
L
King Arthur
8,423
602
30
2
2
240,271
0
W
Bacchus
9,940
710
16
1
0
279,785
0
L
Kukulkan
8,763
626
120
9
1
253,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role