Player Matchup

Cthulhu
Cthulhu
CREATURE LOBO12
Cthulhu
Level 105
God Stats
35W - 16L
1,584 SR
Queue Stats
72W - 71L
1,456 Elo+
Party 1
Fenrir
Fenrir
Catafle
Fenrir
Level 10
God Stats
10W - 9L
1,380 SR
Queue Stats
11W - 10L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
DamagingGnome32
Hun Batz
Level 26
God Stats
3W - 1L
1,259 SR
Queue Stats
137W - 135L
1,382 Elo+
Solo
Charybdis
Charybdis
StormEdge-
Charybdis
Level 26
God Stats
33W - 26L
1,675 SR
Queue Stats
361W - 375L
1,460 Elo+
Solo
Amaterasu
Amaterasu
gustavobr2101
Amaterasu
Level 17
God Stats
60W - 63L
1,531 SR
Queue Stats
74W - 81L
1,433 Elo+
Solo
Team Averages
Level 37
1,486 SR
1,435 Elo+

VS

Team Averages
Level 23
1,424 SR
1,421 Elo+
Mercury
Mercury
Auwee
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 169L
1,451 Elo+
Solo
Charybdis
Charybdis
Hunter282000431
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,435 Elo+
Solo
Ymir
Ymir
SargentSenpai69
Ymir
Level 27
God Stats
0W - 2L
1,237 SR
Queue Stats
75W - 82L
1,388 Elo+
Solo
Nu Wa
Nu Wa
XxAthenaxX2222
Nu Wa
Level 26
God Stats
24W - 22L
1,382 SR
Queue Stats
229W - 227L
1,370 Elo+
Solo
Poseidon
Poseidon
l Alodic l
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 31
13,952
1,073
22,362
18,898
22,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Catafle
Fenrir
19
14 / 1 / 13
13,735
1,057
14,005
12,032
5,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
20
4 / 2 / 21
12,641
972
18,125
18,303
10,844
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
StormEdge-
Charybdis
20
16 / 0 / 13
15,530
1,195
31,366
13,528
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
gustavobr2101
Amaterasu
20
7 / 8 / 18
12,441
957
12,336
19,326
7,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Auwee
Mercury
18
3 / 13 / 6
11,597
892
9,013
23,947
9,007
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Hunter282000431
Charybdis
18
1 / 11 / 4
11,429
879
14,383
19,920
6,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 12 / 6
11,374
875
12,784
29,097
30,835
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 4 / 7
12,355
950
25,035
16,728
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
l Alodic l
Poseidon
18
1 / 6 / 6
11,253
866
15,409
16,132
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
40
45
Kills
11
11
Deaths
46
96
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
Auwee
Mercury
3
13
6
0.46
W
4
0
31
19.5
W
Fenrir
Catafle
Fenrir
14
1
13
20.5
W
Hun Batz
4
2
21
7.25
L
Charybdis
Hunter282000431
Charybdis
1
11
4
0.27
L
2
12
6
0.42
W
Charybdis
StormEdge-
Charybdis
16
0
13
22.5
L
4
4
7
1.88
W
Amaterasu
gustavobr2101
Amaterasu
7
8
18
2
L
Poseidon
l Alodic l
Poseidon
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,194
Damage
76,624
82,087
Taken
105,824
50,372
Mitigated
56,778
9,076
Healing
2,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Auwee
Mercury
9,013
6,056
0
856
23,947
9,007
0
6,027
17,815
0
25,515
W
22,362
144
1,545
4,514
18,898
22,167
0
12,354
6,544
67,295
0
W
Fenrir
Catafle
Fenrir
14,005
2,377
0
1,111
12,032
5,051
0
8,609
3,423
0
19,058
W
Hun Batz
18,125
2,841
0
679
18,303
10,844
0
12,626
5,677
0
43,450
L
Charybdis
Hunter282000431
Charybdis
14,383
6,265
0
558
19,920
6,761
0
4,593
15,327
0
44,879
L
12,784
1,803
0
0
29,097
30,835
0
3,648
25,449
34,546
0
W
Charybdis
StormEdge-
Charybdis
31,366
23,933
0
0
13,528
5,113
0
8,250
5,278
0
69,488
L
25,035
7,112
0
648
16,728
5,173
0
3,784
12,944
46,259
0
W
Amaterasu
gustavobr2101
Amaterasu
12,336
5,553
0
1,227
19,326
7,197
0
11,389
7,937
0
20,002
L
Poseidon
l Alodic l
Poseidon
15,409
1,684
306
534
16,132
5,002
0
4,310
11,822
42,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,299
Gold Earned
58,008
278
Minions Killed
235
6
Camps Cleared
6
1,275,006
Distance Traveled
1,077,124
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,597
892
16
1
0
250,642
0
W
Cthulhu
13,952
1,073
104
8
1
270,633
0
W
Fenrir
13,735
1,057
8
1
0
277,892
4
W
Hun Batz
12,641
972
52
4
1
295,226
0
L
Charybdis
11,429
879
96
7
1
202,994
1
L
Ymir
11,374
875
46
4
1
203,875
0
W
Charybdis
15,530
1,195
98
8
3
228,790
0
L
Nu Wa
12,355
950
33
3
0
201,114
1
W
Amaterasu
12,441
957
16
1
1
202,465
1
L
Poseidon
11,253
866
44
3
4
218,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role