Player Matchup

Hera
Hera
 
Hera
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
kunoshiVTR
Morgan Le Fay
Level 28
God Stats
6W - 4L
1,639 SR
Queue Stats
34W - 38L
1,318 Elo+
Party 2
Loki
Loki
lokiApenas
Loki
Level 24
God Stats
22W - 14L
1,662 SR
Queue Stats
93W - 77L
1,566 Elo+
Solo
Anubis
Anubis
voceperdeu3
Anubis
Level 13
God Stats
8W - 6L
1,583 SR
Queue Stats
17W - 23L
1,354 Elo+
Party 2
Ymir
Ymir
zMATHEUS21z
Ymir
Level 8
God Stats
1W - 1L
1,244 SR
Queue Stats
6W - 14L
1,423 Elo+
Party 3
Team Averages
Level 34
1,526 SR
1,432 Elo+

VS

Team Averages
Level 23
1,506 SR
1,449 Elo+
Amaterasu
Amaterasu
DUDUZGOD
Amaterasu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 48L
1,553 Elo+
Party 4
Ymir
Ymir
FeijoadaDeKu
Ymir
Level 25
God Stats
20W - 12L
1,530 SR
Queue Stats
85W - 84L
1,475 Elo+
Party 4
Ne Zha
Ne Zha
TuWacho
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,394 Elo+
Party 1
Neith
Neith
Vortex193
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,324 Elo+
Party 1
Scylla
Scylla
k1llerG4mer
Scylla
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 88L
1,499 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
6 / 0 / 3
5,860
651
4,710
2,789
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
kunoshiVTR
Morgan Le Fay
8
2 / 1 / 1
4,915
546
2,678
2,919
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 2
6,172
686
5,024
5,718
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
7
0 / 4 / 2
4,677
520
3,422
5,001
1,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
3 / 0 / 3
5,364
596
2,113
2,419
1,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DUDUZGOD
Amaterasu
9
4 / 2 / 0
5,721
636
4,274
6,232
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 2 / 0
4,201
467
536
6,354
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
TuWacho
Ne Zha
7
0 / 5 / 0
4,429
492
1,166
6,039
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Vortex193
Neith
7
0 / 5 / 1
4,259
473
2,800
5,688
1,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
2
0 / 2 / 0
3,511
390
0
1,228
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
5
5
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
0
3
7.5
L
Amaterasu
DUDUZGOD
Amaterasu
4
2
0
2
L
1
2
0
0.5
L
Ne Zha
TuWacho
Ne Zha
0
5
0
0
L
Neith
Vortex193
Neith
0
5
1
0.1
L
Scylla
0
2
0
0
W
Morgan Le Fay
kunoshiVTR
Morgan Le Fay
2
1
1
2.5
W
5
0
2
6
W
Anubis
0
4
2
0.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,947
Damage
8,776
18,846
Taken
25,541
5,724
Mitigated
10,810
7,362
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,710
1,590
0
1,056
2,789
748
363
41
2,748
23,278
0
L
Amaterasu
DUDUZGOD
Amaterasu
4,274
1,390
0
1,435
6,232
4,395
0
2,734
3,458
0
23,286
L
536
8
0
796
6,354
2,539
0
4,116
2,094
8,127
0
L
Ne Zha
TuWacho
Ne Zha
1,166
405
0
1,483
6,039
1,983
0
1,699
4,274
0
19,665
L
Neith
Vortex193
Neith
2,800
1,242
0
1,306
5,688
1,581
0
3,227
2,461
0
14,760
L
Scylla
0
0
0
140
1,228
312
0
805
331
2,731
0
W
Morgan Le Fay
kunoshiVTR
Morgan Le Fay
2,678
231
0
886
2,919
643
831
41
2,878
18,555
0
W
5,024
1,932
0
3,002
5,718
1,567
233
222
5,496
0
29,183
W
Anubis
3,422
507
0
1,130
5,001
1,570
717
0
5,001
19,658
0
W
2,113
506
698
590
2,419
1,196
224
232
2,187
9,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,988
Gold Earned
22,121
193
Minions Killed
129
0
Camps Cleared
0
865,512
Distance Traveled
696,139
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,860
651
48
5
0
174,546
1
L
Amaterasu
5,721
636
39
4
0
169,288
4
L
Ymir
4,201
467
15
2
0
163,507
0
L
Ne Zha
4,429
492
43
5
0
178,110
2
L
Neith
4,259
473
24
3
0
146,931
0
L
Scylla
3,511
390
8
1
0
38,303
0
W
Morgan Le Fay
4,915
546
33
4
0
161,197
3
W
Loki
6,172
686
65
7
0
212,197
3
W
Anubis
4,677
520
31
3
0
134,142
0
W
Ymir
5,364
596
16
2
0
183,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role