Player Matchup

Medusa
Medusa
DeadBullis
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,529 Elo+
Party 1
Artio
Artio
Lorinmlkchave
Artio
Level 24
God Stats
7W - 0L
1,911 SR
Queue Stats
28W - 17L
1,522 Elo+
Party 1
Nemesis
Nemesis
UmJG
Nemesis
Level 14
God Stats
5W - 0L
1,945 SR
Queue Stats
78W - 34L
1,580 Elo+
Solo
Janus
Janus
leosinhoo
Janus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 9L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
wrath-smurfetico
Cthulhu
Level 24
God Stats
3W - 4L
1,385 SR
Queue Stats
159W - 213L
1,322 Elo+
Solo
Team Averages
Level 19
1,648 SR
1,479 Elo+

VS

Team Averages
Level 15
1,501 SR
1,364 Elo+
Ares
Ares
Feelsito
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,399 Elo+
Solo
Bakasura
Bakasura
Nahu-30AG
Bakasura
Level 27
God Stats
0W - 2L
1,739 SR
Queue Stats
18W - 25L
1,338 Elo+
Solo
Sobek
Sobek
Nobara_impetuosa
Sobek
Level 18
God Stats
0W - 1L
1,267 SR
Queue Stats
23W - 27L
1,435 Elo+
Solo
Ra
Ra
RageVegaa
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Solo
Neith
Neith
abraxell
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DeadBullis
Medusa
11
2 / 1 / 5
7,320
488
5,787
7,641
2,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 3 / 16
8,567
571
7,782
12,862
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
UmJG
Nemesis
17
16 / 2 / 4
10,735
716
14,505
12,934
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
leosinhoo
Janus
12
7 / 4 / 9
8,009
534
6,925
7,214
2,429
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 5 / 3
6,628
442
4,172
9,343
5,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
10 / 3 / 0
9,525
635
13,515
12,401
11,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Nahu-30AG
Bakasura
11
0 / 7 / 4
7,028
469
2,985
11,173
3,988
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 6 / 1
6,281
419
3,088
14,466
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 9 / 0
5,652
377
4,124
8,575
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
abraxell
Neith
11
2 / 6 / 0
6,981
465
6,104
8,819
2,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
31
Kills
14
15
Deaths
31
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
DeadBullis
Medusa
2
1
5
4.5
L
Ares
10
3
0
3.33
W
5
3
16
4.33
L
Bakasura
Nahu-30AG
Bakasura
0
7
4
0.29
L
1
6
1
0.25
L
1
9
0
0.11
W
Nemesis
UmJG
Nemesis
16
2
4
9
L
Neith
abraxell
Neith
2
6
0
0.33
W
Janus
leosinhoo
Janus
7
4
9
2.88
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
29,816
49,994
Taken
55,434
26,599
Mitigated
31,147
13,057
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DeadBullis
Medusa
5,787
3,290
0
2,152
7,641
2,408
420
1,313
6,318
0
37,213
L
Ares
13,515
1,541
0
1,644
12,401
11,881
41
3,416
8,985
50,605
0
W
7,782
1,814
1,097
5,336
12,862
11,720
295
5,033
7,569
20,177
0
L
Bakasura
Nahu-30AG
Bakasura
2,985
1,966
0
938
11,173
3,988
0
2,769
8,404
0
35,059
L
3,088
237
0
2,289
14,466
10,201
54
5,092
9,374
13,620
0
L
4,124
1,042
126
1,263
8,575
2,303
753
5,341
3,234
19,432
0
W
Nemesis
UmJG
Nemesis
14,505
9,733
0
310
12,934
5,041
570
3,636
8,973
0
74,674
L
Neith
abraxell
Neith
6,104
3,819
0
2,064
8,819
2,774
0
2,540
6,279
0
40,321
W
Janus
leosinhoo
Janus
6,925
1,362
0
2,062
7,214
2,429
493
4,052
2,827
35,073
0
W
4,172
723
239
1,861
9,343
5,001
280
5,398
3,305
21,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,259
Gold Earned
35,467
310
Minions Killed
312
0
Camps Cleared
0
1,455,520
Distance Traveled
1,290,829
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,320
488
69
5
0
277,345
0
L
Ares
9,525
635
98
7
0
281,321
0
W
Artio
8,567
571
25
2
0
307,867
5
L
Bakasura
7,028
469
76
5
0
293,355
3
L
Sobek
6,281
419
25
2
0
254,989
3
L
Ra
5,652
377
37
2
0
237,107
0
W
Nemesis
10,735
716
112
7
0
361,743
3
L
Neith
6,981
465
76
5
0
224,057
3
W
Janus
8,009
534
63
4
0
262,008
4
W
Cthulhu
6,628
442
41
3
0
246,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role