Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BrokenArrow1
Yemoja
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 28L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
MonkeyMcgee8235
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 20L
1,710 Elo+
Party 2
Artemis
Artemis
gigglybuttercup
Artemis
Level 18
God Stats
10W - 4L
1,500 SR
Queue Stats
92W - 50L
1,723 Elo+
Party 2
Set
Set
lonelywolf155
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,401 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,536 Elo+

VS

Team Averages
Level 15
1,473 SR
1,339 Elo+
Ares
Ares
BigBeauty64
Ares
Level 10
God Stats
4W - 7L
1,228 SR
Queue Stats
16W - 28L
1,407 Elo+
Solo
Tyr
Tyr
Fox66522
Tyr
Level 16
God Stats
1W - 2L
1,800 SR
Queue Stats
6W - 6L
1,298 Elo+
Party 1
Poseidon
Poseidon
JairGonzalez21
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,230 Elo+
Party 1
Neith
Neith
NaiferDistortion
Neith
Level 16
God Stats
1W - 2L
1,337 SR
Queue Stats
4W - 8L
1,226 Elo+
Solo
Arachne
Arachne
dilann
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
5 / 1 / 2
6,275
570
2,970
7,684
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
10
2 / 0 / 3
5,949
541
2,962
2,888
2,928
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
MonkeyMcgee8235
Baron Samedi
10
9 / 3 / 1
6,766
615
9,138
8,220
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 3
5,761
524
5,144
6,459
2,149
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 5
6,284
571
3,763
6,156
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 0
5,486
499
3,144
8,893
2,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 3 / 1
5,063
460
2,416
8,259
3,517
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
8
2 / 5 / 1
5,407
492
2,868
6,632
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 2
5,097
463
1,423
6,683
1,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
dilann
Arachne
8
1 / 5 / 3
5,748
523
3,970
6,542
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
22
Kills
5
5
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
1
2
6
L
2
4
0
0.5
W
Yemoja
2
0
3
3.5
L
0
3
1
0.17
L
Poseidon
2
5
1
0.5
W
Baron Samedi
MonkeyMcgee8235
Baron Samedi
9
3
1
3.17
L
0
5
2
0.2
L
Arachne
dilann
Arachne
1
5
3
0.5
W
3
1
3
4.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,977
Damage
13,821
31,407
Taken
37,009
18,429
Mitigated
12,149
10,769
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,970
885
0
1,920
7,684
7,364
265
1,539
6,145
17,669
0
L
3,144
192
528
1,046
8,893
2,606
0
2,576
6,317
12,807
0
W
Yemoja
2,962
567
150
259
2,888
2,928
156
148
2,740
18,543
0
L
2,416
415
0
1,491
8,259
3,517
19
2,398
5,861
0
15,537
L
Poseidon
2,868
342
0
120
6,632
1,955
0
5,519
1,113
17,154
0
W
Baron Samedi
MonkeyMcgee8235
Baron Samedi
9,138
1,135
422
3,333
8,220
3,362
424
1,260
6,960
34,155
0
L
1,423
683
0
1,124
6,683
1,684
170
2,086
4,597
0
21,018
L
Arachne
dilann
Arachne
3,970
2,678
0
1,040
6,542
2,387
0
2,491
4,051
0
20,098
W
5,144
3,647
0
2,512
6,459
2,149
795
1,224
5,235
0
30,803
W
3,763
1,707
0
2,173
6,156
2,626
0
1,841
4,315
0
35,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
26,801
252
Minions Killed
153
0
Camps Cleared
0
1,017,227
Distance Traveled
979,758
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,275
570
25
2
0
193,612
4
L
Ares
5,486
499
21
2
0
162,943
1
W
Yemoja
5,949
541
52
5
0
202,525
4
L
Tyr
5,063
460
34
3
0
222,705
3
L
Poseidon
5,407
492
20
2
0
201,682
0
W
Baron Samedi
6,766
615
51
5
0
188,970
4
L
Neith
5,097
463
38
3
0
156,169
0
L
Arachne
5,748
523
40
4
0
236,259
0
W
Artemis
5,761
524
52
5
0
168,894
3
W
Set
6,284
571
72
7
0
263,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role