Player Matchup

Neith
Neith
AuraNeon
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Susano
Susano
Ifakyou
Susano
Level 11
God Stats
3W - 1L
1,930 SR
Queue Stats
10W - 6L
1,672 Elo+
Party 1
Chaac
Chaac
Lightningbolt985
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
Meetminsk
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Solo
Thor
Thor
stevethek1ng
Thor
Level 18
God Stats
10W - 5L
1,708 SR
Queue Stats
18W - 16L
1,517 Elo+
Party 1
Team Averages
Level 13
1,628 SR
1,508 Elo+

VS

Team Averages
Level 23
1,493 SR
1,460 Elo+
Tyr
Tyr
 
Tyr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DandyTimlin
Janus
Level 29
God Stats
9W - 9L
1,532 SR
Queue Stats
133W - 174L
1,417 Elo+
Solo
Ullr
Ullr
DarkaniuV2020
Ullr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,573 Elo+
Solo
Cerberus
Cerberus
IrishMarine
Cerberus
Level 18
God Stats
2W - 1L
1,432 SR
Queue Stats
178W - 190L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AuraNeon
Neith
9
0 / 9 / 1
6,479
381
4,333
11,561
2,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Ifakyou
Susano
10
1 / 11 / 0
6,402
377
4,305
11,658
2,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 4
7,298
429
7,665
13,809
5,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Meetminsk
Baron Samedi
14
6 / 6 / 1
8,917
525
9,138
10,762
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 4 / 2
7,890
464
5,975
10,773
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
11 / 0 / 4
11,445
673
11,611
9,502
5,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
 
Ravana
17
7 / 1 / 5
10,293
605
7,695
7,758
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 2 / 9
9,733
573
4,937
7,695
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 4 / 6
9,617
566
12,682
9,090
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
IrishMarine
Cerberus
13
3 / 3 / 11
8,926
525
6,339
18,814
21,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
10
Kills
35
35
Deaths
10
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
11
0
4
13
W
Ravana
 
Ravana
7
1
5
9.5
L
Neith
AuraNeon
Neith
0
9
1
0.06
W
5
2
9
4.75
W
9
4
6
3
L
Susano
Ifakyou
Susano
1
11
0
0.09
W
Cerberus
IrishMarine
Cerberus
3
3
11
2.83
L
0
5
4
0.4
L
Baron Samedi
Meetminsk
Baron Samedi
6
6
1
1.08
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
43,264
58,563
Taken
52,859
17,632
Mitigated
36,302
12,319
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,611
1,673
0
6,551
9,502
5,255
0
1,129
8,373
0
78,216
W
Ravana
 
Ravana
7,695
2,162
0
3,175
7,758
3,793
1,752
1,280
6,478
0
72,162
L
Neith
AuraNeon
Neith
4,333
2,313
0
1,106
11,561
2,569
950
736
10,825
0
23,551
W
4,937
0
0
1,313
7,695
2,454
960
1,434
6,261
51,539
0
W
12,682
4,893
0
1,194
9,090
3,148
1,821
1,405
7,685
0
56,513
L
Susano
Ifakyou
Susano
4,305
947
0
586
11,658
2,765
0
1,204
10,454
0
23,332
W
Cerberus
IrishMarine
Cerberus
6,339
1,234
0
2,309
18,814
21,652
833
3,890
14,924
24,138
0
L
7,665
1,196
0
4,255
13,809
5,561
0
4,326
9,483
0
41,114
L
Baron Samedi
Meetminsk
Baron Samedi
9,138
1,039
339
2,615
10,762
3,740
0
2,095
8,667
42,505
0
L
5,975
1,389
0
3,418
10,773
2,997
0
2,915
7,858
0
43,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,986
Gold Earned
50,014
291
Minions Killed
521
0
Camps Cleared
0
1,516,050
Distance Traveled
1,728,290
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,445
673
143
8
0
400,063
5
W
Ravana
10,293
605
120
7
0
356,807
3
L
Neith
6,479
381
52
3
0
300,753
6
W
Janus
9,733
573
109
6
0
348,852
7
W
Ullr
9,617
566
100
6
0
304,695
0
L
Susano
6,402
377
45
3
0
302,761
0
W
Cerberus
8,926
525
49
3
0
317,873
6
L
Chaac
7,298
429
57
3
0
311,059
1
L
Baron Samedi
8,917
525
63
4
0
292,880
3
L
Thor
7,890
464
74
4
0
308,597
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role