Player Matchup

Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
TomyRider
Chaac
Level 105
God Stats
2W - 2L
1,486 SR
Queue Stats
85W - 94L
1,438 Elo+
Party 1
Neith
Neith
elcanio
Neith
Level 56
God Stats
4W - 5L
1,522 SR
Queue Stats
146W - 190L
1,396 Elo+
Party 1
Team Averages
Level 63
1,502 SR
1,445 Elo+

VS

Team Averages
Level 64
1,447 SR
1,471 Elo+
Pele
Pele
 
Pele
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
TheYenga
Agni
Level 126
God Stats
19W - 6L
1,713 SR
Queue Stats
271W - 180L
1,516 Elo+
Solo
Hachiman
Hachiman
ÉoSAGA
Hachiman
Level 13
God Stats
0W - 3L
1,127 SR
Queue Stats
13W - 17L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 4 / 11
9,634
741
9,274
7,971
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
TomyRider
Chaac
15
14 / 2 / 6
11,173
859
14,896
15,517
8,801
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
elcanio
Neith
13
5 / 1 / 11
9,948
765
5,986
5,987
2,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 7 / 3
8,697
669
7,088
13,422
3,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
11
2 / 6 / 5
8,562
659
8,390
10,904
3,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ÉoSAGA
Hachiman
10
0 / 11 / 5
7,744
596
7,743
12,842
3,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
23
Kills
6
7
Deaths
24
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
4
11
2.38
L
Pele
 
Pele
4
7
3
0.79
L
Agni
2
6
5
0.75
W
Chaac
TomyRider
Chaac
14
2
6
8.5
W
Neith
elcanio
Neith
5
1
11
10.5
L
Hachiman
ÉoSAGA
Hachiman
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,156
Damage
23,221
29,475
Taken
37,168
13,309
Mitigated
10,844
12,684
Healing
4,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,274
812
0
1,312
7,971
2,362
665
2,576
5,395
32,417
0
L
Pele
 
Pele
7,088
803
0
1,268
13,422
3,932
0
4,486
8,658
0
27,914
L
Agni
8,390
1,172
0
1,650
10,904
3,596
0
2,565
7,442
25,064
0
W
Chaac
TomyRider
Chaac
14,896
4,186
0
9,320
15,517
8,801
492
4,168
11,349
0
36,042
W
Neith
elcanio
Neith
5,986
1,702
0
2,052
5,987
2,146
1,435
2,270
3,717
0
20,868
L
Hachiman
ÉoSAGA
Hachiman
7,743
6,339
58
1,350
12,842
3,316
0
2,260
10,322
0
22,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
25,003
136
Minions Killed
127
5
Camps Cleared
6
776,783
Distance Traveled
627,876
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,634
741
57
4
3
253,526
2
L
Pele
8,697
669
48
4
2
205,173
5
L
Agni
8,562
659
45
3
3
222,509
4
W
Chaac
11,173
859
44
3
0
273,759
2
W
Neith
9,948
765
35
3
2
249,498
3
L
Hachiman
7,744
596
34
3
1
200,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role