Player Matchup

Thor
Thor
Biaobolic
Thor
Level 18
God Stats
12W - 9L
1,556 SR
Queue Stats
45W - 37L
1,557 Elo+
Solo
Charybdis
Charybdis
GangOfBees
Charybdis
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
114W - 155L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
Goldmaster17864
Gilgamesh
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 15L
1,740 Elo+
Solo
Yemoja
Yemoja
Tokaryk
Yemoja
Level 21
God Stats
2W - 0L
1,829 SR
Queue Stats
67W - 59L
1,514 Elo+
Solo
Persephone
Persephone
jackameplz
Persephone
Level 3
God Stats
4W - 2L
1,676 SR
Queue Stats
5W - 3L
1,753 Elo+
Solo
Team Averages
Level 15
1,612 SR
1,578 Elo+

VS

Team Averages
Level 16
1,618 SR
1,490 Elo+
Charybdis
Charybdis
CLWC-_-Arctic
Charybdis
Level 7
God Stats
2W - 2L
1,694 SR
Queue Stats
10W - 15L
1,498 Elo+
Party 1
Nemesis
Nemesis
Forgotten_Kai
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,495 Elo+
Party 1
Thanatos
Thanatos
HeIpeer
Thanatos
Level 14
God Stats
5W - 5L
1,934 SR
Queue Stats
70W - 56L
1,615 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
blitz2399
Morgan Le Fay
Level 29
God Stats
7W - 10L
1,460 SR
Queue Stats
32W - 34L
1,449 Elo+
Solo
Sobek
Sobek
felipegar34
Sobek
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
5 / 0 / 1
9,323
583
7,109
8,268
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
GangOfBees
Charybdis
12
0 / 3 / 2
7,495
468
3,725
7,178
2,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Goldmaster17864
Gilgamesh
16
7 / 1 / 1
10,240
640
5,273
8,881
7,418
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Tokaryk
Yemoja
11
0 / 1 / 4
7,550
472
3,771
7,757
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
jackameplz
Persephone
14
4 / 2 / 4
9,043
565
7,256
4,575
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CLWC-_-Arctic
Charybdis
11
0 / 6 / 1
6,244
390
1,257
7,783
2,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
9
0 / 6 / 0
5,796
362
1,420
7,537
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
HeIpeer
Thanatos
14
6 / 1 / 1
8,315
520
6,667
11,191
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
blitz2399
Morgan Le Fay
10
1 / 2 / 1
6,099
381
2,800
4,697
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 2
6,227
389
1,177
9,907
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
7
7
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
5
0
1
5.5
L
Charybdis
CLWC-_-Arctic
Charybdis
0
6
1
0.08
L
Nemesis
0
6
0
0
W
Charybdis
GangOfBees
Charybdis
0
3
2
0.33
W
Gilgamesh
Goldmaster17864
Gilgamesh
7
1
1
7.5
L
Thanatos
HeIpeer
Thanatos
6
1
1
6.5
W
Yemoja
Tokaryk
Yemoja
0
1
4
2
L
Morgan Le Fay
blitz2399
Morgan Le Fay
1
2
1
0.75
L
0
1
2
1
W
Persephone
jackameplz
Persephone
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,134
Damage
13,321
36,659
Taken
41,115
19,200
Mitigated
17,994
13,157
Healing
15,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
7,109
1,524
0
2,835
8,268
3,931
0
349
7,919
0
76,514
L
Charybdis
CLWC-_-Arctic
Charybdis
1,257
344
31
883
7,783
2,443
80
4,169
3,614
0
23,450
L
Nemesis
1,420
571
0
844
7,537
3,454
0
1,348
6,189
0
16,157
W
Charybdis
GangOfBees
Charybdis
3,725
1,818
142
2,529
7,178
2,094
768
2,139
5,039
0
35,044
W
Gilgamesh
Goldmaster17864
Gilgamesh
5,273
924
0
2,900
8,881
7,418
962
0
8,881
0
68,303
L
Thanatos
HeIpeer
Thanatos
6,667
1,466
0
10,760
11,191
5,122
0
3,395
7,796
0
60,644
W
Yemoja
Tokaryk
Yemoja
3,771
775
1,259
2,240
7,757
4,649
435
1,194
6,563
22,861
0
L
Morgan Le Fay
blitz2399
Morgan Le Fay
2,800
382
0
1,075
4,697
1,327
180
1,060
3,637
28,426
0
L
1,177
203
0
1,693
9,907
5,648
0
1,055
8,852
12,891
0
W
Persephone
jackameplz
Persephone
7,256
208
0
1,252
4,575
1,108
1,385
295
4,278
48,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,651
Gold Earned
32,681
445
Minions Killed
255
0
Camps Cleared
0
1,515,619
Distance Traveled
1,460,228
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,323
583
128
8
0
342,033
5
L
Charybdis
6,244
390
54
3
0
264,478
4
L
Nemesis
5,796
362
48
3
0
302,164
4
W
Charybdis
7,495
468
76
5
0
295,855
1
W
Gilgamesh
10,240
640
140
9
0
313,725
3
L
Thanatos
8,315
520
94
6
0
349,484
6
W
Yemoja
7,550
472
21
1
0
257,370
9
L
Morgan Le Fay
6,099
381
42
3
0
252,996
0
L
Sobek
6,227
389
17
1
0
291,106
4
W
Persephone
9,043
565
80
5
0
306,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role