Player Matchup

Aphrodite
Aphrodite
IintU
Aphrodite
Level 25
God Stats
11W - 9L
1,583 SR
Queue Stats
94W - 114L
1,440 Elo+
Party 1
Agni
Agni
Mutta97
Agni
Level 120
God Stats
5W - 3L
1,272 SR
Queue Stats
262W - 316L
1,452 Elo+
Party 1
Mercury
Mercury
Sha63
Mercury
Level 67
God Stats
14W - 9L
1,548 SR
Queue Stats
306W - 333L
1,455 Elo+
Party 1
Neith
Neith
amz228375
Neith
Level 12
God Stats
13W - 28L
1,285 SR
Queue Stats
21W - 37L
1,363 Elo+
Party 1
Hachiman
Hachiman
Ронин0991
Hachiman
Level 39
God Stats
30W - 36L
1,441 SR
Queue Stats
88W - 147L
1,213 Elo+
Solo
Team Averages
Level 53
1,426 SR
1,385 Elo+

VS

Team Averages
Level 50
1,494 SR
1,497 Elo+
Nike
Nike
BlueWoombat
Nike
Level 27
God Stats
10W - 7L
1,492 SR
Queue Stats
61W - 53L
1,499 Elo+
Party 3
Kukulkan
Kukulkan
Czario85
Kukulkan
Level 36
God Stats
9W - 9L
1,499 SR
Queue Stats
69W - 59L
1,506 Elo+
Party 3
Olorun
Olorun
IIBros
Olorun
Level 27
God Stats
2W - 2L
1,393 SR
Queue Stats
13W - 10L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
LightxSeeker
Sylvanus
Level 29
God Stats
17W - 11L
1,588 SR
Queue Stats
71W - 72L
1,522 Elo+
Party 2
Hun Batz
Hun Batz
thecraser
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IintU
Aphrodite
10
0 / 2 / 1
6,528
466
1,015
8,964
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
Mutta97
Agni
10
0 / 6 / 0
6,097
436
3,686
7,886
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Sha63
Mercury
13
3 / 4 / 0
7,596
543
4,143
10,940
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
amz228375
Neith
10
0 / 2 / 0
6,028
431
1,963
5,924
1,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
9
0 / 5 / 0
5,992
428
3,103
10,139
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,617
544
3,613
4,914
4,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Czario85
Kukulkan
12
2 / 2 / 0
6,834
488
6,721
4,494
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
IIBros
Olorun
14
6 / 0 / 7
8,423
602
8,517
7,746
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
LightxSeeker
Sylvanus
10
0 / 0 / 4
5,879
420
2,802
3,521
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
thecraser
Hun Batz
14
9 / 1 / 7
8,840
631
9,551
8,184
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
19
19
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Kukulkan
Czario85
Kukulkan
2
2
0
1
W
Olorun
IIBros
Olorun
6
0
7
9.5
L
Aphrodite
IintU
Aphrodite
0
2
1
0.25
W
Sylvanus
LightxSeeker
Sylvanus
0
0
4
2
L
Agni
Mutta97
Agni
0
6
0
0
L
Mercury
Sha63
Mercury
3
4
0
0.75
L
Neith
amz228375
Neith
0
2
0
0
W
Hun Batz
thecraser
Hun Batz
9
1
7
12.5
L
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,910
Damage
31,204
43,853
Taken
28,859
16,642
Mitigated
16,014
14,813
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,613
393
0
607
4,914
4,251
660
286
4,596
0
38,552
W
Kukulkan
Czario85
Kukulkan
6,721
371
0
0
4,494
1,815
0
539
3,955
40,459
0
W
Olorun
IIBros
Olorun
8,517
4,221
408
4,244
7,746
2,950
773
1,899
5,667
43,093
0
L
Aphrodite
IintU
Aphrodite
1,015
214
1,685
4,604
8,964
5,899
0
4,901
3,699
18,683
0
W
Sylvanus
LightxSeeker
Sylvanus
2,802
502
772
1,307
3,521
3,251
190
405
3,116
11,161
4,885
L
Agni
Mutta97
Agni
3,686
0
0
640
7,886
2,377
0
3,640
4,246
27,456
0
L
Mercury
Sha63
Mercury
4,143
1,164
0
4,051
10,940
3,553
0
1,870
8,820
0
46,279
L
Neith
amz228375
Neith
1,963
776
0
1,409
5,924
1,827
0
3,435
2,264
0
36,064
W
Hun Batz
thecraser
Hun Batz
9,551
3,003
0
2,388
8,184
3,747
221
1,198
6,824
0
51,245
L
Hachiman
3,103
1,101
0
2,424
10,139
2,986
96
3,396
6,460
0
26,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
37,593
342
Minions Killed
371
0
Camps Cleared
0
1,231,269
Distance Traveled
1,347,217
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,617
544
91
7
0
271,390
2
W
Kukulkan
6,834
488
93
7
0
217,900
0
W
Olorun
8,423
602
81
6
0
267,703
4
L
Aphrodite
6,528
466
37
3
0
236,755
0
W
Sylvanus
5,879
420
19
1
0
262,509
7
L
Agni
6,097
436
55
4
0
232,399
1
L
Mercury
7,596
543
103
7
0
313,628
0
L
Neith
6,028
431
89
6
0
209,872
0
W
Hun Batz
8,840
631
87
6
0
327,715
2
L
Hachiman
5,992
428
58
4
0
238,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role