Player Matchup

Vamana
Vamana
 
Vamana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Bambi Daniel
Kuzenbo
Level 106
God Stats
6W - 2L
1,839 SR
Queue Stats
180W - 163L
1,531 Elo+
Party 1
Yemoja
Yemoja
Ice_Tea_0815
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,561 Elo+
Solo
Cerberus
Cerberus
KVIKKSAAND
Cerberus
Level 104
God Stats
1W - 4L
1,362 SR
Queue Stats
106W - 96L
1,537 Elo+
Party 1
Hou Yi
Hou Yi
KnowYourRole
Hou Yi
Level 148
God Stats
4W - 1L
1,761 SR
Queue Stats
277W - 212L
1,473 Elo+
Party 2
Team Averages
Level 118
1,592 SR
1,520 Elo+

VS

Team Averages
Level 135
1,449 SR
1,509 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
JarJarMurloc
Tsukuyomi
Level 123
God Stats
1W - 0L
1,348 SR
Queue Stats
6W - 8L
1,530 Elo+
Solo
Neith
Neith
Nym4N
Neith
Level 109
God Stats
3W - 4L
1,398 SR
Queue Stats
117W - 107L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
5 / 4 / 5
9,689
745
11,627
17,077
18,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Bambi Daniel
Kuzenbo
16
4 / 3 / 9
9,646
742
9,161
21,882
44,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
17
2 / 2 / 11
9,454
727
6,585
11,024
12,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
KVIKKSAAND
Cerberus
14
0 / 5 / 11
7,663
589
13,416
21,691
29,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
16
4 / 2 / 4
8,487
653
11,211
12,731
5,830
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
2 / 3 / 9
10,019
771
13,566
14,457
10,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hel
 
Hel
16
3 / 3 / 8
9,638
741
10,643
10,442
7,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
 
Ares
17
2 / 3 / 10
9,498
731
14,369
18,545
21,741
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
JarJarMurloc
Tsukuyomi
17
7 / 5 / 8
10,619
817
17,228
13,757
8,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Nym4N
Neith
17
2 / 1 / 12
9,769
751
20,342
13,783
9,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
63
15
Kills
16
16
Deaths
15
40
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
5
4
5
1.88
W
Heimdallr
 
Heimdallr
2
3
9
2.17
W
Hel
 
Hel
3
3
8
2.33
W
Ares
 
Ares
2
3
10
2.33
L
Kuzenbo
Bambi Daniel
Kuzenbo
4
3
9
2.83
L
Yemoja
2
2
11
3.75
W
Tsukuyomi
JarJarMurloc
Tsukuyomi
7
5
8
2.2
L
Cerberus
KVIKKSAAND
Cerberus
0
5
11
1.1
L
Hou Yi
4
2
4
3
W
Neith
Nym4N
Neith
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,000
Damage
76,148
84,405
Taken
70,984
110,320
Mitigated
57,149
35,251
Healing
34,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,627
6,612
3,132
4,268
17,077
18,382
0
3,379
13,698
0
23,939
W
Heimdallr
 
Heimdallr
13,566
5,922
194
1,460
14,457
10,371
1,003
4,985
9,472
0
33,256
W
Hel
 
Hel
10,643
499
15,942
5,216
10,442
7,816
952
6,427
4,015
20,504
0
W
Ares
 
Ares
14,369
396
546
3,425
18,545
21,741
264
5,609
12,936
20,466
0
L
Kuzenbo
Bambi Daniel
Kuzenbo
9,161
3,131
490
2,320
21,882
44,415
108
6,988
14,887
17,869
0
L
Yemoja
6,585
1,735
13,097
2,649
11,024
12,082
27
3,647
7,377
15,217
0
W
Tsukuyomi
JarJarMurloc
Tsukuyomi
17,228
4,411
885
849
13,757
8,213
630
6,217
7,540
0
33,687
L
Cerberus
KVIKKSAAND
Cerberus
13,416
325
501
4,285
21,691
29,611
28
8,852
12,839
21,400
0
L
Hou Yi
11,211
3,893
1,948
2,561
12,731
5,830
588
2,146
10,585
0
29,229
W
Neith
Nym4N
Neith
20,342
8,642
1,406
4,794
13,783
9,008
1,920
5,924
7,859
0
41,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,939
Gold Earned
49,543
116
Minions Killed
155
0
Camps Cleared
0
1,112,259
Distance Traveled
1,223,551
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,689
745
18
1
0
249,638
4
W
Heimdallr
10,019
771
50
4
0
226,694
0
W
Hel
9,638
741
20
2
0
250,836
0
W
Ares
9,498
731
17
1
0
243,078
0
L
Kuzenbo
9,646
742
20
2
0
248,445
0
L
Yemoja
9,454
727
11
1
0
191,742
0
W
Tsukuyomi
10,619
817
31
2
0
278,259
2
L
Cerberus
7,663
589
30
2
0
189,708
0
L
Hou Yi
8,487
653
37
3
0
232,726
6
W
Neith
9,769
751
37
3
0
224,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role