Player Matchup

Heimdallr
Heimdallr
HepTicMeeZ
Heimdallr
Level 13
God Stats
2W - 4L
1,244 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 2
Bellona
Bellona
NYX Think
Bellona
Level 24
God Stats
6W - 7L
1,523 SR
Queue Stats
61W - 51L
1,349 Elo+
Party 1
Skadi
Skadi
UnafraidRuby89
Skadi
Level 23
God Stats
14W - 12L
1,461 SR
Queue Stats
51W - 39L
1,351 Elo+
Party 1
Izanami
Izanami
islandtim
Izanami
Level 13
God Stats
1W - 1L
1,304 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 2
Cthulhu
Cthulhu
lucaburdorf439
Cthulhu
Level 8
God Stats
2W - 2L
1,443 SR
Queue Stats
2W - 3L
1,395 Elo+
Party 2
Team Averages
Level 16
1,395 SR
1,324 Elo+

VS

Team Averages
Level 22
1,452 SR
1,398 Elo+
Ares
Ares
LonelySquirell
Ares
Level 19
God Stats
1W - 2L
1,304 SR
Queue Stats
22W - 27L
1,291 Elo+
Solo
Pele
Pele
PB_Quan
Pele
Level 58
God Stats
56W - 52L
1,561 SR
Queue Stats
118W - 118L
1,427 Elo+
Party 3
Bellona
Bellona
Sekhmet i RA
Bellona
Level 23
God Stats
7W - 5L
1,615 SR
Queue Stats
131W - 111L
1,361 Elo+
Solo
Cernunnos
Cernunnos
WakingBuddha
Cernunnos
Level 5
God Stats
12W - 10L
1,441 SR
Queue Stats
18W - 16L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
vvcvK
Sun Wukong
Level 7
God Stats
1W - 1L
1,340 SR
Queue Stats
5W - 5L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HepTicMeeZ
Heimdallr
10
1 / 5 / 4
6,602
472
6,431
8,325
2,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
NYX Think
Bellona
9
2 / 6 / 1
6,817
487
7,133
12,202
11,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 8 / 0
6,378
456
4,808
9,320
2,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
islandtim
Izanami
8
0 / 7 / 2
5,519
394
2,539
8,440
2,133
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 6 / 1
6,217
444
4,496
12,936
5,323
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,740
481
1,954
6,899
5,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pele
PB_Quan
Pele
14
12 / 2 / 5
8,853
632
11,548
8,790
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Sekhmet i RA
Bellona
13
9 / 2 / 1
8,037
574
7,029
11,813
10,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
WakingBuddha
Cernunnos
13
2 / 1 / 8
7,789
556
8,195
8,289
3,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
vvcvK
Sun Wukong
13
8 / 1 / 5
8,558
611
6,939
9,739
6,819
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
32
32
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
HepTicMeeZ
Heimdallr
1
5
4
0.6
W
1
1
4
3
L
Bellona
NYX Think
Bellona
2
6
1
0.42
W
Pele
PB_Quan
Pele
12
2
5
7.25
W
Bellona
Sekhmet i RA
Bellona
9
2
1
4.75
L
2
8
0
0.25
W
Cernunnos
WakingBuddha
Cernunnos
2
1
8
6
L
Izanami
islandtim
Izanami
0
7
2
0.14
L
1
6
1
0.25
W
Sun Wukong
vvcvK
Sun Wukong
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,407
Damage
35,665
51,223
Taken
45,530
23,652
Mitigated
28,556
5,623
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
HepTicMeeZ
Heimdallr
6,431
4,267
0
1,173
8,325
2,825
986
80
8,245
0
34,482
W
1,954
125
0
231
6,899
5,280
222
1,986
4,913
16,415
0
L
Bellona
NYX Think
Bellona
7,133
1,771
0
881
12,202
11,260
0
232
11,970
5,030
24,931
W
Pele
PB_Quan
Pele
11,548
3,813
0
1,743
8,790
2,752
2,421
872
7,918
0
57,037
W
Bellona
Sekhmet i RA
Bellona
7,029
3,556
0
5,651
11,813
10,611
807
815
10,998
2,041
37,602
L
4,808
3,239
0
975
9,320
2,111
417
0
9,320
0
31,902
W
Cernunnos
WakingBuddha
Cernunnos
8,195
4,304
0
4,217
8,289
3,094
1,396
1,671
6,618
0
44,126
L
Izanami
islandtim
Izanami
2,539
1,795
436
821
8,440
2,133
261
11
8,429
0
19,781
L
4,496
557
0
1,337
12,936
5,323
225
1,964
10,972
23,999
0
W
Sun Wukong
vvcvK
Sun Wukong
6,939
1,818
0
2,396
9,739
6,819
517
573
9,166
0
39,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
39,977
248
Minions Killed
344
0
Camps Cleared
0
1,290,696
Distance Traveled
1,337,063
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,602
472
68
5
0
259,746
0
W
Ares
6,740
481
22
2
0
216,411
5
L
Bellona
6,817
487
45
3
0
269,131
1
W
Pele
8,853
632
96
7
0
323,854
0
W
Bellona
8,037
574
64
5
0
276,313
3
L
Skadi
6,378
456
53
4
0
262,970
1
W
Cernunnos
7,789
556
72
5
0
244,084
0
L
Izanami
5,519
394
34
2
0
242,326
4
L
Cthulhu
6,217
444
48
3
0
256,523
1
W
Sun Wukong
8,558
611
90
6
0
276,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role