Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Big90Billy
Sylvanus
Level 160
God Stats
4W - 4L
1,701 SR
Queue Stats
1,206W - 1,256L
1,527 Elo+
Solo
Cthulhu
Cthulhu
REDBOOL KsA11
Cthulhu
Level 68
God Stats
5W - 2L
1,214 SR
Queue Stats
219W - 217L
1,487 Elo+
Party 1
Apollo
Apollo
XXPHIL2FERXX
Apollo
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 88L
1,460 Elo+
Solo
Chaac
Chaac
saad808
Chaac
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,461 Elo+
Party 1
Team Averages
Level 105
1,483 SR
1,487 Elo+

VS

Team Averages
Level 110
1,529 SR
1,491 Elo+
Nox
Nox
 
Nox
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Bladesboy2450
Terra
Level 116
God Stats
3W - 2L
1,643 SR
Queue Stats
533W - 517L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
IdoluLaFemei
Tsukuyomi
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 54L
1,486 Elo+
Solo
Tiamat
Tiamat
Nick_Sr4
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 192L
1,443 Elo+
Party 2
Hachiman
Hachiman
TGrDiego8
Hachiman
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 55L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
9 / 5 / 12
13,999
737
19,378
17,186
8,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Big90Billy
Sylvanus
18
0 / 5 / 17
11,338
597
8,197
22,909
31,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
20
6 / 4 / 17
13,063
688
26,617
27,510
38,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
20
8 / 6 / 11
13,590
715
16,016
16,341
8,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
saad808
Chaac
20
7 / 3 / 15
13,602
716
14,602
24,358
35,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
8 / 5 / 11
12,184
641
20,361
15,930
7,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 4 / 14
12,790
673
11,806
23,500
33,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
IdoluLaFemei
Tsukuyomi
20
7 / 6 / 10
13,256
698
23,021
17,985
9,294
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Nick_Sr4
Tiamat
18
1 / 6 / 14
11,033
581
10,796
17,880
12,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
TGrDiego8
Hachiman
18
3 / 9 / 9
11,604
611
16,106
21,377
8,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
80
30
Kills
22
23
Deaths
30
72
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
5
12
3
L
Nox
 
Nox
8
5
11
2.7
W
Sylvanus
Big90Billy
Sylvanus
0
5
17
1.7
L
3
4
14
2.5
L
Tsukuyomi
IdoluLaFemei
Tsukuyomi
7
6
10
2
L
Tiamat
Nick_Sr4
Tiamat
1
6
14
1.33
W
Cthulhu
6
4
17
3.63
L
Hachiman
TGrDiego8
Hachiman
3
9
9
0.83
W
Apollo
8
6
11
2.25
W
Chaac
saad808
Chaac
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,810
Damage
82,090
108,304
Taken
96,672
122,919
Mitigated
71,406
47,497
Healing
36,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
19,378
2,027
4,017
3,992
17,186
8,421
2,517
6,383
10,803
48,678
0
L
Nox
 
Nox
20,361
857
2,619
2,772
15,930
7,248
583
10,111
5,280
39,341
0
W
Sylvanus
Big90Billy
Sylvanus
8,197
856
6,895
6,224
22,909
31,944
243
8,835
14,074
14,988
0
L
11,806
458
8,118
8,435
23,500
33,789
187
9,843
12,688
25,425
0
L
Tsukuyomi
IdoluLaFemei
Tsukuyomi
23,021
7,002
1,343
3,886
17,985
9,294
627
8,736
8,574
0
36,092
L
Tiamat
Nick_Sr4
Tiamat
10,796
838
937
4,744
17,880
12,465
0
10,983
6,307
22,363
0
W
Cthulhu
26,617
1,155
4,910
8,110
27,510
38,344
437
8,714
18,796
38,619
0
L
Hachiman
TGrDiego8
Hachiman
16,106
10,840
465
3,419
21,377
8,610
891
12,175
8,137
0
40,892
W
Apollo
16,016
8,379
981
2,426
16,341
8,790
3,435
8,477
7,864
0
41,509
W
Chaac
saad808
Chaac
14,602
789
1,441
8,501
24,358
35,420
1,427
10,554
13,804
0
32,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,592
Gold Earned
60,867
179
Minions Killed
181
0
Camps Cleared
0
1,695,828
Distance Traveled
1,672,423
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,999
737
51
3
0
359,305
0
L
Nox
12,184
641
43
2
0
330,344
1
W
Sylvanus
11,338
597
12
1
0
264,516
0
L
Terra
12,790
673
31
2
0
379,630
0
L
Tsukuyomi
13,256
698
27
1
0
324,180
2
L
Tiamat
11,033
581
23
1
0
357,545
0
W
Cthulhu
13,063
688
33
2
0
353,220
1
L
Hachiman
11,604
611
57
3
0
280,724
0
W
Apollo
13,590
715
56
3
0
326,230
1
W
Chaac
13,602
716
27
1
0
392,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role