Player Matchup

Thanatos
Thanatos
BiggerBoat54
Thanatos
Level 84
God Stats
0W - 4L
1,331 SR
Queue Stats
106W - 125L
1,415 Elo+
Party 2
Heimdallr
Heimdallr
DarkAngel 309
Heimdallr
Level 83
God Stats
2W - 6L
1,346 SR
Queue Stats
44W - 69L
1,323 Elo+
Solo
Hel
Hel
TektiticMars245
Hel
Level 84
God Stats
1W - 2L
1,551 SR
Queue Stats
131W - 144L
1,411 Elo+
Party 2
Team Averages
Level 84
1,409 SR
1,383 Elo+

VS

Team Averages
Level 86
1,534 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
PremiumWiz
Cu Chulainn
Level 47
God Stats
12W - 7L
1,599 SR
Queue Stats
44W - 40L
1,452 Elo+
Party 1
Zeus
Zeus
TiOs XCarnageX
Zeus
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 53L
1,452 Elo+
Party 1
Fenrir
Fenrir
xTWERK4RUMHAMx
Fenrir
Level 125
God Stats
27W - 19L
1,502 SR
Queue Stats
294W - 256L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BiggerBoat54
Thanatos
14
4 / 8 / 5
11,310
628
7,668
14,971
7,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
DarkAngel 309
Heimdallr
13
3 / 9 / 6
10,940
608
9,345
16,421
10,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 7 / 6
11,396
633
17,107
16,272
7,332
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PremiumWiz
Cu Chulainn
16
7 / 5 / 16
12,644
702
10,971
18,420
17,307
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
7 / 3 / 14
12,508
695
17,520
8,849
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 3 / 13
13,132
730
12,423
16,714
17,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
11
Kills
24
24
Deaths
11
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BiggerBoat54
Thanatos
4
8
5
0.81
L
Heimdallr
DarkAngel 309
Heimdallr
3
9
6
0.67
W
Cu Chulainn
PremiumWiz
Cu Chulainn
7
5
16
3
L
4
7
6
1
W
7
3
14
4.67
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,120
Damage
40,914
47,664
Taken
43,983
25,645
Mitigated
36,761
16,543
Healing
19,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BiggerBoat54
Thanatos
7,668
1,239
0
5,964
14,971
7,543
0
6,547
8,036
0
21,037
L
Heimdallr
DarkAngel 309
Heimdallr
9,345
3,757
0
1,006
16,421
10,770
664
7,248
8,729
0
24,680
W
Cu Chulainn
PremiumWiz
Cu Chulainn
10,971
2,053
0
5,406
18,420
17,307
471
8,393
10,027
0
35,575
L
17,107
823
3,592
5,981
16,272
7,332
0
6,778
8,944
55,843
0
W
17,520
867
126
3,997
8,849
2,451
1,302
4,070
4,779
58,377
0
W
12,423
800
894
8,810
16,714
17,003
413
5,106
11,608
8,122
28,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,646
Gold Earned
38,284
165
Minions Killed
169
7
Camps Cleared
7
848,929
Distance Traveled
1,146,779
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,310
628
28
2
1
276,696
0
L
Heimdallr
10,940
608
37
2
0
267,465
1
W
Cu Chulainn
12,644
702
45
3
2
424,678
3
L
Hel
11,396
633
100
6
6
304,768
3
W
Zeus
12,508
695
93
5
5
309,469
1
W
Fenrir
13,132
730
31
2
0
412,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role