Player Matchup

Chiron
Chiron
Saoulito906
Chiron
Level 74
God Stats
82W - 199L
1,318 SR
Queue Stats
130W - 425L
1,080 Elo+
Party 1
Scylla
Scylla
WeeD4SpeeD
Scylla
Level 155
God Stats
3W - 4L
1,557 SR
Queue Stats
37W - 33L
1,673 Elo+
Solo
Chaac
Chaac
snowoner
Chaac
Level 29
God Stats
92W - 227L
1,128 SR
Queue Stats
165W - 464L
1,094 Elo+
Party 1
Team Averages
Level 86
1,334 SR
1,282 Elo+

VS

Team Averages
Level 77
1,389 SR
1,417 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
spyrritus
Kukulkan
Level 16
God Stats
0W - 3L
1,166 SR
Queue Stats
4W - 12L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
0 / 1 / 5
9,329
622
3,191
8,373
2,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
WeeD4SpeeD
Scylla
13
8 / 4 / 2
10,748
717
16,159
13,497
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
snowoner
Chaac
14
2 / 2 / 3
10,629
709
4,638
12,364
5,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
7 / 4 / 0
11,080
739
16,247
17,006
8,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
 
Ymir
5
0 / 1 / 1
7,385
492
237
4,853
2,173
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
spyrritus
Kukulkan
5
0 / 5 / 1
7,396
493
284
4,444
1,397
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
7
7
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
7
4
0
1.75
L
Ymir
 
Ymir
0
1
1
0.5
W
Chiron
0
1
5
2.5
W
Scylla
WeeD4SpeeD
Scylla
8
4
2
2.25
W
Chaac
snowoner
Chaac
2
2
3
1.75
L
Kukulkan
spyrritus
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
16,768
34,234
Taken
26,303
12,859
Mitigated
12,353
11,628
Healing
2,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
16,247
501
0
2,868
17,006
8,783
0
9,041
6,767
51,894
0
L
Ymir
 
Ymir
237
176
0
0
4,853
2,173
0
2,809
1,848
237
0
W
Chiron
3,191
759
934
2,975
8,373
2,661
1,393
3,315
5,058
0
37,891
W
Scylla
WeeD4SpeeD
Scylla
16,159
1,617
0
3,734
13,497
4,585
25
7,460
6,037
42,993
0
W
Chaac
snowoner
Chaac
4,638
276
0
3,985
12,364
5,613
637
6,482
5,882
4,251
27,496
L
Kukulkan
spyrritus
Kukulkan
284
114
0
0
4,444
1,397
0
3,637
585
2,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
25,861
192
Minions Killed
84
11
Camps Cleared
1
807,862
Distance Traveled
344,827
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,080
739
80
5
1
274,485
6
L
Ymir
7,385
492
0
0
0
25,347
0
W
Chiron
9,329
622
62
4
5
266,044
0
W
Scylla
10,748
717
62
4
5
267,540
3
W
Chaac
10,629
709
68
5
1
274,278
1
L
Kukulkan
7,396
493
4
0
0
44,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role