Player Matchup

Gilgamesh
Gilgamesh
NoAwards
Gilgamesh
Level 23
God Stats
1W - 0L
1,643 SR
Queue Stats
35W - 33L
1,500 Elo+
Party 1
Yemoja
Yemoja
SrBait
Yemoja
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Fenrir
Fenrir
ToeMassa69
Fenrir
Level 29
God Stats
3W - 0L
1,754 SR
Queue Stats
45W - 37L
1,380 Elo+
Solo
Zeus
Zeus
YOU_BAKA_chan
Zeus
Level 69
God Stats
6W - 4L
1,794 SR
Queue Stats
67W - 58L
1,433 Elo+
Party 1
Chiron
Chiron
kdvdzcar
Chiron
Level 27
God Stats
25W - 35L
1,401 SR
Queue Stats
84W - 106L
1,314 Elo+
Solo
Team Averages
Level 30
1,618 SR
1,425 Elo+

VS

Team Averages
Level 13
1,431 SR
1,075 Elo+
Amaterasu
Amaterasu
FinerKetchup666
Amaterasu
Level 16
God Stats
0W - 1L
1,707 SR
Queue Stats
8W - 12L
1,244 Elo+
Solo
Izanami
Izanami
Oh_BLACK_BETTY
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,122 Elo+
Party 2
Camazotz
Camazotz
SandeshFerrari
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,195 Elo+
Solo
Neith
Neith
Sc00ps5652
Neith
Level 7
God Stats
0W - 1L
1,258 SR
Queue Stats
16W - 21L
889 Elo+
Party 2
The Morrigan
The Morrigan
off_the_hezzay69
The Morrigan
Level 17
God Stats
0W - 2L
1,192 SR
Queue Stats
1W - 9L
925 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NoAwards
Gilgamesh
16
2 / 3 / 1
10,871
453
3,624
11,707
7,152
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
SrBait
Yemoja
16
7 / 0 / 19
12,787
533
11,070
12,350
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
ToeMassa69
Fenrir
20
10 / 1 / 7
13,449
560
13,340
17,569
18,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
16 / 0 / 9
13,830
576
23,224
15,289
6,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
kdvdzcar
Chiron
17
17 / 6 / 7
12,894
537
15,972
21,470
8,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FinerKetchup666
Amaterasu
16
5 / 8 / 0
10,853
452
14,305
21,020
17,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 13 / 2
9,651
402
7,727
20,094
7,568
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
9
0 / 12 / 0
7,448
310
1,591
14,390
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
14
1 / 11 / 1
9,775
407
7,465
17,772
6,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
off_the_hezzay69
The Morrigan
13
1 / 12 / 0
9,127
380
7,589
17,674
4,739
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
10
52
Kills
7
10
Deaths
56
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
FinerKetchup666
Amaterasu
5
8
0
0.63
W
Gilgamesh
NoAwards
Gilgamesh
2
3
1
0.83
L
0
13
2
0.08
L
Camazotz
0
12
0
0
L
Neith
1
11
1
0.14
W
Yemoja
SrBait
Yemoja
7
0
19
16.5
W
Fenrir
ToeMassa69
Fenrir
10
1
7
13.5
W
16
0
9
20.5
W
Chiron
kdvdzcar
Chiron
17
6
7
3.42
L
The Morrigan
off_the_hezzay69
The Morrigan
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,230
Damage
38,677
78,385
Taken
90,950
52,435
Mitigated
39,783
30,988
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
FinerKetchup666
Amaterasu
14,305
6,798
0
2,967
21,020
17,123
836
8,476
12,544
0
53,810
W
Gilgamesh
NoAwards
Gilgamesh
3,624
895
0
3,030
11,707
7,152
1,493
536
11,171
6,033
41,525
L
7,727
5,237
0
1,077
20,094
7,568
1,128
8,320
11,774
0
50,224
L
Camazotz
1,591
469
0
1,979
14,390
4,255
702
6,404
7,986
0
17,525
L
Neith
7,465
2,851
0
2,521
17,772
6,098
960
6,425
11,347
0
49,580
W
Yemoja
SrBait
Yemoja
11,070
3,509
2,077
3,118
12,350
11,713
2,506
1,975
10,375
48,293
0
W
Fenrir
ToeMassa69
Fenrir
13,340
4,024
0
8,818
17,569
18,950
5,297
408
17,161
0
91,500
W
23,224
5,361
106
5,784
15,289
6,554
1,124
946
14,343
129,809
0
W
Chiron
kdvdzcar
Chiron
15,972
9,037
947
7,108
21,470
8,066
5,678
3,377
18,093
0
74,045
L
The Morrigan
off_the_hezzay69
The Morrigan
7,589
1,717
0
1,168
17,674
4,739
656
4,938
12,151
39,835
521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,831
Gold Earned
46,854
575
Minions Killed
321
0
Camps Cleared
0
2,054,105
Distance Traveled
1,893,122
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,853
452
76
3
0
432,184
1
W
Gilgamesh
10,871
453
93
4
0
384,912
0
L
Izanami
9,651
402
90
4
0
332,416
4
L
Camazotz
7,448
310
17
1
0
355,718
3
L
Neith
9,775
407
81
3
0
384,525
1
W
Yemoja
12,787
533
58
2
0
357,943
0
W
Fenrir
13,449
560
149
6
0
523,780
2
W
Zeus
13,830
576
166
7
0
408,510
1
W
Chiron
12,894
537
109
5
0
378,960
0
L
The Morrigan
9,127
380
57
2
0
388,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role