Player Matchup

Mulan
Mulan
CreamyFries
Mulan
Level 74
God Stats
30W - 15L
1,672 SR
Queue Stats
244W - 240L
1,529 Elo+
Party 1
Ymir
Ymir
FallicFruit
Ymir
Level 5
God Stats
13W - 13L
1,251 SR
Queue Stats
63W - 68L
1,064 Elo+
Party 1
Mercury
Mercury
Zer0Hero098
Mercury
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 56L
1,489 Elo+
Party 1
Izanami
Izanami
heyitsmattchu
Izanami
Level 16
God Stats
31W - 27L
1,534 SR
Queue Stats
90W - 97L
1,424 Elo+
Solo
Agni
Agni
xkayseamonster
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 120L
1,553 Elo+
Solo
Team Averages
Level 26
1,491 SR
1,412 Elo+

VS

Team Averages
Level 16
1,481 SR
1,556 Elo+
King Arthur
King Arthur
Biggs_man05
King Arthur
Level 27
God Stats
6W - 3L
1,438 SR
Queue Stats
87W - 89L
1,616 Elo+
Solo
Ymir
Ymir
BryceMakenna
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,598 Elo+
Solo
Arachne
Arachne
Sparrow1694
Arachne
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 88L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
The_Legacy239
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,605 Elo+
Solo
Nu Wa
Nu Wa
WeBasicallyGame
Nu Wa
Level 18
God Stats
0W - 1L
1,465 SR
Queue Stats
3W - 4L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 6
11,984
545
9,105
13,860
13,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 7 / 8
9,925
451
9,597
17,555
18,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Zer0Hero098
Mercury
19
13 / 2 / 6
13,451
611
15,174
14,042
6,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
18
10 / 3 / 4
11,948
543
13,467
14,589
5,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 10
14,069
640
16,766
12,292
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Biggs_man05
King Arthur
16
5 / 5 / 6
10,859
494
9,194
16,449
13,905
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 15 / 2
8,307
378
7,134
23,238
20,225
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Sparrow1694
Arachne
17
5 / 8 / 5
10,634
483
7,731
18,769
8,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
The_Legacy239
Erlang Shen
19
7 / 5 / 4
11,995
545
12,425
21,624
9,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 7 / 3
7,221
328
2,869
5,656
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
39
Kills
18
18
Deaths
40
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Biggs_man05
King Arthur
5
5
6
1.6
L
1
15
2
0.13
W
7
4
6
2.5
W
1
7
8
0.71
L
Arachne
Sparrow1694
Arachne
5
8
5
0.94
L
Erlang Shen
The_Legacy239
Erlang Shen
7
5
4
1.8
L
0
7
3
0.21
W
Mercury
Zer0Hero098
Mercury
13
2
6
8
W
Izanami
10
3
4
4
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,109
Damage
39,353
72,338
Taken
85,736
48,637
Mitigated
53,823
13,310
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Biggs_man05
King Arthur
9,194
1,068
0
1,564
16,449
13,905
637
4,728
11,610
0
34,769
L
7,134
1,397
0
903
23,238
20,225
436
5,740
17,394
35,612
0
W
9,105
1,776
0
3,094
13,860
13,760
2,470
1,421
12,439
0
66,401
W
9,597
1,447
90
683
17,555
18,899
417
2,604
14,951
37,914
0
L
Arachne
Sparrow1694
Arachne
7,731
5,084
0
3,433
18,769
8,192
752
5,685
12,982
0
54,444
L
Erlang Shen
The_Legacy239
Erlang Shen
12,425
6,380
0
8,573
21,624
9,956
0
7,321
14,051
0
74,932
L
2,869
991
0
285
5,656
1,545
0
2,170
3,336
21,736
0
W
Mercury
Zer0Hero098
Mercury
15,174
9,263
0
398
14,042
6,095
287
1,709
12,333
0
89,519
W
Izanami
13,467
11,541
0
5,245
14,589
5,258
5,140
3,007
11,582
0
81,532
W
16,766
1,745
0
3,800
12,292
4,625
2,259
1,262
11,030
118,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,377
Gold Earned
49,016
639
Minions Killed
368
0
Camps Cleared
0
2,060,489
Distance Traveled
1,755,544
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,859
494
47
2
0
423,495
3
L
Ymir
8,307
378
56
3
0
314,738
0
W
Mulan
11,984
545
113
5
0
386,925
2
W
Ymir
9,925
451
55
3
0
367,944
1
L
Arachne
10,634
483
115
5
0
396,028
0
L
Erlang Shen
11,995
545
123
6
0
421,988
1
L
Nu Wa
7,221
328
27
1
0
199,295
2
W
Mercury
13,451
611
116
5
0
507,978
0
W
Izanami
11,948
543
144
7
0
381,217
0
W
Agni
14,069
640
211
10
0
416,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role