Player Matchup

Loki
Loki
Aenbharr
Loki
Level 106
God Stats
6W - 0L
1,643 SR
Queue Stats
43W - 14L
1,712 Elo+
Party 3
Sylvanus
Sylvanus
Barbapap
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,743 Elo+
Party 3
Chernobog
Chernobog
McLeek
Chernobog
Level 42
God Stats
4W - 3L
1,838 SR
Queue Stats
30W - 9L
1,711 Elo+
Party 3
Ao Kuang
Ao Kuang
SecretlyIamAPie
Ao Kuang
Level 61
God Stats
7W - 2L
1,770 SR
Queue Stats
44W - 14L
1,720 Elo+
Party 3
Odin
Odin
kalamarinho
Odin
Level 35
God Stats
3W - 3L
1,672 SR
Queue Stats
157W - 179L
1,429 Elo+
Solo
Team Averages
Level 54
1,685 SR
1,663 Elo+

VS

Team Averages
Level 46
1,460 SR
1,415 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Elhoras
The Morrigan
Level 28
God Stats
4W - 4L
1,422 SR
Queue Stats
94W - 120L
1,367 Elo+
Party 2
Cupid
Cupid
Huskaralhinho
Cupid
Level 65
God Stats
19W - 24L
1,421 SR
Queue Stats
352W - 392L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
Крабстер
Cthulhu
Level 11
God Stats
8W - 5L
1,455 SR
Queue Stats
52W - 54L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
9 / 1 / 5
8,511
567
9,501
7,185
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Barbapap
Sylvanus
11
5 / 0 / 9
8,287
552
3,649
10,510
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
McLeek
Chernobog
14
6 / 2 / 10
8,710
581
13,236
11,991
4,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
14
10 / 2 / 3
8,781
585
9,198
9,079
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 5
7,397
493
1,966
6,412
2,684
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 6 / 2
6,640
443
5,540
8,608
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
 
Nemesis
11
0 / 5 / 2
6,605
440
4,095
9,603
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Elhoras
The Morrigan
11
1 / 7 / 1
6,154
410
2,755
8,104
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 9 / 1
6,623
442
8,614
11,650
3,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 1
6,639
443
5,529
9,710
6,704
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
30
Kills
5
5
Deaths
30
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
2
0.33
L
Nemesis
 
Nemesis
0
5
2
0.2
W
Loki
9
1
5
11.5
W
Sylvanus
Barbapap
Sylvanus
5
0
9
9.5
L
The Morrigan
Elhoras
The Morrigan
1
7
1
0.21
L
2
9
1
0.28
W
Chernobog
McLeek
Chernobog
6
2
10
5.5
W
Ao Kuang
10
2
3
5.75
W
0
0
5
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
26,533
45,177
Taken
47,675
24,249
Mitigated
17,066
17,349
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,540
1,570
0
301
8,608
1,497
0
1,878
6,730
21,817
0
L
Nemesis
 
Nemesis
4,095
1,226
0
395
9,603
3,531
0
1,285
8,318
0
35,197
W
Loki
9,501
2,795
0
1,520
7,185
2,994
0
2,150
5,035
0
56,023
W
Sylvanus
Barbapap
Sylvanus
3,649
1,077
1,895
4,150
10,510
9,262
321
3,037
7,473
15,686
0
L
The Morrigan
Elhoras
The Morrigan
2,755
261
42
523
8,104
2,197
0
2,970
5,134
21,986
0
L
8,614
3,975
42
1,978
11,650
3,137
0
3,831
7,819
0
28,340
W
Chernobog
McLeek
Chernobog
13,236
7,863
0
4,685
11,991
4,778
2,775
3,698
8,293
0
66,843
W
Ao Kuang
9,198
2,683
0
3,349
9,079
4,531
108
1,991
7,088
42,795
5,753
W
1,966
722
0
1,750
6,412
2,684
580
2,948
3,464
0
28,489
L
5,529
767
0
1,312
9,710
6,704
0
2,188
7,522
27,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,686
Gold Earned
32,661
377
Minions Killed
236
0
Camps Cleared
0
1,354,926
Distance Traveled
1,332,822
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,640
443
39
3
0
245,608
1
L
Nemesis
6,605
440
59
4
0
312,714
10
W
Loki
8,511
567
89
6
0
280,478
0
W
Sylvanus
8,287
552
24
2
0
267,949
2
L
The Morrigan
6,154
410
34
2
0
226,718
5
L
Cupid
6,623
442
46
3
0
269,391
2
W
Chernobog
8,710
581
122
8
0
279,703
0
W
Ao Kuang
8,781
585
84
6
0
285,391
0
W
Odin
7,397
493
58
4
0
241,405
0
L
Cthulhu
6,639
443
58
4
0
278,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role