Player Matchup

Morgan Le Fay
Morgan Le Fay
BenevolentEye
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 1
Yemoja
Yemoja
BurntDogs
Yemoja
Level 107
God Stats
0W - 2L
1,469 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
djDEVILISHrd
Gilgamesh
Level 140
God Stats
0W - 1L
1,544 SR
Queue Stats
14W - 23L
1,314 Elo+
Party 2
Fafnir
Fafnir
zzDB
Fafnir
Level 63
God Stats
3W - 2L
1,562 SR
Queue Stats
35W - 33L
1,434 Elo+
Party 2
Anhur
Anhur
zzTYR4NT
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,410 Elo+
Party 2
Team Averages
Level 83
1,515 SR
1,420 Elo+

VS

Team Averages
Level 103
1,585 SR
1,517 Elo+
Bacchus
Bacchus
GigaLacker
Bacchus
Level 49
God Stats
1W - 0L
1,750 SR
Queue Stats
27W - 11L
1,706 Elo+
Party 3
Chaac
Chaac
KING_TrapGod1017
Chaac
Level 123
God Stats
5W - 3L
1,582 SR
Queue Stats
179W - 171L
1,516 Elo+
Solo
Nu Wa
Nu Wa
RafinhaSenseih
Nu Wa
Level 158
God Stats
18W - 17L
1,539 SR
Queue Stats
81W - 75L
1,382 Elo+
Solo
Hera
Hera
aPoundOfChronic
Hera
Level 127
God Stats
1W - 3L
1,253 SR
Queue Stats
1W - 5L
1,258 Elo+
Solo
Cernunnos
Cernunnos
munavocado
Cernunnos
Level 56
God Stats
17W - 6L
1,803 SR
Queue Stats
43W - 23L
1,721 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BenevolentEye
Morgan Le Fay
15
1 / 12 / 3
9,658
537
13,268
21,256
11,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
BurntDogs
Yemoja
17
1 / 3 / 6
11,161
620
7,353
22,378
32,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
djDEVILISHrd
Gilgamesh
17
4 / 9 / 7
11,555
642
14,408
28,853
20,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
zzDB
Fafnir
17
2 / 2 / 6
11,383
632
8,977
27,563
39,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
zzTYR4NT
Anhur
17
5 / 9 / 4
11,519
640
12,994
22,043
11,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GigaLacker
Bacchus
20
16 / 0 / 13
15,896
883
24,546
24,609
58,011
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 1 / 14
13,821
768
26,565
20,986
29,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 1 / 8
14,123
785
12,805
6,348
2,799
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 7 / 15
13,350
742
14,958
14,053
6,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
munavocado
Cernunnos
18
4 / 6 / 10
12,449
692
24,058
19,587
9,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
13
Kills
35
35
Deaths
15
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BenevolentEye
Morgan Le Fay
1
12
3
0.21
L
Yemoja
BurntDogs
Yemoja
1
3
6
1.33
W
Bacchus
GigaLacker
Bacchus
16
0
13
22.5
W
6
1
14
13
W
6
1
8
10
W
3
7
15
1.5
L
Gilgamesh
djDEVILISHrd
Gilgamesh
4
9
7
0.83
W
Cernunnos
munavocado
Cernunnos
4
6
10
1.5
L
Fafnir
zzDB
Fafnir
2
2
6
2.5
L
Anhur
zzTYR4NT
Anhur
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,000
Damage
102,932
122,093
Taken
85,583
114,073
Mitigated
107,308
27,776
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BenevolentEye
Morgan Le Fay
13,268
1,346
0
507
21,256
11,185
0
11,309
9,550
33,803
0
L
Yemoja
BurntDogs
Yemoja
7,353
2,241
7,825
4,060
22,378
32,175
98
10,067
12,121
26,623
0
W
Bacchus
GigaLacker
Bacchus
24,546
4,893
0
1,724
24,609
58,011
0
10,020
13,541
50,764
0
W
26,565
3,222
0
11,114
20,986
29,718
386
8,281
11,630
309
58,904
W
12,805
5,406
1,469
1,046
6,348
2,799
2,805
1,981
4,303
68,501
0
W
14,958
3,728
606
2,625
14,053
6,930
1,987
4,175
9,702
52,009
0
L
Gilgamesh
djDEVILISHrd
Gilgamesh
14,408
3,982
0
4,291
28,853
20,010
2
10,189
18,285
0
48,675
W
Cernunnos
munavocado
Cernunnos
24,058
12,424
0
2,882
19,587
9,850
1,270
5,039
13,568
0
46,698
L
Fafnir
zzDB
Fafnir
8,977
3,181
2,820
6,473
27,563
39,536
0
11,110
15,449
29,610
0
L
Anhur
zzTYR4NT
Anhur
12,994
6,277
0
1,800
22,043
11,167
0
10,163
11,698
0
35,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,276
Gold Earned
69,639
263
Minions Killed
404
7
Camps Cleared
10
1,459,840
Distance Traveled
1,590,517
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,658
537
69
4
2
236,966
2
L
Yemoja
11,161
620
32
2
2
308,193
1
W
Bacchus
15,896
883
44
2
0
381,891
1
W
Chaac
13,821
768
98
5
4
341,340
0
W
Nu Wa
14,123
785
118
7
4
263,280
6
W
Hera
13,350
742
88
5
0
301,658
1
L
Gilgamesh
11,555
642
67
4
1
302,059
1
W
Cernunnos
12,449
692
56
3
2
302,348
1
L
Fafnir
11,383
632
44
2
0
335,091
0
L
Anhur
11,519
640
51
3
2
277,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role