Player Matchup

Loki
Loki
Dirty Poles
Loki
Level 6
God Stats
0W - 4L
1,771 SR
Queue Stats
59W - 81L
1,104 Elo+
Solo
Ra
Ra
SIEGE_1014
Ra
Level 21
God Stats
5W - 17L
1,518 SR
Queue Stats
164W - 238L
1,302 Elo+
Solo
Medusa
Medusa
raptor34
Medusa
Level 28
God Stats
8W - 6L
1,582 SR
Queue Stats
29W - 21L
1,522 Elo+
Solo
Team Averages
Level 18
1,624 SR
1,310 Elo+

VS

Team Averages
Level 56
1,438 SR
1,483 Elo+
Chiron
Chiron
SatansBigMac
Chiron
Level 16
God Stats
1W - 3L
1,274 SR
Queue Stats
13W - 14L
1,470 Elo+
Party 1
Janus
Janus
SquidgyBow58001
Janus
Level 128
God Stats
19W - 18L
1,583 SR
Queue Stats
116W - 127L
1,663 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jpsurvival
Tsukuyomi
Level 24
God Stats
12W - 16L
1,456 SR
Queue Stats
42W - 71L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,602
560
915
4,740
1,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 4 / 1
6,321
632
4,660
6,170
2,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
raptor34
Medusa
9
1 / 6 / 1
6,224
622
4,302
8,818
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
1 / 1 / 12
7,454
745
4,193
5,417
1,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
7 / 1 / 7
8,440
844
7,607
4,571
1,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
jpsurvival
Tsukuyomi
12
6 / 0 / 5
8,079
808
4,702
5,622
1,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
14
14
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
4
1
0.38
W
Chiron
1
1
12
7
W
7
1
7
10.5
W
Tsukuyomi
jpsurvival
Tsukuyomi
6
0
5
8.5
L
Medusa
raptor34
Medusa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,877
Damage
16,502
19,728
Taken
15,610
6,800
Mitigated
5,569
1,106
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
915
31
0
138
4,740
1,963
0
1,782
2,826
0
6,912
L
4,660
66
58
910
6,170
2,181
0
2,194
3,802
20,196
0
W
Chiron
4,193
1,753
424
1,532
5,417
1,720
1,126
2,072
3,345
0
14,081
W
7,607
412
0
867
4,571
1,917
1,017
2,157
2,414
31,488
0
W
Tsukuyomi
jpsurvival
Tsukuyomi
4,702
1,191
373
1,637
5,622
1,932
91
1,319
4,303
0
24,949
L
Medusa
raptor34
Medusa
4,302
1,793
0
0
8,818
2,656
0
3,313
5,125
0
10,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,147
Gold Earned
23,973
75
Minions Killed
123
1
Camps Cleared
7
430,677
Distance Traveled
574,727
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,602
560
18
2
0
121,361
1
L
Ra
6,321
632
37
4
1
169,535
2
W
Chiron
7,454
745
39
4
2
193,272
0
W
Janus
8,440
844
56
6
1
184,419
2
W
Tsukuyomi
8,079
808
28
3
4
197,036
4
L
Medusa
6,224
622
20
2
0
139,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role