Player Matchup

Medusa
Medusa
EarthThrone1318
Medusa
Level 84
God Stats
6W - 3L
1,500 SR
Queue Stats
376W - 377L
1,391 Elo+
Party 1
Pele
Pele
FTG Ludacris
Pele
Level 84
God Stats
3W - 5L
1,340 SR
Queue Stats
210W - 215L
1,432 Elo+
Solo
Achilles
Achilles
SniperG00SE
Achilles
Level 109
God Stats
5W - 10L
1,323 SR
Queue Stats
293W - 275L
1,480 Elo+
Solo
Fafnir
Fafnir
Tommy guns02
Fafnir
Level 59
God Stats
7W - 6L
1,473 SR
Queue Stats
132W - 131L
1,451 Elo+
Party 1
Raijin
Raijin
Uholly_Spirit
Raijin
Level 148
God Stats
3W - 9L
1,502 SR
Queue Stats
492W - 472L
1,426 Elo+
Solo
Team Averages
Level 97
1,427 SR
1,436 Elo+

VS

Team Averages
Level 137
1,437 SR
1,458 Elo+
Chernobog
Chernobog
CrisiCastillo
Chernobog
Level 152
God Stats
3W - 3L
1,435 SR
Queue Stats
62W - 75L
1,470 Elo+
Party 3
Chiron
Chiron
Dragon Yuko
Chiron
Level 156
God Stats
21W - 12L
1,553 SR
Queue Stats
251W - 227L
1,481 Elo+
Party 2
Serqet
Serqet
MoonlightBoy65
Serqet
Level 106
God Stats
2W - 5L
1,205 SR
Queue Stats
133W - 135L
1,473 Elo+
Party 3
Tiamat
Tiamat
Rajzaun
Tiamat
Level 122
God Stats
15W - 15L
1,483 SR
Queue Stats
476W - 506L
1,413 Elo+
Solo
Heimdallr
Heimdallr
RobertLP97
Heimdallr
Level 149
God Stats
14W - 15L
1,511 SR
Queue Stats
278W - 273L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 7
13,083
503
17,144
20,163
7,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
12 / 7 / 4
13,458
518
17,540
23,573
17,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
SniperG00SE
Achilles
16
4 / 9 / 2
10,895
419
13,876
28,047
24,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fafnir
2
0 / 3 / 0
6,584
253
0
1,969
391
19
1 / 6 / 9
12,098
465
9,640
15,563
6,068
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrisiCastillo
Chernobog
20
3 / 5 / 3
13,486
519
9,242
12,988
5,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
20
12 / 4 / 4
15,046
579
19,929
20,339
8,151
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 6 / 12
11,829
455
5,853
25,474
29,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Rajzaun
Tiamat
20
10 / 4 / 8
15,757
606
19,778
18,122
13,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
RobertLP97
Heimdallr
20
5 / 4 / 5
13,446
517
11,256
19,425
9,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
23
Kills
30
30
Deaths
23
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CrisiCastillo
Chernobog
3
5
3
0.9
W
Chiron
12
4
4
3.5
L
6
5
7
1.9
L
12
7
4
2
W
0
6
12
1
W
Tiamat
Rajzaun
Tiamat
10
4
8
3.5
W
Heimdallr
RobertLP97
Heimdallr
5
4
5
1.88
L
Achilles
SniperG00SE
Achilles
4
9
2
0.56
L
Fafnir
0
3
0
0
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,200
Damage
66,058
89,315
Taken
96,348
56,727
Mitigated
65,622
24,821
Healing
33,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CrisiCastillo
Chernobog
9,242
5,127
0
3,136
12,988
5,088
4,490
891
12,097
0
103,977
W
Chiron
19,929
7,153
941
8,040
20,339
8,151
3,327
3,930
16,409
0
104,129
L
17,144
9,044
0
4,883
20,163
7,903
550
4,006
15,779
0
90,465
L
17,540
4,871
0
7,891
23,573
17,747
766
3,032
20,367
0
95,448
W
5,853
853
0
5,756
25,474
29,857
591
2,375
23,099
362
25,386
W
Tiamat
Rajzaun
Tiamat
19,778
1,956
1,054
9,689
18,122
13,291
3,782
991
17,131
105,829
0
W
Heimdallr
RobertLP97
Heimdallr
11,256
2,896
0
5,078
19,425
9,235
1,601
1,770
17,655
0
111,940
L
Achilles
SniperG00SE
Achilles
13,876
3,058
0
6,972
28,047
24,618
192
8,780
18,837
0
62,441
L
Fafnir
0
0
0
0
1,969
391
0
1,497
472
0
0
L
9,640
1,762
120
4,955
15,563
6,068
0
2,749
12,640
84,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,118
Gold Earned
69,564
545
Minions Killed
723
0
Camps Cleared
0
1,893,876
Distance Traveled
2,312,988
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,486
519
197
8
0
423,442
1
W
Chiron
15,046
579
143
6
0
486,735
4
L
Medusa
13,083
503
119
5
0
510,720
3
L
Pele
13,458
518
144
6
0
510,148
1
W
Serqet
11,829
455
28
1
0
495,926
6
W
Tiamat
15,757
606
196
8
0
485,270
3
W
Heimdallr
13,446
517
159
6
0
421,615
3
L
Achilles
10,895
419
99
4
0
439,253
1
L
Fafnir
6,584
253
0
0
0
0
0
L
Raijin
12,098
465
183
7
0
433,755
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role