Player Matchup

Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Beckparh
Hel
Level 115
God Stats
6W - 19L
1,263 SR
Queue Stats
168W - 159L
1,583 Elo+
Solo
Agni
Agni
Cosmit10
Agni
Level 43
God Stats
1W - 1L
1,745 SR
Queue Stats
6W - 5L
1,562 Elo+
Party 2
Awilix
Awilix
FatMagikarp
Awilix
Level 40
God Stats
0W - 2L
1,300 SR
Queue Stats
22W - 27L
1,513 Elo+
Party 2
Poseidon
Poseidon
klarinakos
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,473 Elo+
Party 2
Team Averages
Level 73
1,462 SR
1,526 Elo+

VS

Team Averages
Level 98
1,512 SR
1,617 Elo+
Charybdis
Charybdis
Azigoth
Charybdis
Level 152
God Stats
1W - 0L
1,257 SR
Queue Stats
81W - 39L
1,698 Elo+
Party 1
Bacchus
Bacchus
Foxieyes
Bacchus
Level 62
God Stats
5W - 3L
1,580 SR
Queue Stats
18W - 7L
1,723 Elo+
Party 1
Odin
Odin
JoseSousa
Odin
Level 87
God Stats
11W - 1L
2,025 SR
Queue Stats
42W - 18L
1,716 Elo+
Party 1
He Bo
He Bo
francii4
He Bo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,283 Elo+
Solo
Thanatos
Thanatos
xXNASOXx
Thanatos
Level 153
God Stats
1W - 0L
1,197 SR
Queue Stats
47W - 34L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 1 / 7
10,128
921
8,063
25,384
25,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 1 / 6
10,285
935
8,039
11,228
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
17
1 / 6 / 6
10,276
934
10,027
13,566
5,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
16
4 / 11 / 4
10,758
978
14,447
20,295
8,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
klarinakos
Poseidon
17
2 / 3 / 5
10,485
953
11,706
12,340
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

152

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azigoth
Charybdis
17
5 / 1 / 9
11,552
1,050
27,548
9,223
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Foxieyes
Bacchus
18
2 / 1 / 16
11,793
1,072
11,502
9,717
12,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
17
5 / 1 / 8
10,694
972
13,188
12,389
13,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
francii4
He Bo
17
3 / 5 / 9
10,798
982
9,425
12,623
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
xXNASOXx
Thanatos
18
7 / 2 / 12
11,917
1,083
16,232
11,835
4,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
10
Kills
22
22
Deaths
10
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
7
4.5
W
Charybdis
Azigoth
Charybdis
5
1
9
9.5
L
2
1
6
5
L
Agni
1
6
6
0.67
L
Awilix
4
11
4
0.55
W
Bacchus
Foxieyes
Bacchus
2
1
16
10
W
Odin
5
1
8
9
W
He Bo
francii4
He Bo
3
5
9
1.5
L
Poseidon
klarinakos
Poseidon
2
3
5
1.5
W
Thanatos
xXNASOXx
Thanatos
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,282
Damage
77,895
82,813
Taken
55,787
48,846
Mitigated
37,886
19,315
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,063
1,643
0
4,629
25,384
25,730
0
6,735
18,374
0
17,498
W
Charybdis
Azigoth
Charybdis
27,548
10,519
0
2,481
9,223
3,317
0
3,383
5,840
0
67,455
L
8,039
166
9,548
4,441
11,228
5,609
0
3,352
7,782
14,657
0
L
Agni
10,027
758
0
122
13,566
5,102
0
4,422
8,788
46,644
0
L
Awilix
14,447
6,070
0
0
20,295
8,127
0
2,476
17,672
0
25,853
W
Bacchus
Foxieyes
Bacchus
11,502
621
0
958
9,717
12,761
0
6,953
2,764
21,586
0
W
Odin
13,188
2,284
0
1,063
12,389
13,163
0
6,695
5,694
0
16,129
W
He Bo
francii4
He Bo
9,425
0
0
541
12,623
4,072
0
7,723
4,900
34,160
0
L
Poseidon
klarinakos
Poseidon
11,706
1,591
0
575
12,340
4,278
0
3,942
8,119
47,934
0
W
Thanatos
xXNASOXx
Thanatos
16,232
4,168
0
8,176
11,835
4,573
0
5,018
6,817
0
27,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,932
Gold Earned
56,754
217
Minions Killed
212
10
Camps Cleared
8
1,155,642
Distance Traveled
1,114,120
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,128
921
12
1
0
248,078
2
W
Charybdis
11,552
1,050
95
9
0
195,297
2
L
Hel
10,285
935
18
2
0
264,255
0
L
Agni
10,276
934
85
8
2
213,395
1
L
Awilix
10,758
978
13
1
3
224,709
1
W
Bacchus
11,793
1,072
18
2
0
221,005
3
W
Odin
10,694
972
9
1
1
247,932
0
W
He Bo
10,798
982
60
5
2
207,623
0
L
Poseidon
10,485
953
89
8
5
205,205
1
W
Thanatos
11,917
1,083
30
3
5
242,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role