Player Matchup

Anubis
Anubis
Clangador
Anubis
Level 95
God Stats
2W - 0L
1,471 SR
Queue Stats
56W - 27L
1,812 Elo+
Party 2
Susano
Susano
OGc137
Susano
Level 160
God Stats
86W - 41L
1,781 SR
Queue Stats
1,489W - 780L
1,704 Elo+
Party 2
Sylvanus
Sylvanus
Scepsinder
Sylvanus
Level 157
God Stats
5W - 1L
1,588 SR
Queue Stats
91W - 59L
1,730 Elo+
Party 2
Team Averages
Level 137
1,613 SR
1,749 Elo+

VS

Team Averages
Level 107
1,424 SR
1,623 Elo+
Baron Samedi
Baron Samedi
NotoriousV2²
Baron Samedi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 99L
1,647 Elo+
Party 1
Guan Yu
Guan Yu
Radkidia
Guan Yu
Level 29
God Stats
1W - 3L
1,361 SR
Queue Stats
135W - 120L
1,589 Elo+
Solo
Ravana
Ravana
SirOmlet
Ravana
Level 142
God Stats
4W - 6L
1,411 SR
Queue Stats
120W - 136L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Clangador
Anubis
14
2 / 4 / 11
9,639
689
13,408
11,101
4,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
OGc137
Susano
16
12 / 2 / 5
11,451
818
17,337
10,300
3,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Scepsinder
Sylvanus
14
5 / 2 / 7
9,976
713
7,468
9,476
10,455
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NotoriousV2²
Baron Samedi
12
3 / 7 / 4
9,052
647
8,841
13,886
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Radkidia
Guan Yu
13
4 / 7 / 4
9,473
677
7,928
17,343
15,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
SirOmlet
Ravana
13
1 / 5 / 6
8,602
614
5,543
12,544
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
19
Kills
8
8
Deaths
19
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Clangador
Anubis
2
4
11
1.88
L
Baron Samedi
NotoriousV2²
Baron Samedi
3
7
4
0.71
W
Susano
OGc137
Susano
12
2
5
7.25
L
Guan Yu
Radkidia
Guan Yu
4
7
4
0.86
W
Sylvanus
Scepsinder
Sylvanus
5
2
7
4.25
L
Ravana
SirOmlet
Ravana
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,213
Damage
22,312
30,877
Taken
43,773
18,067
Mitigated
25,498
11,294
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Clangador
Anubis
13,408
885
0
4,302
11,101
4,323
673
2,330
7,983
42,878
0
L
Baron Samedi
NotoriousV2²
Baron Samedi
8,841
1,202
674
1,617
13,886
5,340
646
5,554
8,332
28,632
0
W
Susano
OGc137
Susano
17,337
6,167
0
2,109
10,300
3,289
694
3,198
6,348
0
37,931
L
Guan Yu
Radkidia
Guan Yu
7,928
1,106
1,217
2,458
17,343
15,480
238
10,050
7,293
0
28,137
W
Sylvanus
Scepsinder
Sylvanus
7,468
1,146
2,264
2,619
9,476
10,455
692
2,767
6,085
23,075
0
L
Ravana
SirOmlet
Ravana
5,543
629
0
1,870
12,544
4,678
256
6,064
6,480
0
24,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
27,127
159
Minions Killed
151
7
Camps Cleared
5
690,386
Distance Traveled
704,690
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,639
689
76
5
4
214,924
1
L
Baron Samedi
9,052
647
57
4
1
204,955
2
W
Susano
11,451
818
53
4
3
279,912
0
L
Guan Yu
9,473
677
61
4
3
241,475
4
W
Sylvanus
9,976
713
30
2
0
195,550
4
L
Ravana
8,602
614
33
2
1
258,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role