Player Matchup

Freya
Freya
 
Freya
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Dypstykk
Susano
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 53L
1,411 Elo+
Solo
Athena
Athena
eMAGIC_MIKE
Athena
Level 103
God Stats
25W - 30L
1,507 SR
Queue Stats
959W - 965L
1,379 Elo+
Solo
Ra
Ra
iConicAssassin42
Ra
Level 143
God Stats
6W - 1L
1,685 SR
Queue Stats
497W - 549L
1,383 Elo+
Solo
Chaac
Chaac
xKillj
Chaac
Level 108
God Stats
11W - 6L
1,717 SR
Queue Stats
56W - 46L
1,398 Elo+
Party 1
Team Averages
Level 113
1,582 SR
1,414 Elo+

VS

Team Averages
Level 89
1,476 SR
1,412 Elo+
Heimdallr
Heimdallr
DosBlacNMild
Heimdallr
Level 107
God Stats
3W - 3L
1,528 SR
Queue Stats
679W - 760L
1,436 Elo+
Solo
Bastet
Bastet
MyGodRafael
Bastet
Level 64
God Stats
2W - 3L
1,782 SR
Queue Stats
233W - 245L
1,437 Elo+
Solo
Ah Puch
Ah Puch
SyN Demize
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 86L
1,432 Elo+
Solo
Artio
Artio
WhatchuMeeean-_-
Artio
Level 108
God Stats
12W - 14L
1,246 SR
Queue Stats
294W - 289L
1,363 Elo+
Solo
Cerberus
Cerberus
braianDelta91
Cerberus
Level 115
God Stats
4W - 12L
1,325 SR
Queue Stats
194W - 200L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
12 / 7 / 2
10,679
562
17,136
16,040
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Dypstykk
Susano
16
2 / 4 / 6
9,601
505
7,185
13,826
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
13
1 / 4 / 7
8,614
453
7,762
15,821
15,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 6 / 6
9,335
491
8,690
12,410
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
xKillj
Chaac
14
1 / 1 / 6
8,829
465
6,108
10,956
9,770
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DosBlacNMild
Heimdallr
15
3 / 4 / 7
9,137
481
7,522
13,631
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
17
12 / 5 / 3
11,319
596
15,664
16,861
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
SyN Demize
Ah Puch
15
5 / 4 / 2
9,138
481
9,179
11,929
4,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 2 / 5
9,158
482
8,400
15,032
16,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
braianDelta91
Cerberus
8
0 / 3 / 3
6,359
335
2,489
10,486
4,272
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
17
Kills
21
22
Deaths
18
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
12
7
2
1.86
L
Heimdallr
DosBlacNMild
Heimdallr
3
4
7
1.63
W
Susano
Dypstykk
Susano
2
4
6
1.25
L
Bastet
12
5
3
2.7
L
Ah Puch
SyN Demize
Ah Puch
5
4
2
1.5
L
1
2
5
1.75
L
Cerberus
braianDelta91
Cerberus
0
3
3
0.5
W
Athena
1
4
7
1.13
W
1
6
6
0.67
W
Chaac
xKillj
Chaac
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,881
Damage
43,254
69,053
Taken
67,939
40,814
Mitigated
36,459
22,565
Healing
18,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
17,136
5,577
355
5,652
16,040
6,614
1,410
2,491
13,549
45,295
5,509
L
Heimdallr
DosBlacNMild
Heimdallr
7,522
2,945
140
3,004
13,631
4,814
688
8,651
4,980
0
53,526
W
Susano
Dypstykk
Susano
7,185
2,238
0
5,374
13,826
5,113
331
3,315
10,500
0
67,222
L
Bastet
15,664
4,072
0
4,656
16,861
6,541
0
6,532
10,329
0
72,949
L
Ah Puch
SyN Demize
Ah Puch
9,179
743
0
2,906
11,929
4,825
0
6,510
5,419
55,953
0
L
8,400
890
514
5,590
15,032
16,007
0
6,117
8,915
45,313
0
L
Cerberus
braianDelta91
Cerberus
2,489
449
0
1,943
10,486
4,272
100
4,628
5,858
16,144
0
W
Athena
7,762
2,579
307
4,201
15,821
15,240
447
6,178
9,643
30,671
0
W
8,690
645
211
2,317
12,410
4,077
0
3,626
8,781
55,015
0
W
Chaac
xKillj
Chaac
6,108
650
52
4,096
10,956
9,770
323
4,458
6,498
782
37,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,058
Gold Earned
45,111
415
Minions Killed
438
0
Camps Cleared
0
1,841,193
Distance Traveled
1,582,961
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,679
562
67
4
0
343,740
2
L
Heimdallr
9,137
481
108
6
0
311,227
4
W
Susano
9,601
505
111
6
0
398,900
0
L
Bastet
11,319
596
116
6
0
368,923
3
L
Ah Puch
9,138
481
98
5
0
316,833
6
L
Artio
9,158
482
89
5
0
356,557
4
L
Cerberus
6,359
335
27
1
0
229,421
4
W
Athena
8,614
453
43
2
0
368,150
1
W
Ra
9,335
491
125
7
0
369,450
1
W
Chaac
8,829
465
69
4
0
360,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role