Player Matchup

Sylvanus
Sylvanus
Draines24
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,353 Elo+
Party 1
Mercury
Mercury
FLOIGRES
Mercury
Level 89
God Stats
31W - 22L
1,591 SR
Queue Stats
199W - 212L
1,496 Elo+
Solo
Merlin
Merlin
LaryB1rdProdigy
Merlin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,370 Elo+
Party 1
Team Averages
Level 77
1,530 SR
1,407 Elo+

VS

Team Averages
Level 129
1,552 SR
1,396 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AnonymousFairy
Olorun
Level 80
God Stats
1W - 4L
1,740 SR
Queue Stats
135W - 147L
1,368 Elo+
Solo
Hachiman
Hachiman
WoodLmiche
Hachiman
Level 153
God Stats
2W - 4L
1,417 SR
Queue Stats
339W - 409L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Draines24
Sylvanus
9
0 / 5 / 3
6,765
615
3,319
10,910
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
FLOIGRES
Mercury
10
1 / 6 / 2
6,671
606
4,103
8,222
2,734
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
4 / 2 / 1
7,399
673
12,486
10,329
3,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
4 / 1 / 6
8,205
746
5,040
8,375
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
5 / 4 / 8
8,419
765
12,101
10,051
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
WoodLmiche
Hachiman
12
3 / 0 / 6
7,707
701
7,866
9,824
3,303
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
12
13
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
1
6
7
W
5
4
8
2.25
L
Sylvanus
Draines24
Sylvanus
0
5
3
0.3
L
Mercury
FLOIGRES
Mercury
1
6
2
0.33
L
4
2
1
2.25
W
Hachiman
WoodLmiche
Hachiman
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,908
Damage
25,007
29,461
Taken
28,250
17,435
Mitigated
12,548
6,574
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,040
2,299
0
3,430
8,375
5,631
52
4,545
3,830
14,666
0
W
12,101
7,731
647
4,980
10,051
3,614
723
6,550
3,501
28,582
0
L
Sylvanus
Draines24
Sylvanus
3,319
583
1,159
3,105
10,910
10,791
208
6,668
4,242
6,390
0
L
Mercury
FLOIGRES
Mercury
4,103
1,518
0
234
8,222
2,734
0
4,566
3,656
0
16,867
L
12,486
2,163
0
2,076
10,329
3,910
0
6,554
3,775
31,478
0
W
Hachiman
WoodLmiche
Hachiman
7,866
3,097
0
4,507
9,824
3,303
108
5,412
4,412
0
31,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,835
Gold Earned
24,331
90
Minions Killed
116
4
Camps Cleared
6
541,102
Distance Traveled
559,129
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,205
746
10
1
1
195,996
0
W
Olorun
8,419
765
52
5
0
165,274
0
L
Sylvanus
6,765
615
12
1
0
149,284
0
L
Mercury
6,671
606
25
2
3
221,174
2
L
Merlin
7,399
673
53
5
1
170,644
0
W
Hachiman
7,707
701
54
5
5
197,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role