Player Matchup

Zeus
Zeus
ColderFool285
Zeus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,432 Elo+
Party 1
Thor
Thor
Sir_LongToe
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
TG iWolf
Gilgamesh
Level 26
God Stats
1W - 5L
1,427 SR
Queue Stats
81W - 104L
1,309 Elo+
Party 1
Team Averages
Level 29
1,476 SR
1,427 Elo+

VS

Team Averages
Level 42
1,633 SR
1,423 Elo+
Ra
Ra
Apollo0327
Ra
Level 18
God Stats
3W - 1L
1,644 SR
Queue Stats
17W - 23L
1,269 Elo+
Solo
Charybdis
Charybdis
Pinkdreamx
Charybdis
Level 86
God Stats
2W - 1L
1,541 SR
Queue Stats
30W - 46L
1,393 Elo+
Solo
Mulan
Mulan
Theawfuldynne
Mulan
Level 23
God Stats
1W - 1L
1,714 SR
Queue Stats
9W - 4L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
10,000
667
10,028
10,041
2,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 10 / 6
8,806
587
3,732
10,988
3,474
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TG iWolf
Gilgamesh
14
8 / 5 / 5
10,842
723
17,808
16,552
6,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 15
10,911
727
9,220
11,957
4,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Pinkdreamx
Charybdis
14
2 / 5 / 13
10,554
704
4,930
10,391
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
15 / 4 / 5
12,814
854
16,683
18,811
12,060
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
13
Kills
20
20
Deaths
14
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
5
15
2.1
L
4
5
6
1.4
W
Charybdis
Pinkdreamx
Charybdis
2
5
13
1.7
L
1
10
6
0.4
L
Gilgamesh
TG iWolf
Gilgamesh
8
5
5
2.1
W
15
4
5
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,568
Damage
30,833
37,581
Taken
41,159
12,655
Mitigated
19,405
1,866
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,220
1,195
2,613
4,106
11,957
4,317
376
3,865
8,092
36,762
0
L
10,028
1,370
0
845
10,041
2,973
742
2,924
7,117
39,521
0
W
Charybdis
Pinkdreamx
Charybdis
4,930
2,823
0
95
10,391
3,028
2,155
2,935
7,456
0
25,934
L
3,732
983
0
15
10,988
3,474
0
1,807
9,181
0
8,870
L
Gilgamesh
TG iWolf
Gilgamesh
17,808
4,776
0
1,006
16,552
6,208
0
5,472
11,080
0
40,333
W
16,683
3,268
0
2,967
18,811
12,060
187
3,813
14,998
0
48,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
34,279
134
Minions Killed
168
6
Camps Cleared
6
670,608
Distance Traveled
756,959
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,911
727
70
5
0
229,015
3
L
Zeus
10,000
667
62
4
2
209,579
1
W
Charybdis
10,554
704
46
3
2
244,571
0
L
Thor
8,806
587
14
1
1
197,990
0
L
Gilgamesh
10,842
723
58
4
3
263,039
2
W
Mulan
12,814
854
52
3
4
283,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role