Player Matchup

Nike
Nike
Silver III
 
Nike
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Silver II
AtH2O
Ao Kuang
Silver II
Level 160
God Stats
1,477W - 1,172L
1,593 SR
Queue Stats
2,721W - 2,758L
955 MMR
Party 2
Cernunnos
Cernunnos
Silver III
BreadMoldy
Cernunnos
Silver III
Level 144
God Stats
22W - 14L
1,570 SR
Queue Stats
463W - 504L
875 MMR
Solo
Sol
Sol
Silver II
DarkNeptune9852
Sol
Silver II
Level 147
God Stats
45W - 28L
1,634 SR
Queue Stats
204W - 205L
999 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,559 SR
1,166 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,590 SR
909 MMR
Ravana
Ravana
Bronze III
KindaBigVito
Ravana
Bronze III
Level 153
God Stats
0W - 1L
1,567 SR
Queue Stats
12W - 27L
1,005 MMR
Party 1
Tyr
Tyr
Silver III
Smooresie
Tyr
Silver III
Level 102
God Stats
5W - 4L
1,581 SR
Queue Stats
58W - 65L
813 MMR
Solo
Raijin
Raijin
Silver III
Soup22
Raijin
Silver III
Level 88
God Stats
2W - 3L
1,614 SR
Queue Stats
110W - 117L
723 MMR
Party 3
Athena
Athena
Bronze I
UltimateDan1035
Athena
Bronze I
Level 155
God Stats
0W - 6L
1,635 SR
Queue Stats
14W - 27L
1,097 MMR
Party 1
Izanami
Izanami
Silver III
VitoGodly
Izanami
Silver III
Level 63
God Stats
4W - 5L
1,552 SR
Queue Stats
35W - 48L
907 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
3 / 0 / 4
12,088
636
11,722
16,717
18,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
 
Khepri
16
2 / 2 / 9
10,975
578
4,869
16,695
17,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
AtH2O
Ao Kuang
17
8 / 3 / 5
12,077
636
8,397
19,432
7,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
BreadMoldy
Cernunnos
18
3 / 2 / 9
11,995
631
15,349
12,148
3,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 0 / 7
12,776
672
22,074
14,422
6,776
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
TsukuyomiMorgan Le FaySetGilgameshTiamat

VS

Bans
HelCerberusDanzaburouArtioArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
1 / 8 / 3
8,723
459
10,705
13,569
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 4 / 0
9,150
482
5,723
16,594
13,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Soup22
Raijin
16
2 / 4 / 1
9,703
511
8,497
15,427
5,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 3
8,311
437
3,515
14,849
13,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
VitoGodly
Izanami
16
3 / 5 / 3
9,997
526
13,215
18,356
7,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
24
Kills
7
7
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
4
5
W
Khepri
 
Khepri
2
2
9
3.25
W
Ao Kuang
AtH2O
Ao Kuang
8
3
5
3.5
W
Cernunnos
BreadMoldy
Cernunnos
3
2
9
3.75
W
8
0
7
11.5
L
Ravana
1
8
3
0.31
L
0
4
0
0
L
Raijin
Soup22
Raijin
2
4
1
0.63
L
1
3
3
0.83
L
Izanami
VitoGodly
Izanami
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,411
Damage
41,655
79,414
Taken
78,795
54,132
Mitigated
47,800
30,894
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,722
596
0
5,317
16,717
18,375
94
2,021
14,625
14,065
56,980
W
Khepri
 
Khepri
4,869
374
0
4,766
16,695
17,783
883
3,557
13,066
21,693
0
W
Ao Kuang
AtH2O
Ao Kuang
8,397
2,072
0
6,005
19,432
7,213
3,660
2,732
16,592
98,419
0
W
Cernunnos
BreadMoldy
Cernunnos
15,349
7,435
0
5,264
12,148
3,985
4,806
1,919
10,171
0
83,636
W
22,074
6,424
194
9,348
14,422
6,776
9,206
4,490
9,663
97,423
0
L
Ravana
10,705
3,470
0
1,268
13,569
6,531
693
9,338
4,135
0
54,392
L
5,723
341
0
4,895
16,594
13,997
0
6,364
9,150
0
64,582
L
Raijin
Soup22
Raijin
8,497
293
12
3,644
15,427
5,891
0
7,664
7,506
69,387
0
L
3,515
1,219
0
2,492
14,849
13,801
169
7,630
6,973
17,243
0
L
Izanami
VitoGodly
Izanami
13,215
8,553
0
3,837
18,356
7,580
967
7,105
11,198
0
89,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,911
Gold Earned
45,884
582
Minions Killed
554
0
Camps Cleared
0
1,915,746
Distance Traveled
1,758,509
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,088
636
140
7
0
391,627
3
W
Khepri
10,975
578
21
1
0
397,961
8
W
Ao Kuang
12,077
636
112
6
0
365,279
1
W
Cernunnos
11,995
631
142
7
0
367,195
6
W
Sol
12,776
672
167
9
0
393,684
1
L
Ravana
8,723
459
89
5
0
330,396
0
L
Tyr
9,150
482
135
7
0
357,720
2
L
Raijin
9,703
511
162
9
0
346,037
5
L
Athena
8,311
437
25
1
0
385,654
6
L
Izanami
9,997
526
143
8
0
338,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role