Player Matchup

King Arthur
King Arthur
DeadMmmeat
King Arthur
Level 142
God Stats
4W - 4L
1,371 SR
Queue Stats
213W - 172L
1,573 Elo+
Party 2
Terra
Terra
Stegopoor
Terra
Level 147
God Stats
1W - 1L
1,473 SR
Queue Stats
209W - 216L
1,526 Elo+
Party 2
Chronos
Chronos
cousinuncle420
Chronos
Level 83
God Stats
12W - 5L
1,806 SR
Queue Stats
233W - 206L
1,572 Elo+
Solo
Ravana
Ravana
onlytrolls
Ravana
Level 146
God Stats
20W - 12L
1,594 SR
Queue Stats
810W - 816L
1,580 Elo+
Solo
Neith
Neith
skeletor72
Neith
Level 119
God Stats
17W - 9L
1,643 SR
Queue Stats
286W - 268L
1,563 Elo+
Solo
Team Averages
Level 127
1,577 SR
1,563 Elo+

VS

Team Averages
Level 79
1,596 SR
1,560 Elo+
Anubis
Anubis
BalefulBoogeyman
Anubis
Level 56
God Stats
1W - 4L
1,536 SR
Queue Stats
40W - 43L
1,563 Elo+
Party 1
Loki
Loki
MrSwiftyE
Loki
Level 89
God Stats
14W - 13L
1,575 SR
Queue Stats
513W - 496L
1,583 Elo+
Solo
Geb
Geb
Orrangutan
Geb
Level 88
God Stats
2W - 3L
1,650 SR
Queue Stats
303W - 271L
1,541 Elo+
Party 1
Neith
Neith
Threeski55
Neith
Level 69
God Stats
15W - 11L
1,635 SR
Queue Stats
308W - 264L
1,568 Elo+
Party 1
Hercules
Hercules
congolol
Hercules
Level 95
God Stats
6W - 6L
1,586 SR
Queue Stats
447W - 416L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadMmmeat
King Arthur
14
0 / 4 / 0
9,046
503
5,000
12,424
8,791
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
Stegopoor
Terra
13
1 / 0 / 7
8,424
468
3,434
9,919
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
7 / 1 / 5
10,645
591
17,673
11,370
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
onlytrolls
Ravana
16
5 / 2 / 4
9,516
529
10,559
9,286
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
15
1 / 3 / 4
9,308
517
5,774
8,587
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,018
445
3,835
9,067
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
3 / 2 / 2
9,352
520
3,204
12,968
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 4 / 1
7,338
408
7,826
14,627
7,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
14
1 / 3 / 1
8,447
469
6,308
9,691
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
congolol
Hercules
18
4 / 0 / 2
10,466
581
10,749
14,702
15,710
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
10
10
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
King Arthur
DeadMmmeat
King Arthur
0
4
0
0
L
Loki
3
2
2
2
L
1
4
1
0.38
W
Terra
Stegopoor
Terra
1
0
7
4.5
L
Neith
1
3
1
0.5
L
Hercules
congolol
Hercules
4
0
2
5
W
7
1
5
9.5
W
Ravana
onlytrolls
Ravana
5
2
4
3.5
W
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,440
Damage
31,922
51,586
Taken
61,055
31,099
Mitigated
33,075
18,727
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,835
64
0
2,232
9,067
3,504
0
4,786
4,281
47,628
0
W
King Arthur
DeadMmmeat
King Arthur
5,000
660
0
3,202
12,424
8,791
264
0
11,807
0
61,669
L
Loki
3,204
954
0
7,468
12,968
4,130
0
2,919
10,049
0
73,188
L
7,826
514
0
773
14,627
7,266
0
8,741
5,886
31,630
0
W
Terra
Stegopoor
Terra
3,434
418
2,166
3,996
9,919
9,318
31
3,339
6,580
19,784
0
L
Neith
6,308
3,374
0
1,350
9,691
2,465
0
2,364
7,327
0
56,362
L
Hercules
congolol
Hercules
10,749
3,536
0
7,385
14,702
15,710
27
2,297
12,405
0
71,109
W
17,673
5,428
0
5,568
11,370
4,622
0
5,064
6,203
94,282
0
W
Ravana
onlytrolls
Ravana
10,559
3,037
0
2,606
9,286
4,209
352
1,519
7,591
0
68,457
W
Neith
5,774
1,831
0
1,189
8,587
4,159
0
1,739
6,798
0
76,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,939
Gold Earned
43,621
574
Minions Killed
576
0
Camps Cleared
0
1,761,716
Distance Traveled
1,712,586
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,018
445
102
6
0
289,094
2
W
King Arthur
9,046
503
140
8
0
331,112
4
L
Loki
9,352
520
149
8
0
380,151
6
L
Geb
7,338
408
45
3
0
339,339
0
W
Terra
8,424
468
30
2
0
366,712
5
L
Neith
8,447
469
119
7
0
315,913
4
L
Hercules
10,466
581
161
9
0
388,089
5
W
Chronos
10,645
591
146
8
0
358,305
3
W
Ravana
9,516
529
106
6
0
403,225
6
W
Neith
9,308
517
152
8
0
302,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role